The thing with MW3 most of the glitches were patch in live lobbies but kept in for private matches which i thought was cool asf when i was 11 back in 2011 lol
5:24 the reason behind the ladder is because we ourselves and the bots can’t reach the mantle hitbox even by looking up so what we do is JUMP and then we can reach the mantle animation. I take it the ai for the bots aren’t programmed for jumping and mantling like that so it would never make its way up there without said ladder
I'm pretty sure the firing range in MW2 was used as a testing method for devs to use to test and balance weapons as opposed to be used by the player like in further iterations of the franchise. But all in all a good video with a nice mix of easter eggs, out of map spots and something I'd be happy to see you cover again. It's nice to have some variety on the channel like this and I think you did a pretty good job on what could be a decent series. Keep it up Dezoh ❤️
Loool nostalgic, I remember the shield knife glitch with Moab where u launch 100 meters in the air hahah, also the replay glitch where u could’ve get the Aa-12 shooting u out of map
Infections were ahead of time, joining lobby of a modder, backout and create private game and enjoy infections, fuck im getting old, there a so many examples mw2 was a crazy back in the days
Here's a weird one: On the PC version of Black Ops 1 your movement speed is reduced by 20% when strafing, and by 30% when moving backwards. This makes zombies notably more difficult. The effect can be disabled by launching Dead Ops Arcade before playing zombies.
1:20 you can do this solo if you jump on the corner of the building to the right since the roof is slightly offset from the lower part of the building.
3:10 thats the us bank tower from LA, originally mw2 was going to have missions set in LA and there was a cut multiplayer map called "vertigo" which was set in LA ans looked a LOT like that earky highrise my guess is originally highrise was an evolution of vertigonor smthn and was initially set in los angeles, they mustve cut the height to avoid having to make a wholeee new building model for it its not related to performance at all
the big Kriegler sign isn't present in the loading screen for Highrise, so my best guess for the small one is that it was the original branding for the building before the big one was added
I would love to see more of this! I could definitely help with finding other glitches! The instagram community knows a whole lot about every cod and its glitches
On bo2 canpaign on the mission where u track down Karma on the island mall theres a bugged b23r that is single shot, after the bombs go off and u exit the dance floor area u get to a hallway that leads right, there u can see a guard infront of u taking cover, if u shoot this guard hes got a chance to drop the semi auto b23r. Found this as a kid and have not tried it in prolly 9 years but if it intrests u id love to know if u find it.
I'm assuming they lowered the height of the High-rise building so killstreaks could go over the top. It would be a bit goofy looking seeing a precision airstrike go straight through a building lol
so basically Highrise mustve originally been set in LA because thats an actual building in LA, therte were missions that were cut from the campaign which were set in LA and a multiplayer map called vertigo which was probably an early version of highrise seeing as the wiki photo looks extremely close to highrise they cut the buildings height so as to not have to mode a comp new building for it, which would explaij where the models for that one mw3 map black box i think its called come from since almoat every map has very clear relation to the campaign and that one has no easily discernable (i thhink thats the right word?) reason for it being set where it is, and skidrow in 2009 is ALSO set in los angeles iirc which would align with there being a cut campaign mission there, since the multiplayer maps originate from the campaign maps
@edu7979 very interesting that the building in High-rise is a legit building . yes I believe you are correct. But from my own knowledge, I believe vertigo and blackbox ended up being a mw3 dlc map, a map that way only playable as duo or trio if i recall. That, or they got lazy and re used it lol.
@edu7979 but I still believe I am correct, some killstreaks simply could not exist with the building being that tall. Do you have some kind of proof that this is NOT the case? Makes sense to me.
get an rgh or emulator and go for shots on bo2 pre alpha greenlight, tons of scrapped guns, tons of animation changes (iirc if u can use an emulator to access the dev menu which allows u spawn urself streaks etc)
@@zDezoh hard to say, "juggeryt" dropped a video on the bo3 alpha 3 years ago and hasn't had it taken down w over 100k views, it seems that if you are very adamant that you will not be showing how to obtain the builds you will be fine
@@zDezoh don’t think I’ve seen you do the crouch jump spot on Sea Town or the Light poll on Underground. Underground also has the easiest knife lunge spot in Mw3