@@officialtibby The excavation site at the start has a good 30ish or so, and if you base at Red Rocket/Sanctuary you can literally run back and forth looting them forever. It respawns all loot every time you exit and re-enter the cell. It's kinda cheesy but an option in a pinch if you need them dirty waters for noodle cups.
So. Very. True. Empty bottles equal life. 🤣🤣 One of my first stops is the Speakeasy in Concord. I pillage that place of bottles long before rescuing Preston and the gang.
@@officialtibbyMuch keener on picking up those aluminium cans and anything with fibre optics, copper, screws, gears and adhesive. Glass bottles turn up all over the show. But you don’t get empty bottles when you drink Nuka cola.
Omg that first trip into the glowing sea, in a basic suit of power armour… followed by the vertibird evac taking your all the way back home is unparalleled gaming!
Pro life hack, if you complete the first Cabot house quest you'll get a vial of suspicious serum or whatever it's called. Pass a speech check to keep it for yourself. Basically makes you immune to rads for the first journey through the glowing sea. And they give you +5 strength, which is super helpful for loot transfer runs. If you complete the final Cabot quest and free Lorenzo, you'll get an infinite amount of serum, but you can only get one if you don't already have one on you or in any container. In other words, you can't stockpile them.
Saving being disabled might be the only reason I won't play Survival. Because we're talking about a Bethesda game. Being able to save often is mandatory. I can't imagine losing hours of progress on a challenging mode like this because of a random crash.
It doesn't crash that often. Besides, just find a bed. You shouldn't be playing for hours without sleeping anyway, as your character will get some severe debuffs while tired. As for beds, look around, there are all sorts of random beds and bedrolls hiding in random spots. If you just get through some challenging mission or got some good loot, find a bed and save.
@@Cyberwar101it also disables the console for debugging, and limits you to 3 save slots if you need to revert something. “Just use a bed” is an asinine response that makes it difficult to take you seriously. One MIGHT be able to argue the console restriction as a challenge but save slot restriction is just unacceptable with how often things glitch
@@Skullhawk13 To be fair if it does get too much or if a bug does happen you can always lower the difficulty to re-enable the console, save, fix the bug, then use the command to re-enable survival mode and boom you are on your way. Abuseable yes but that is up to the player to decide if they want to do it or not. I myself have had to do it cuz a few quests bugged out or i got stuck in terrain. Takes all of maybe 3 minutes and you're back on the survival train.
Survival mode is the intended way to play Fallout 4. Everything about the game design points to it, and it seems Bethesda removed it as the default difficulty last minute after playtesting to casualize the game for a wider audience at launch. Everyone should try it for a playthrough, it's a completely different game experience and is one of the best survivalcraft game experiences we've ever seen. There's no cooler feeling than building up a really cool base, walking outside and tossing a signal flare, and then having a helicopter land and pick you up to run a mission. The gameplay loopfrom survival mode is insanely satisfying and immersive, and then when you toss on the wild aspects of the Fallout theme it becomes an instant banger. Fallout 4 is one of the most underrated games of all time, and it's largely due to the fact that many people have never played it in survival mode.
They say they did the same with Starfield (such a disappointing game tbh), really hope they stop that trend. Release these games as they are intended and bring the easier mode out later, if at all. Too many games these days offer little to no challenge.
While i tried survival and i like the fact that you deal and recieve more damage i still dislike the settlement system and find it boring. I think the base game should have an option to let settlers build the bases themselves... Sorta like sim settlement mods
@@IIMatt_DII Majority of players dont want challenge, they want a game with a good story mode. That is the best Fallout they got a good story other than that the game is kinda random. When completed the story you dont wanna play it over again.
This sounds great until you inevitably run into major glitches. And without console commands, fast travel, and lots of saves to choose from, you’re going to have a very bad time.
I only play on survival. It makes new character builds fun to start. Saving is a breeze when you know the locations for beds across the common wealth. Just save at every bed location. And settlements actually have a purpose and besides looking cool.
So ive been playing Fallout 4 since launch. Ive played multiple playthroughs for every faction many times. I have never once played surival, mostly due to the unstable nature prior to the next gen update. That was until bout two weeks ago. I started to play my first survival mode & its the single most immersive play since launch. I joined the brotherhood as quickly as i could to have a reason to fly on the vertabirds. Im actualy freeing settlements for me, not the minutemen. It literally changes so much.
I got fo4 in april, and started out immediately with a survival save, and I think that experience is a huge part of why fo4 is now one of my favourite games.
Another fantastic thing about the Survival mode is: You realy FEEL the progress on your character. When you are level 90 or even higher you are much stronger then at the beginning and even many of the survival mechanics get alot easier IF you build a propper settlement network. BUT: There are still moments where you die instantly or chanceless, just because the a Legendary Enemy places a headshot with a high damage rifle or you walk careless over a mine. So yes, you get much stronger in the "late game" but you reach never a point where you are a Demi-God.
Yup, anytime I'm about to shoot something really dangerous at long range like a behemoth or deathclaw, I always lay down a few mines in front of me. That way if my shots don't kill them, I can at least lead them into the mines to finish them off.
I have a high level endurance character on survival mode. It’s still really fun, but there are less scary and chaotic moments now. I think mid game is the most fun for survival
I just started my first survival mode run yesterday and when combined with a mod that makes the lighting nighttime/interiors much more realistic and was shocked to find that Fallout 4 is almost as brutal as Day-Z. After the first few hours I arrived at all the same conclusions that you've covered in this video. I'm at lvl 7 and have an infection but the doctor in Diamond City is effectively out of reach, as I can barely leave Sanctuary. You are spot on in how this mode makes so many existing game mechanics that I don't touch in my lvl 90 character, suddenly extremely relevant. After getting taken out by swarms of bloat flies, I'm thinking that the best shot at getting healed is sticking around Sanctuary until I have the level required to build my own clinic. Leaving Sanctuary for ANY reason or ANY distance now requires planning. With my infection, I have to carry at least 20 units of water just to get through a 12 hour day.
There's a doctor in Covenant and there's also a ghoul doctor on south of Walden Pond,close to a Behemonth and a school bus. You don't need to travel to Diamond City
@@RafaelCavaleirodaHipocrisia Yeah, just go get cured by the Pond Doctor. And die of rads before the Behemoth has time to club ya. Do you happen to sell Health Potions to wounded Brotherhood Scribes with mangled feet? ;-)
Pro tip: Your first unlocks in the perk tree for survival mode should be Scrapper and Chemist. Being able to make your own antibiotics is essential from the very start and scrapper will give you so many more materials to build with!
I like the benefits of setting up supply lines between settlements. You will encounter friendly caravans along their route. Not only can they lighten your load, but also back you up in an encounter.
Fast travel does take up in game hours so if you fast travel to or from a far away place (like Sanctuary) it is night time which means the shops are closed. For this reason my main base is always in Oberland Station because it is the closest settlement to downtown that has a decent amount of space. Although in survival mode Hangman’s Alley is the undisputed goat, despite it’s real lack of space.
Home Plate in Diamond City is my player home, but I use a mod to link all of the workbenches in the market to the workshop. But mods aside, Hangman's Alley absolutely is the best, especially after unlocking the Institute teleporter.
Hangmans alley is only good for a trading FoB imo, the random encounter spawn right next to it is annoying, and you can place a fast travel mat outside the orange door towards Diamond City to have your Vertibird land right on the road outside the stadium for trading. Red Rocket is the GOAT base. Access to Sanctuary for 750+ purified water/day and Abernathy for Vegetable Starch/Razorgrain, nothing beats Red Rocket when you have Vertibirds.
@@Aliothalewith Hangman’s Ally as home base you don’t need veritbird rides to make it a viable home base in survival mode. Even for some long distance destinations you can simply use the nearby river for transportation (with the aqua girl/boy perk of course). Thanks for the tip about choosing Diamond City as a vertibird landing spot to avoid that random encounter though (although I got a two shot laser rifle off one of those encounters).
@@Aliothale random encounters can be super useful though. Meeting the legendary traders or some easy victims. Granted, as soon as mechanist or dust devil robots spawn it is a shit show. But, that random encounter crossroads is easily circumvented. Just don't exit through the western gate. Use the eastern gate, turn right towards DC, and next crossroad you turn right again, passing by the spawn point at a reasonable distance. And to get to Hangman's, just use the institute teleporter to get inside the institute, pop back out and walk across the bridge. 🤷🏼♂️ The size of the settlement is sufficient as well. Just need one pump and 2 farmers, tops. Plus beds of course and maybe a trader and/or doctor.
Spot on take! The strategic benefit of developing trade routes for added security while out travelling is no joke. I remember the first time I made trade routes in the base game, I strove for efficiency. I made sure all my routes had centrally located hubs, minimizing travel times and overlapping redundancy. It. Was. Beautiful. And then I popped my Survival cherry. Now my trade routes look insane. Overlapping. Long. Redundant. And EVERY Trader from my caravans are dressed in the FINEST formal outfits I can find, all fitted with MAX ballistic weaves, and over-armed with the most overpowered weaponry that an Infinite Ammo Loophole could POSSIBLY provide. That's always the goal now. Because NOW when the game random-rolls some eff-you Yao Gui in the middle of my well-planned hike... I got backup all across the map at all times now. I always laughed when gamers complained about how pointless settlements were in Fallout. "Pointlessly added on" was a common perspective. Not in Survival. That useless brahmin trader might just save you three hours of gameplay!
I’ve been playing survival on perma death for the last few weeks and experiencing all the highs and lows that come with it. Had a number of restarts and being frustrated as hell but something keeps me coming back.
Doctors in Fallout 4 are just way too overpowered. Super low price, back to full health & no rads. I think that survival mode could definitely have been improved if this bcame more expensive. Also regarding the no saving, due to being Fallout 4, my main worry is not dying in combat, but the game crashing or bugging or causing me to lose 5 hours of progress.
Been playing survival for years, i have it modified a fair bit, agony is a very good mod i recommend, each illness now has a specific drug to cure it and broken bones/being crippled requires surgery instead of a stim pack. Definitely one of the best mods around.
That’s kinda the point if you couldn’t tell, it’s there because I need the game to be harder. It’s obviously not for everyone. I’m just putting the recommendation out there for those that might be interested.
@@iamjesus8fearme yeesh. So many words to say you’re an ignorant person who just hates immigrants when their existence has no bearing on your actual life or community. In my community, they’ve been a huge plus. In many communities, immigrants are always a plus.
There is a plus to Railroad in Survival. Ballistic Weave - light, stealthy armour suddenly becomes a lot more valuable when need to reduce weight whilst protecting yourself from one-shot kills. And it's exactly the kind of armour a guerrilla unit would want to use. It's why I do the freedom trail in Act 1 (pre-Kellogg) - even if delaying the main quest blocks off the fast travel options offered by BoS and Institute (which are only really useful once you've opened up a decent chunk of the map).
Fantastic video summarizing my feelings on survival mode. It really is the way the game is meant to be played. I'd love to see more content or tips for survival mode. My main build is a gunslinger VATS build, four critical hits in the bank and just one is enough to take down a deathclaw. The penetrator perk allows you to target deathclaw's belly or sentry bot fusion cores with a critical hit, which is super helpful. And pistols are great, because they're lightweight. Still using Kellogg's iron as my heavy hitter. I have brahmin at most settlements and grab plastic whenever i find it, which lets me craft an ungodly amount of jet to use for barter, or to sell for 75 caps each at vault 81 (but only one at a time). RadX and radaway are also very good for barter. You get so many and rarely use them due to the debuffs on survival mode.
I’m currently playing on normal difficulty so I can get a feel for the dlcs( it’s my first time playing them) but this is the first time I’ve heard about the change to survival mode. And I gotta say you’ve put up a very convincing argument on why I should play it once I finish Nuka world I’ll start it up
The only reason to play n normal/hard mode is to get the hang of the mechanics. Once you’ve played survival you will never see the game the same again!
Quick Tip: save manipulation. When you find a bed, but don't want to sleep? Go up to the bed. Press the sleep button, set it for 1 hour. Once you press sleep IMMEDIATELY EXIT IT. You won't actually sleep and you'll see that the game auto saved for you in the corner. Great video btw sorry for *potentially* ruin the saving bit lol
It actually blew my mind how much more fun I had in survival mode, almost like its the way you should play it, the no fast travel bit is the most imposing part, but thats because you forget you unlock vertibird flares, and teleportation grenades, which makes them way more nessecery, and flying over Boston shooting things you see is way more immersive
I'm usually a big wimp when it comes to choosing difficulty settings, but with the delay to Fallout London I decided to have another go at F4 and chose Very Hard. A few days of playtime later, after a slightly more difficult start, I'm level 120 and nothing is a challenge any more. I decideed to switch to Survival and boy am I glad I did, it's a totally different experience. Having to travel everywhere means you get to know the map for more intimately. I've discovered new areas I hadn't seen in hundreds of hours of play time. The only downside is the frustration when you get the inevitable crashes. It's worth noting that the Institute teleporter is also useful in other modes with fast travel, as it doesn't take any time, compared to fast travel which advances time based on the distance. E.g. if you're just about to fail a settlement defense quest, you can teleport to the Institute and then from there teleport to the settlement.
Highly recommend starting over, the early to mid game on survival is where all the fun is. To avoid crashing on PC, make sure you use RTSS to cap to 60fps, and restart your game every 3 hours. I haven't had a crash in a really long time because I restart my game every 2-3 in game days to flush the memory. Go out, do your mission for 1-2 days, come back home and drop/sort your loot, sleep, maybe go sell some loot/buy ammo for a day, reload the game and repeat.
This is the first video of yours I've ever seen. I'll tell you right now that if you stick to this path it will pay dividends! I've never played Fallout on Survival period. I've always been a played that enjoyed the story first and foremost. Then the settlement building and power fantasy that Bethsda really gets right. Listening to you describe the Survival aspects so incredibly vividly has put a Survival playthrough right at the top of my list for my next game to play. Really well made and thoughtful script! Job well done! (Edit: subscribed - I look forward to more from you!)
Just finished a survival run with no armour, no dog, no companions, no power armour. Died a few times. Got to level 150. completed all dlc's. I have just started a new survival run. Leather armour only, no dog or companions. Just finished level 50 no deaths so far. To make the game harder, I don't put any points into strength or intelligence. Therefore, I have to buy or find weapon and armour mods. No gun nut or armour workshop. Overseers guardian is my primary weapon and the .308 pipe rifle found in last house in concord upstairs. Buy the silencer from diner eventually modding to .50 cal when available from vendors. Leather armour is shadowed and pocketed. Leather chest piece is from diamond city vendor as it gives more time for chems to work. I have hot keyed psycho/jet and quantum cola. Don't be afraid to do drugs and buy addictol. Noodle cup is my go to meal for food and drink at same time. Helps with carry weight. Also mirelerk eggs only weight 0.1 when cooked with dirty water. Save whenever a bed is near is case game locks up, which it does occasionally. I play with PS4 no mods. Survival mode is brilliant for strategy. To get to Nigil in the glowing sea, I took rad x, glowing blood pack, cooked bloatfly, cooked mutant hound and stealth boys. No hazmat suit or power armour. Love the challenge
As much as it adds to the experience, and I would love to play that way, I'm worried that no fast travel will make a long game now several times longer - and I'm barely having time to play games as it is. But if Fallout London provides Survival mode, I think this is what I'll try. Really, the main issue that this mode fixes for me is weapon damage. I like that to be far more realistic than in the base game - I can't take it seriously having to shoot some unarmored being 50 times to bring them down. Or to get shot at by a large group and just losing 20% of your health.
I started playing this game shortly after finishing the series on Amazon a few months back and Fallout 4 is now one of the best games I’ve EVER played 😀 I like sssooo addicted to this game 💯💯🔥🔥🔥🔥
I couldnt agree more. I played trough fallout 4 without the dlc's back in 2017 for the first time. now i returned after the show ofc, and i went with survival difficulty with every dlc, currently i am at far harbor at level 53 i went there right after getting KELLOGG's outfit which im gonna use throughout my gametrough. i first visited diamond city when i was 33, i spent most of my time exploring the northern part of the map doing side quests getting settlements doing supply lines, getting defences clean water beds, i never did that in the base game just the story ones. I made a main hub for myself and my followers in the Hangman's Alley settlement next to diamond city because its in the middle of the map. Im planning to join the Brotherhood because the fast travel option is really appealing to me, i even have my main weapon im going to use mostly until i find a better one but rocking the 45-47 cal rifle which has the explosive bullet legendary effect, doing the wasteland cowboy style with my militia hat as well. I love the challange that a simple raider and random encounters can just wreck me, i go for survival perks first so i can drink anywhere and eat anything without getting rads. I love this game so much in this difficulty, never approached even a simple encounter more tactically and constantly planning anything and looking for beds so i do not lose 30 to 60 minute progress, also using the minuteman artilerry strike is a blessing because if you manage to build them at every settlement you can call airstrikes at any location for the bonus sruvivability. So yeah great content, keep it up!
I love playing this game and recently came back to it for a new play through. I have around 600 hours and have been convinced to get over my fears and start playing survival. This game is already so immersive, if you follow the lore, but who wouldn't want more immersion
I found swimming around took away all the jeopardy that makes survival so good. It’s similar to levelling up sneak so you don’t trigger mines. Or being able to network your settlements.
I agree, I LOVED survival mode. I just wish the game didn't freeze, crash, or glitch out so often. But I still play it because it is just that damn good ! It is worth all the re loading.
Survival is definitely the best part of Fallout 4. Would be interested in your take on the perk progression. I started one with 1 END, INT, CHR that felt really strong out of the gate
WOW 😳 I've only ever played F4 on the setting below hardest, and since resuming playing with the TV show I'm now on V hard, which I am finding ... Challenging at times. But this vid makes me want to start a new play through on survival. Great job 👌🏻
Great!! One of the best videos explaining the greatness of survival in fo4. You have a new subscriber. New Fallout games will always have to cater to the majority that only wants to run around in power armor guns blazing with almost infinite carry weight and ammo weighing 0, but hopefully we get a survival mode like this in the future too. I will show this video to people that I think are ready for survival mode. Once you go survival there's no going back 👍
The limitation of only saving in beds makes the game too incredibly frustrating because of the engine's instability when modded. It's much worse to lose progress to a game crash than it is to lose progress to my own mistakes. I always have to mod out that particular feature.
I'm playing a chem-fiend in my first survival playthrough, and I LOVE the depth it adds to my character. Not only do I have to guzzle water in order to stay hydrated, but I care way more about the debuffs too! It's at the point where every single opportunity I have to take any drugs that remove debuffs present themselves, I do. It makes combat super easy in the moment, but when I run out of chems, I die CONSTANTLY. Love this shit.
Honestly one point I have to argue against is the no fast travel in survival, mainly because, aside from travel annoyance, as you said a lot of things point to survival being the initially planned main difficulty, Fast travel is no different. Fallout 4s fast travel doesn’t just pick you up and plop you down, it plans a path and sims you’re character moving from point A, where you are currently, to point B, your destination, applies the time differential, and loads you back into the drivers seat. Not only allowing for the time of day to change from fast traveling, but if you enable fast travel in whatever capacity in FO4’s survival, your meters deplete as if you moved there yourself, and you still run the risk of contracting diseases from the journey. Fast travel from vault 111 to the lowest possible point in the glowing sea somehow? Be prepared to eat 3 stockpiles worth of food, all the clean water in the commonwealth, and pass out where you can, you may not have felt the boredom of moving all that distance, but there’s no escaping the effects of singlemindedly moving all that way without any attention towards your own needs.
I wish there was a full span in survival, like survival: easy-hard. I want to play survival but getting hit with two legendary enemies randomly can make you just run away
Damn good explanation of survival mode mate👌 I've been doing survival playthrough with minutemen and modded to stay lore freindly. Subscribed,Can't wait for more👍
I highly recommended playing survival mode with one life, it is the best way to play Fallout 4 in my opinion. Seeing how far you can level up without dying and trying to break your own record is the most fun. The farthest I've ever gotten to was lvl 30 and I was so close to getting to lvl 31. Just be careful if you do decided to play this way because it is incredibly addictive.
I agree with everything except the part about sleeping to save the game. In theory, absolutely yes, I love the stakes, I love how it makes you plan ahead and makes settlements more necessary, but in practice, a game *this* prone to crashing should *not* disable frequent saving. I love survival difficulty for all the reasons you list here, but without a mod i have to re-enable manual saving, the game would be unplayable once I get anywhere near Downtown Boston.
To me the hunger, thirst, and disease chance are about 2x too much, especially it feels weird since I change my timescale to 8, something felt off to me. But I did do a full playthrough on survival with the gopher mod for quicksave and despite the intense thirst rates etc, survival was a good mode for sure. Fun experience.
I loved my Skyrim survival mode playthrough. But I will admit I used the horse for supply runs and the like a bunch, as well as sleeping for weeks at a time to get farms near whiterun to respawn their stuff lol.
I tried survival at least 4 times but kept quitting in frustration due to dying what seemed like hours since sleeping (and saving). But I was getting board with hard mode so I decided to stick it out with survival, I was still having issues until I leveled up a bit and finally got use to it and made it to a point where I was not so squishy I died every 15 minutes. After completing the main quests in survival I went back to hard mode to sort of take a vacation but I need to do survival agin now with the Enclave stuff in the game (they gave me a very hard time first run through).
Do a Fallout series with you playing survival slowly and building out settlements as you go. Treat it as if you were really surviving and attempting to later thrive. Each settlement would have a purpose and help the next or just be a quick stop outpost. Search up the dlc play order and use the first one google gives you. Robot DLC at 15 when you can do it is the first. This is my first time ever playing the game and I’m song this on survival and having an absolute blast!!! It would be a huge series for your channel and give people a reason to binge. I’ll be watching lol
When Survival Mode invariably becomes easy - and it does - try the mod Frost Survival Simulator. Once you've mastered Frost, you'll wonder how you ever considered Survival a challenge.
Survival Mode makes several Perks go from useless to almost necessary. Nobody takes Lead Belly unless they're in Survival Mode. Aquaboy/Girl is the same way.
the only benefit vertibirds have in regular gameplay is getting you out of a fight that you cant escape from, like that raider settlement with a tower and 4 deathclaws
Survivor mode is not so bad . Once you realise that diseases are your base level of health and performance. If you have no disease is that is like having a buff, if you get full lead belly then and you embrace disease then you in good standing
The lack of saving is frustrating because Fallout 4 crashes more than a car without a steering wheel. That coupled with no fast travel means you can waste loads of time running to places you've already been, unless you luck out and get a Legendary item that increases movement speed
Although I really like how Bethesda made the survival mode, I don't normally play Fallout 4 on the survival difficulty. There are probably two main reasons. Fast travel off - even in normal mode I would like some restriction on fast travel, because I don't think it's normal to be able to jump multiple times from one end of the map to the other in a few seconds. But complete turn off is also bad, because even if it forces the player to schedule their quests better, i just don't have that much time to go over the whole map every time. The best solution would probably be a certain cooldown time, after you fast travell, in which you cannot fast travel... Disabled saving - again on the one hand not an entirely bad thing as again i don't find saving a game 85426 times per game to be any challenge. But the frequent crashing of the game is unfortunately the main reason.. I'm pretty good with the rest as someone who finished Fallout: New Vegas + all DLC on Very Hard difficulty + hardcore mode multiple times...
Awesome video. I think the only thing you didn’t mention is that enemies no longer appear on the compass. Top tips from my playthroughs are refreshing beverages remove addictions and rads with no debuffs. I hot key Jet and Psychobuff (+25% DAM) for those hairy moments. Rank 1 chemist is needed for both and can be crafted at chemistry stations. Ingredients are fairly common.
Psychojet, Med-X, and Psychobuff. I keep them on 7-8-9 with water/noodles on -/=. Pop all 3, down some water to negate, go beast mode. I use 1-melee, 2-refreshing beverage, 3-pistol, 4-rifle, 5-sniper/DMR, 6-heavy guns. My 0 hotkey is blood packs since they can be bought, have no penalty for using, and you can carry 50-100 of them for 5-10lbs. Way better than using food to heal or wasting a beverage when you're only missing a little bit of HP.
If the game werent so unstable, I could really appreciate the "only saves when you sleep" aspect. But I'm more likely to have the game crash rather than die in combat, and losing progress because the game crashed it WAAAAYYYY more infuriating.
An incredible overview of Survival! This mode has ruined me on Fallout 4 gameplay. I can’t play it any other way now because, as you stated, once you play in this mode, regular gameplay seems waaaay to easy. Even on very hard mode. I love this game and Survival mode has only increased my enjoyment.
This video felt like I was in the position of everyone ive told about fallout survival, and it being the true way to play the game 😅 it really does change the whole feel of the game, im currently playing New Vegas again on "Hardcore mode" and its so easy because I've been through the worst fallout has to offer haha
I would love survival if everytime I tried a survival playthrough, at level 30+ my game didn’t start crashing randomly when I go into VATS. Losing hours of playtime over and over and over ended with me sticking to very hard playthroughs
To me the game plays better on survival mode. Pretty much every choice you make is even more important than it is on the vanilla difficulties. And as was said in the video make certain gameplay elements that were pointless almost essential. Especially settlements and the vertibird and teleporters
Love the Survival Mode until I someone got a headshot on me from nowhere. Very realistic! But I had to start over way back where I last slept. It feels brutal in the beginning but when you have started up a line of settlement at least you have a fighting chance.
i used to play on survival mode until i would end up losing progress because i have too many mods loaded and my game crashes, but i do agree that it makes the game more enjoyable, just a shame that im more worried about if my game is gunna crash rather than if im gunna die
I may do Survival Mode on my next playthrough. In the past it's always made the games I've played feel like a job and I got tired of it. But a lot of this makes sense.
Try to think of your gaming sessions in survival mode as 1-2 hour commitments. A day is 72 minutes, so you have around 72 minutes to complete your op, and then you'll start debuffing if you take longer and get sleepy. If you die, you simply start over from the start of the day as you woke up. I usually only quicksave on a matress if I find a really good legendary mid op. Losing an hour of progress is no big deal because video games are entertainment and have no meaningful progression in your real life, and having a risk/reward scenario every op is what makes it so fun. I died like 3 times yesterday at Quincy Ruins to a mini nuke, losing several hours to attempts, and it was so satisfying once I cleared the Gunners there. Survival is the only meaningful way to play IMO and gives a great sense of immersion.
I'm new to the Fallout world and absolutely loving it. Fallout 4 is such an amazing game! Playing it on easy mode for my first playthrough is great for learning the ropes I think. Survival mode seems truly terrifying at the moment. I'm sure I'll have to give it a go at some point on the future. What playstyle/weapons would you recommend?
Almost everything is viable! Use what you enjoy. I have several weapon loadouts and use/switch them based on how much ammo I have stockpiled. Don't be afraid, it's not so bad. I actually regret my first playthrough NOT being on survival mode, it's that damn good.
The institute teleport isn't worth the ability to go anywhere with the the vertibird. I wish this game would stop crashing. Otherwise this is a really good overview. I only play survival now, and I gotta say, this is p accurate
ya i never liked games that when difficulty increase it just makes the mobs take a lot longer to die. i never tried survival or harder then normal because of that reason. sounds like survival might be worth a try.
no fast travel makes it very difficult to defend your settlements, especially when they are on the other side of the map or in another location like far harbor
I agree, bethesda could have easily made a fast travel system with the caravans and supply lines. I always play survival with SS2 installed which has its own fast travel caravan system.
Which is why you need to arm your settlement sufficiently so that in case you aren't able to hurry back and save the day, your town still saves itself.
Don't build settlements. Use them as FOB's and don't put settlers there. This way they don't get attacked and you have a save point area in a pinch. The only place I keep settlers is Abernathy farm, base out of Red Rocket and use Sanctuary for water farming 750+/day (Ignore Preston and leave them in Concord). Once you've finished most of the main quests and running our of things to do, get Preston and the merry band of idiots to Sanctuary and then build up settlements so you can have defense missions for something to do end game.