A training center where they train minutemen, mainly in marksmanship and CQC. So like a shooting range, Shooting course like USPSA and/or a Shoothouse. It could be done with a cleared out, flattened Sanctuary or the Mechanist lair or even a flattened, cleared out spectacle island.
I actually made one. It was more of a shooting obstacle course with Raider statues as the targets. I used I think it was settlers rugs to assign some Minutemen around the course
I know this is a 3 year old comment, but I always make my minutemen training centre at sunshine tidings co-op. I love having the recruits bunking in the cabins.
Have a sort of proto-slaver town at Starlight. Ghouls farm, the female slavers do the manual labor while the males are the guards and merchants. Have a damaged vault prefabs as a mayor’s office and hotel/inn as well.
I'd like to see an attempt at a legitimate settlement of any kind at the Red Rocket truck stop. I have been trying to build one there for a while and the terrain and the Red Rocket building itself are obnoxious for trying to build a settlement.
I did a military observation post there. So similar to this build, but on a smaller scale. Had a little barracks for around 8 guys thanks to bunk beds, perimeter wall that could be walked, and a radio point inside where the ham radio is. No food growth there, just some storage. Had a trading post with an old shack outside the perimeter for any traders stopping off to swap supplies. And a repair station inside the garage. I did enjoy building it to be honest. And regular small scale attacks would always occur, so it kept it lively
Nicely, done my friend. Enjoyed the tour! And the Lore/vibe, you have created within! Looks, well defended! And proved, so in the end :-). Keen to see, some more of your Builds for sure! - Jass.
I had BIG plans for Starlight, but it's the only settlement I never fully developed. Did one big ass fence and a garden, and that's it. I'll have to get back to it someday.
Egret tours marina or Murkwater Construction would be cool, I’d love to see a Frontier town use more Master Plan and some Woody’s Wasteland, maybe do like a blacksmith? That’d be neat.
at 1:35 to the left there is an electric recourse that I know I had in my load order but cant seem to find it anymore wich mod is it a part of? Sick build!
@@foszii3834 I do. 99% sure it’s dead wasteland, can’t think of anything else it could be. Make sure it’s the most recent version of the mod, there is a new section that has all custom assets. Should be in there
+Jdaking's SMM Menu Replacer for Minutemen Morale Pack (ESP and ESL) +Minutemen Morale Pack +Where Did I Put That +Better Armory Mod (BAM) - Weapon Racks and More +NorthlandDiggers Resources - Animals - Landscape - Garden and more +Workshop Power Pack +Zebrina's Workshop Devices +Brotherhood of Steel Modular Fencing +Sandbag Fortifications +Better Stores +Do It Yourshelf +Creative Clutter +Woody's Wasteland Stuff +Thematic and Practical - Workshop Settlements - Structures and Furnitures +Thematic and Practical - DLC +Box Houses +Bob's Iguana Diner +Port Royal +The Cabin in the Woods +Vanilla Extensions +The Master Plan Main +G2M - Workshop +Snappy HouseKit +Homemaker - Expanded Settlements +Snap'n Build 2.0 +Capital Wasteland Workshop Pack +cVc Dead Wasteland dlc 3 +cVc Dead Wasteland dlc 2 +cVc Dead Wasteland dlc 1 +cVc Dead Wasteland +Workshop Rearranged