**To clarify some points.** - CAMP reset is a thing. It happened multiple times to me during my play session. It seems to happen when someone else has a CAMP built somewhere near where your CAMP is when you login. - I didn't know you had to scrap weapons to get mods. I also didn't know there was a perk involved. In FO4 the game *shows* you all of the mods in the game and tells you what perks and items you need to make them. It's very easy to figure out. FO76 just has a bunch of empty menus. It's also pretty lame that you have to find a mod in order to be able to craft it on top of the RNG of even getting the perk card you need to do crafting. Oof. - The game does look good, but I was running it on low because it crashed a lot when I had it on high. - As I said at the end, it's not a *bad* game. It's just... really bland. Too much of this games design feels like "grinding to unlock X". Kind of like a bad MMO. But if that's your deal and you had fun, then good for you man. - Container loot is instanced per player, but loot in the world and on corpses is a free for all. - Part of why I think FO4/Skyrim/FNV leveling is so good is because you can see every perk available right from the start. If you want to make a specialized build you can plan it from the get go and every level up feels like a step in the right direction. The RNG leveling cards in 76 just ruin that sense of progression entirely. - The game comes out next week. What we played in the BETA is the full game. It's fair to judge it on that. - Some people have made the point that I did not play it enough. I played 2 hours on the first day of the beta (due to the game deleting itself) and then 9 more hours on the second day of the BETA. I got to level 11 and was super bored so I spent the remaining time building stuff and trying to PvP. It is absolutely true that I did not play a ton of the game, but it's also important to understand that I did not *want* to play more of it. - When I say the game "Is an MMO" I mean that the games design resembles an MMO with its level locked loot, inane quest marker chasing, impersonal player interaction, and many many other little details. It also is technically an MMO but the world space is instanced to 30 players. - Hacking stuff is currently up in the air. Can't say if it's been patched or its lies or if its all true until full game comes out next week. We will see!
its not fully RNG to get the perk card. The perk card packs you get are random yes but they let you get perk cards you dont have the level to get by choice. When you reach certain levels new cards appear when you select your Special point for you to pick at that level. so its not JUST RNG level up enough and youll get the choice to pick any perk card you want regardless. Also you can blueprint your camp so you can just replace it literally anywhere at once quickly and easily. so the camp being put in your inventory by another camp when you log in isn't that big of a deal if you just blueprint.
@@KoJeTsCorner The blueprints never worked for me. I got a blueprint of my base and whenever I tried to place it back down it complained that it was "Floating". Tried a bunch of times in different places. Never got it to work. My guess is that my base was too big and complex.
When the hell she put a coming up when I was trying comments I didn't see this thing my phone doesn't tell me when stuff like this happens so if you put this up 2 hours ago I'm right comments were like a few minutes ago I'm how did I miss this I'm really going to blame my phone. But look I don't hate you mention things to you about how I feel some of you don't see the game is fun and I just disagree with that anyone can see this game to be fun and also put away always annoys me that's by the Glitch you know the one you said you can make people fall to death that's a exploit how to glitch
A baby is drowning in the lake: Fallout 1 - Ask for more information - Agree to help - Decide not to help - Accidentally say something that pisses the NPC off , failing the quest - Reveal too much information about yourself , causing the Super Mutants to track your vault more easily Fallout 2 - Ask for more information - Agree to help - Decide not to help - Accidentally say something that pisses the NPC off , failing the quest - Pop culture reference about the baby Fallout 3 - Yes , I will save the baby - Depends on the caps - I will not save the baby - [Intelligence ] The baby is drowning Fallout New Vegas - I will save the baby - I will not save the baby - [Barter 30 ] Double the caps and I 'll save the baby - [ Medicine 30] Thanks to my medical knowledge , I will easily be able to save the baby - [ Survival 15/30 ] Uh yeah , I totally know how to swim Fallout 4 - Yes - No ( Yes ) - Sarcastic Yes Fallout 76 - There is no baby
You've completely ignored all 76's technological advances, such as: Entire buildings that just pop in! Todd rays! (Like God rays - but they can come from anywhere!) Sixteen times the detail of Fallout 4! (Warning: All new detail is in the micro transaction store.) Periods where you must suddenly survive even though you can deal no damage whatsoever! All the fun of escort missions without those annoying NPCs!
The amount of mods you used to be able to get were amazing for Bethesda games, because it’s all the same ez mode engine to work with. I’ve sunk over 1500 hours into Fallout NV purely because of the absolute plethora of amazing mods to play it with. Dust Survival, Pandemic, New California, New Vegas Bounties, Imperial Vegas, wasteland defense, etc... So many amazing mods that people poured their heart and dozens of hours into making and then released them for free, but Bethesda out here charging for weapon retextures that someone else made like it’s the Fortnite store.
@@KneelB4Bacon Honestly I didn't play Fallout 4 for three months because of that reason. It hurts when they give you freedom and then say jk you've been in a simulation inside a simulation the entire time!
@@KiloGames Agreed! I get that Bethesda wants to make its own stuff. But they can't do that while crapping on the fans at the same time. It was the fan's love for the game and dedication to the mods that made Fallout 4 possible. Bethesda acts like Fallout 4 was inevitable.
*Their plan is to make the worst fallout game possible then when they make the new game everyone will compare it to this one and think that the new game is way better when it's just fallout 4 remastered.*
I'd been musing on this honestly, if you release an absolute dumpster fire, milk it for fanboy profits, then claim to have "fixed the administrative issues" that led to its release you can go back to at/ slightly above average quality products for a thunderously positive feedback. Company saved, funds secured, it's like an unhealthy relationship where one person starts fights out of boredom.
3:45 "I mean, who can forget lines like.." *Bandit Crabwalk style floating at the player* "Never should have come here." Yeah I won't forget that very soon.
No, not of course. The original Fallout didn't such difficulty settings. One could head out to the military base right out of Vault 13. This is what the educational system has done to players. Thanks, Obama.
@@Nyah420 I believe you mean 'Thanks, Bush' as it is his system of No Child Left Behind that has made the current generation think eating Tidepods is a rad thing.
Morrowind - Awesome stuff Oblivion - The worst. Fallout 3 - Crap, interplay isn't making this anymore.... Skyrim - Decent enough Fallout new vegas - Hey! Interplay is making a fallout game again. Fallout 4 - Oh god, its like a worse Fallout 3....
@@yamchadragonball6983 oblivion is better than skyrim though. Yeah the ai is trash but the main quest, side quests, most of the guilds, and especially the shivering isles are all amazing
Needs the ability to write notes to other players, create signs, and possibly run your own radio station. You absolutely can roleplay without a system of assigned roles. You just have to have an imagination of your own. I do agree that Bethesda hasn't done a great job of providing for tools to allow enough direct interaction with other players though.
The whole appeal of the post-apocalypse from a storytelling perspective is the human aspect. It's about the people and what they go through. This game just takes that away.
I will say you have to give Todd and the Fallout 76 team props. They have to easily be the most productive members of the 'The Outer Worlds' PR team, hands down.
Oh yeah btw you cannot earn all achievements/trophies anymore, they decided that shooting someone that has not initiated pvp with you does no damage at all, meaning there is no wanted players, meaning you cannot kill a wanted player, meaning that the achievement/trophy is unachievable...
Fallout 4 patch notes: Update 0.0.76 -removed NPCs -added multiplayer -added more microtransactions -fixed a bug where players could install 'mods' to make a broken game better
Ronan Van Kessel patchnotes: - removed brain - installed shit - removed shit because the person still behaved too polite for youtube comments - kept empty skull
Update 0.1.90 -added bugs -now game can delete your files when its in the wrong mood -added more bugs -removed quests because they was limiting freedom -make respawn more predictable and fixed because according to our community on Reddit spawn camp is fun -added lootboxes with pay to win stuff -added "Bethesda's favourite customer" on main menu screen as our generous reward for people who did spend 2000 euro on in game microtransaction store
I just don't understand why they wouldn't fund Obsidian and take a cut. The only thing I can see is intellectual property rights. Just have the publisher Bethesda lisence it out, you'll make way more money this way.
I think the biggest thing with 76, is that it's heavily designed towards messing around with your friends. I don't think they really intended for anyone to play it solo as lots of folks do, you absolutely can, but I can certainly say that if there's no one at your side to joke around with and have a good time, it is a lackluster, but very functional experience.
Maybe they'd respond to enough suggestions of this nature by overhauling the whole thing and making exactly that, with semi-persistent build areas, for example.
@@niemals2729 Well, since the male G-spot is inside the rectum most men would actually enjoy anal if they'd try it. But I only heard it from a friend of course...
Relatively speaking. Bethesda has had good respect for the fact that their audience isn't that inspired by the platform. Look at the fallout vault announcement. It was basically "here's this little extra thing we've been thinking about for a long time, *applaus*, now lets look at the real game".
That's what we OG fallout fans have been trying to tell you all for 6 months, we know todd Howard and we know what a dishonest piece of shit he is ever since the beginning of this we told you guys this whole thing is a scam. You should have listened
actually i am not OG fan of fallout in fact i never played any fallout but to me when i see the game at e3 i knew that this game is gonna suck and it does
also i have never played skyrim because i dont have the time to grind the game but i was just saying that bethesda made a good doom 2016 and i like it even though i ran it with 4gb ram and intel core i3 3rd gen the game is super optimized and i ran it pretty smoothly with 80fps when there is no combat when there is combat only a few stutters and the game runs 70fps which is really good
There's a negative to that though, less max HP. So it incentivizes people to ember. If you're shit at the game you want the extra HP, but you risk being invaded. There's a tradeoff.
One thing i want to say when i played 76 is that everytime i leveled up and got S.P.E.C.I.A.L cards and i would go and look at them, almost everytime i would attacked by molerats
@@thomasobrien5157 ever since 3 LOTS of people thought itd be cool to play this type of game co op or multiplayer. But that's it. Itd be cool. Not good enough to substitute out the main experience we bought the game for. They gave us a multiplayer game mode and left out the main game
Man I remember how defensive people were during the beta since they probably sunk their money into a collector's edition and thinking Bethesda would fix everything after beta. If this video came out now it wouldn't have 17k dislikes since now everyone finally knows how incompetent Bethesda really is. They're like a combination of EA and Gearbox at this point.
I actually got a bug on fallout 3 where all the limbs on a super mutant exploded, but the model froze halfway through exploding. So it's just standing there with it eyes poking out and it's limbs looking like ground beef.
@@JayMaverick on launch it was bad like falling thru the world bad but for a game made in less then a year good yet 76 had 3x that and is just as buggy
Every reason you stated is exactly how I felt 2 hours into the game. When I realized this, I uninstalled the game and sold it the next day on Ebay. Without a doubt the worst game I have ever played.
@@starfox300 this doesn't make sense to me, my first TES was Skyrim, also i spent almost half of my lift playing it (im 17) been playing since release. Can proudly say it's my favorite game of all time
Didn't you see what they revealed for the next Elder Scrolls like a few weeks ago? Its going to be a completely MOBILE game, no pc no console, only mobile. Basically ESO on your phone.
With mods the classic series, 3, and NV never get old for me. I prefer the turn-based classics. Never got 4, never will. The NES Disney kid-friendly look doesn't appeal to me. At least it has free mods thankfully.
its not going to happen. Look at how completely fucked bethesda is at this point, their never going to make a good fallout game again, just keep churning out buggy uninspired trash filled with micro-transactions. Bethesda is dead.
As long as people will make mods for the currently existing fallout games, there will be good things to play. Just don't expect bethesda to deliver anything that good again.
My favourite moment in F76 was when I managed to single-handed take down a Scorchbeast with a .50 Cal Machine Gun. It was thrilling. My least favourite moment in F76 was when I went to trade with a guy at their house, I went up to the shop, and suddenly the floor disappeared from under me and I fell 30 feet into the dudes Spike Pit. It counts as a natural world trap, instead of PVP, so I sat there and bled out, and he stole my shit from the deathbag left behind
Michael it looks so obvious that that’s where it’s going they have loot drops in the form of the drones, decent enough gunplay, looting system, big world, cosmetics and they could just use a rad storm to push you in
@@SlightlyInactive imagine if they turned it into a battle royale but kept the pvp system the way it is, i know it sounds dumb but bethesda would be the ones to do that.
I know it's probably completely insane to do from a business perspective, but a mmo fundamentally built around coop, like something that actually triea to mimic the feeling of cooperative dnd-style parties no matter where you go would be dope. Maybe even with a system that mostly just offers build variety and reputation as rewards for youe deeds rather than the crazy leveling progression of every rpg.
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I think you shouldn't be, its probably a 2021 or so next gen game. I'm sure this game hurt their bottom line and reputation, so I think they'll come back banging with Starfield and TES.
It's group perks, as well as solo perks like lone wanderer. Makes for a good support if you're in s group. Idk why everyone is calling the game easy though, without a support super mutants or any badass NPCs are the worst to deal with unless your shooting and then hiding over and over again. Might be because I'm melee but idk.
You’re right but the NPC’s aren’t us and I know this is a joke but robots are going to be the typically seen NPC’s of the game because the robots are Non Player Characters.
2 years into the game, basically the only thing that's changed is the balancing went in the opposite direction. Instead of taking 1 bullet to kill every enemy, it now takes 40. They fucked the damage algorithm in one of the recent updates, and now enemies only register about 10% of your weapon damage UNLESS you hit them in VATS.
the joke is while hello and rare actually care about their playerbases and made a solid foundation that they have made super fun and worthwhile through updates, this game is broken by foundation, Bethesda wont care and will leave it to modders, and its core is pretty much unfixable.
@@clickbait3753 Except they aren't going to allow modding, because they want to charge $18 for a single, crappy hairstyle. A better name should be "No-Man's Apocalypse" - the boring wastes.
For one, I'd LOVE a perk deck. Id love my perks to be unpacked and I only get to choose one. I love card games- so i think that's a neat concept. ... but... but in a fallout game? It... it gets really questionable. *Yikes.*
Todd Howard: > At Bethesda were all proud to say, that Fallout 76 is entirely online! Fans: BOOOOOOOOOOOO!!!! Todd Howard: > Do you guys not have Wifi???
Charisma gives you extra xp when you team up. You could also buy and sell at better prices at the stores. There are NPCs all of them are just bots like protectrons and mr farmers
@@blazingshadow2669 While this is a decent way to make it a useable stat, I think the only real reason people level charisma is to open up options in dialogue. That's the true reward for it, and it seems really hamstrung in a ghost world like this.
😂😂 i think he never tried to power up a nuclear power plant!!! there? Ha im lvl 17 and i was fighting super mutants lvl 16 20 26 that i had to kill only with grenades and fkn mines because they were fkn strong and the buildings.. It saves it completely soo when you log in you can spawn the whole building with everything you built
ouch. I remember running packet inspection on a 'game' (more like a chatroom with graphics) once, and seeing how bizarre their data transmissions was. Played around with it for about 2 days then stopped, because I'm not that kinda person generally, but this was just too silly to ignore. The thing is, this program had it's actual chat data encrypted, but the actions you could perform on other people in the 3d environment? Not just no encryption, but the commands were in plain text, and matched their ingame descriptions almost exactly. It got better though. See, there's a bunch of actions you can do to yourself (and since you could make custom additions, the list of possible actions is near endless; depends on what any given person has equipped.) There's also a bunch of actions that involve person A doing something to person B. This is already dumb, because person B can't 'reject' this. And it's stuff like hugging someone, kissing them, kicking them, whatever. But it gets even better. See, the way the game determines who does an action is through a unique player ID... And is this in any way secure? Does the server do any sanity checking? Oh, of course it doesn't! So if you just so happen to enter an ID other than your own, can you guess what happens? Yeah. Exactly. The command executes and the server behaves as if this other person did it. The only security present is that you cannot invoke moderator powers this way unless you do the action on yourself and you have those powers... The two-person actions can even be invoked where you get person B to do something to person C. Is that the end of the stupidity? Of course not! - while this was eventually patched out, (partially - there were still easy workarounds). The ID numbers of all the users you were interacting with were trivial to discover. They're basically publicly listed. Think that's the end? Nope. So now for the final level of idiocy. Do you think activating these commands requires custom software? A hack? Spoofing network code? NOPE! You can literally type the command verbatim, exactly as it appears in a network packet inspector, into the game's internal chat window! That's right, you can 'hack' the game simply by typing commands into the game's chat window. Wooow. Nothing was quite as amusing as getting a person you didn't like to randomly kiss and hug someone else that also didn't like them. Since this abuse is largely invisible, the second person usually starts telling off the first, while the first doesn't understand what's happening... Was fun for a while. Just thankful I resisted the urge to use it more than a handful of times... Now, the company that made this was aware that something about it was broken and being abused. So did they actually ever look at the underlying problem and implement proper security and sanity checking? Hahaha. Riiight. No. Of course not. You know what they did? They changed the data structures very slightly each time they released a new update. So the sum total of difficulties you encountered in pulling this off was running a packet inspector every time they had a new update, and checking what the new commands look like. The irony is, this service ran a digital marketplace, including credit card transactions and other processing and managed to do that with at least a modicum of encryption and security, AND they encrypted all actual chat messages, yet they can't secure the actual ingame commands!? WTF... XD I mean, there's easy hacking and then there's this... Baby's first hack level nonsense that anyone that has even the vaguest understanding of what a packet inspector is and how network communications works (not in detail, just the barest inkling of an idea) can accomplish in their sleep... Some truly laughable things... when you start digging into how some programs work...
I don't know if another comment already covered this, but to get more weapons mods, you have to scrap that same type of weapon. Also, when you log out, everything won't get put away. It's because somebody in the session you joined had also built in the area that you did, so there's nowhere to load your house.
To answer the question about crafting weapons, you have to scrap weapons in order to unlock mods for them or you could overpay for them at a vendor but 🤷🏼♂️
It's like Fallout 4 but all of its worst elements put into an even shittier game engine how is this such a colossal failure already I mean the game isn't out yet but it's really not looking good.
@@emwZEEK yeah but atleast Rust has active devs, near Constant patches for Bugfixes, a well working report system for cheaters and mechanic that are rewarding you for your hard work. I should know, i was addicted to the game, and still think it does the "open world survival roleplay game" the best
Why am I seeing you everywhere all of a sudden? jfc. That's only half of the reason, though. Another large part of it is similar to what they've done with Quake (and ESO I think). When they release on Bethesda launcher they establish a fan-base.Not only do they keep the 30% of the sales and micro-transactions that steam charges (as valve should), but they have all of the players who were "hyped" about the next fallout game on their launcher.. and when it dies down, they just release it on steam. When they do that there's a second wave of new players and its pretty much a second wind for the game. It lasts longer that way.
@@pyro05x Yes, there ARE but if they don't make sales it's dead and ends up being removed. The fact that you take something like that as a justification is pretty mind boggling.
With the automation that Appalachia is going through prior to the nukes dropping, combined with the scorch beasts and the conflict between various factions, it makes perfect sense why we the players are the only people. I look at like we’re part-time archeologists trying clear out a fuckload of monsters before we can even start rebuilding. I’m having a lot of fun with it, and I’m sorry you didn’t.
You'd expect after Zenimax released ESO, Bethesda would ask them about little MMO details like dueling and respawn timers... or security. Also comparing fallout 76 to ESO is kind of pointless, since ESO nowadays actually works as an MMO and even as a single player game.
Exactly. ESO is an awesome game and getting better all the time. If Zenimax would have made Fallout76 I would be interested in it. Bethesda has no idea what they are doing.
ESO is THE fucking evolution giant! What a crap it was in 2014 and what we see now... Omg I don't even have enough words to describe how good ESO is now!!!
2:33 WTF are you talking about? The enemies in FO76 are nothing, but damage sponges, while a couple of hits from a charred feral ghoul is instant death for a level 90 player.