radroaches in new vegas are really funny bc it feels like there are more in the sierra madre villa than the entire mojave overworld (excluding dungeons/vaults)
@@EA_SP0RTCENTER The only live one I've ever seen in the base game is the one that gets ambushed by geckos on the road to Primm, and that's a scripted event.
Just as a reminder, you can find Spore Carriers and Plants (and their uniques, Patient Zero and Dionaeia Muscipula or something like that) in Old World Blues as well. I'd also argue that the ones in Zion are the easiest to deal with because there is so much more room to maneuver compared to Vault 22 and the X-22 Botanical Garden. Plus, spore carriers also get brownie points for jumpscares, especially the spore carrier runt that jumps out of a baby stroller in the Vault 22 living quarters.
Its funny the first time I saw a cazador, I was not even scared I was like pretty wings. I killed them all and then shortly died afterwards with no clue how I died. After trying again I realized they poisoned me and was terrified ever since. For I died once again
Thank god for Ed-E's Enhanced Sensors perk whenever I see those red bars on my hud indicator moving left and right fairly fast, i just think "Ah crap. Cazadors" Riot shotgun time
Great list! I'd only move centaurs up one spot, rats collectively down one & yao guai down one, other than that spot on. I think wed all really like to see the named creatures list next💯
This video reminds me that boar have never appeared in Fallout, let alone as an enemy (excluding one pre-war box picture). That's bizarre given how even with extensive control measures (MG from helicopter!) we're still losing against them, so I can't see giving them a few dozen years relatively unopposed making them any less of a menace and I don't expect mutant predators to control them any better than we do. They'd be a good enemy variety wise since they're aggressive, often roam in packs, can grow to at least the size of a bear, and can take an abnormally high amount of punishment (plus they're nominally edible)
They also have extremely versatile diets and can survive in a wide range of environments from jungles and swamps to deserts and taiga and everything in between.
I know Deathclaws are tougher to beat, but at least they are confined to a select few locations, cazadores are everywhere once you get off track, you aren't supposed to deal with these things at level 4, and yet the devolopers put them everywhere. Also, the first time you see them, you dont even think they are very dangerous, you think they are just like huge butterflies, and then they murder you...in an instant. In-game, Doctor borous can go to hell, seriously, screw that guy.
Its hinted in Lonesome road they are prehistoric lizards that adapted to caves when meteor fell. It would make sense why they are so strong and why, unlike other creatures of wasteland, they are sensitive to radiation as humans are.
I remember in Fallout 3, my first encounter with a Yao Guai was North of Megaton. I was on the west Bank of the Pantomac River, the Yao Guai was on the East side. I only had a hunting rifle, 10mm pistol and combat shotgun with me (That was almost broken) I didn't really know what it was since it was far away and figured "Meh... yeah, let's blast it just for funsies" yeah, that thing B-lined it for me and the panic immediately started because my rifle was hardly doing any damage. When it closed it, I switched to shotgun, but within a few shots it broke. I used the rest of my stimpaks to stay alive while I finished it off with my 10mm pistol. Literally a more terrifying experience than my first Deathclaw
Nice list. Too bad Albino radscorpions from F3 didn't make it into FNV, they would 100% make another apex. Seen these things solo deathclaws wile exploring the capital wasteland.
As someone currently running a melee build (technically melee+unarmed, but I haven't been using my Two-Step Goodbye that I dropped like 20,000 caps for) at Level 40, almost all of these creatures are harmless critters or mildly menacing. Lakelurks I'm a bit cautious around due to their ranged attack, but they're not hard to deal with. Nightstalkers have just...never been a real threat other than the very first time I met them in Jacobstown, and those were using a broken stealth boy to their advantage. I recall dying to a large ambush of (fire?) geckos from that irradiated location outside Novac that you have to visit for Come Fly With Me, but I can't remember when in my playthrough that happened. Cazadors were challenging to deal with, but once I got to Old World Blues, Heartless turned them into a pretty minor threat. I also took a recommendation you made in one of your other tier list videos and bought the chainsaw, which just destroys cazadors. I think something that I did after grabbing the chainsaw and before going to Old World Blues was heading north from Goodsprings to Bonnie Springs, then going through Spring Mountain Ranch State Park, traversing several canyon passes until I found myself in Red Rock Canyon, hiking through several more canyon passes and a forest until I finally set foot in Jacobstown. Along the way, I fought a bunch of cazadors, and while I did have to pop a ton of healing items, I did survive the journey. Deathclaws are, by far and away, the only creature that is a substantial threat. While taking on 1, 2, or even 3 of them is not incredibly dangerous in the right circumstances, clearing out places like Quarry Junction is still a tremendous challenge. Granted, I haven't made another attempt at Quarry Junction since Level 30-35 and I might have potentially better gear than the katana and protonic inversal axe now. I recovered a super sledge while I was....moving certain equipment out of Hidden Valley before its scheduled demolition; it's the highest damage weapon I currently have. I also haven't harnessed the full potential of chems nor my Implant GRX. In prior attempts, I was mostly just running Med-X, Psycho, and Buffout, not the craftable chems like Slasher. I still need the Purifier perk too. I'll probably make another pass at Quarry Junction once I get done with Honest Hearts. As far as the Lonesome Road creatures are concerned, I haven't fought them yet, but I suspect that I'm probably gonna get vibe checked about as hard as when I tried to fight the legendary bloatfly with only protonic throwing axes.
I know they aren’t hard to kill but the giant mantises are so fucking annoying. I’m playing through on hardcore right now and am doing the brotherhood of steel quest for the air filtration. Was all going perfectly fine. Until vault 22. I also thought I would tackle the quest for the dr in McCarren and for red lucy in the thorn. But those mantises killed me a few times because they are quick as anything and are so small and skinny that they are ridiculously hard to hit even with V.A.T.S. and they swarm you with like 4-5 at a time. In the end I just blew them up with a couple frags from Keelys duffle bag
ur tier list are pretty spot on, love the vids man, keep em comin, fallout new vegas is my shittt and i like to see what u thinnk is good where i try diffrent build/playthroughs
Well, some enemies are a guaranteed disaster for you IF (and only if) if you find them attacking you in pretty high numbers. In that case... pull up the console and type "killall" - (but only if you don't have a very fast reasonably powerful weapon) and you'll be able the rest of them that come to you in reasonable simultaneous numbers. However, you'll very seldom need this.
i have to disagree, Yao Guai are B tier at best, unless you're going to Zion at like level 1 or something (a death wish if you asked me..) they arent nearly the kind of threat that they were back in Fallout 3, where you could run into them very early. but unlike the other Apexs they dont take long to surpass. a bit tanky but not hard at all to delete, really.
Absolutely true, the placement of the Yao Guai is way too high on this list. In NV they are only a threat to underlevelled melee/unarmed builds. Having them in the same tier as Deathclaws, Cazadors and Tunnelers is unfortunate.
I would drop the giant mantises and rats down into Mild Menace tier, as they're only dangerous in the early game. Once you get some decent equipment, they die very quickly. I would also drop the tunnelers down into Fearsome Foes. Yes, they're pretty dangerous but, in a 1v1 scenario, which is how I judge how dangerous an enemy is, they're not Apex Predator level dangerous. Everything else, I'd say, is pretty accurate.
Besides Deathclaws and Cazadors, it's very hard to tell how strong a creature is unless you play a melee/unarmed only playthrough, you usually end up killing them from distance with relative ease.
Back in my first playthrough, I didn't care about the intended route and tried to punch my way straight through new Vegas I still hate cazadors to this day, and the ones that randomly popped up through my playthrough of Big Mt. gave me PTSD lmao
@@mr.pissedoff1903 i mean, true. for me it’s not even the fact that they’re difficult (they weren’t really by the time i was in zion at like level 28), it’s more that cazadors naturally freak me out and seeing a giant one zoom at me out of the blue really caught me off guard.
The giant cazadors and mantises can hit like a truck, even on lower difficulties. Same with the giant Yao guai. But since neither of them have any armor, hollow points or buckshot is the way to go for guns.
I got fed so much of these tier lists and I watched all of them til the very end I gotta say this fella has singlehandedly reignited the passion I had for the game and Im now midway thru another playthrough again
Deathclaws actually don't ignore armour, they just hit really, really hard. If you get the Remnants Power Armour + Subdermal Armour and other stuff they actually get fairly survivable.
I’ve probably died most to giant radscorpions on this list. They are pretty fast and can hit real hard, and early playthroughs can absolutely drain healing supplies if you are unfortunate enough to get hit with the stinger.
Deathclaws in New Vegas can be scary things to fight, definitely, but I think they're more intimidating in Fallout 1. Lots of AP, letting them close in and rip through your armour and HP, especially early on, they were a nightmare in the first two. But I say the first one because you never forget your first deathclaw fight in that old basement.
In FO1 they're fodder if you know what you're doing. Deathclaws only become threatening on Hard because of their ability to crit for 35+ with 4 melee attacks. Even then, aiming for the Eyes is OP in 1, and Deathclaws are weak in the eyes on top of that.
@@LunarEntity true, if you have a good perception score, eye shots are insane. But how many of us ripped through deathclaws without a hitch the very first time playing?
I ended up making this tier list yesterday and I 100% think that Deathclaws & Cazadors are terrifying for a first-time player. (Unfortunately I played Fallout 4 first and therefore met the weakest varient of Deathclaws in the series I believe.)
I had no idea about this until i discovered it in my most recent playthrough, but if you turn your radio off and walk slowly instead of sprint, Bark Scorpions wont attack you. They will take a defensive stance to warn you away, but you can walk right up to them and they wont try to hit you.
Still can't get over the fact that in Fallout 4 you get to wear power armor and kill a Deathclaw with a minigun, essentially IN THE TUTORIAL. I like doing it with the female PC just to up the irony so that a lawyer turned housewife who was frozen for like two centuries does all that without breaking a sweat literally a couple hours after waking up. Ah, Bethesda.
@alexwalther A post-apocalyptic mailman who regularly has to fight critters and raiders in the wasteland killing a Deathclaw is far more realistic than a pre-war lawyer doing it. Plus you're not going to try killing Deathclaws at level 1 in FNV unless you're a hardcore masochist, your best bet is to sneak past them with the stealth boy found in Goodsprings or go through the cazadores instead.
Those green geckos might should be on the lowest end of Apex, because I've often been SHOCKED at how quickly they can land that 1-2 punch and take out my player character in that volley. Yao Gui maybe highest end of Fearsom Foe. They're unique version is kinda tough but they're slow, large targets, and they only strike once per attack. A hair easier to deal with than those bears. Everything else is perf, especially those cyberdogs, with the caveat that they are Mild Menace if you have the Stonewall perk and can't be knocked down.
All animals in FO4 can be summed up as “annoying speed bump” where they pop up out of the ground, attack causing minimum damage and then disappear Fallout New Vegas creatures are so much better in execution of gameplay, they are actually challenging at times
to fair, the ONLY problem with deathclaws in 4 is their animation speed. unfortunately, they spend so much time in animations, you can kill them with a pistol before they even make it to you.
The bad thing about radscorpion is that they are easy to avoid just climbing a rock and they won't be able to attack. That's why I love Castors. I always was scared of them because they move so fast and you can't run from them easily
the nightstalkers look really cool, and with animal friend they'll fight with you, but damn did Borous make an absolute mess of the cazador, like, he must've put all his pent up rage of Richie Marcus into that thing cause it is visious - there's way too much of it, it spews poison, it moves way too fast and if that wasn't enough it also flies, and I am 100% sure he was honest with the castration and containment stuff, the fucking things just got out and bred anyway, they're just that awful
Build a PC and install mods. NV will run on a potato at this point. I would love to see a 64 bit executable and uncompressed textures (PS3/360's low vram led to textures being hyper compressed on most games) though.
Cazadores in Honest Hearts are a tier above regular ones... Giant Cazadors as they are called, they seem to be far faster than regular ones, do more damage and WILL FLY DOWN FROM THE GODDAMN CLIFFS and sting you in the back.
I’m playing new Vegas for the first time after only having played 3 and 4 a while back and the tier lists have been nice as general guides or extra opinions!
Idk if it was just me but when I played fallout 3 at like 8 or 9 yrs old I was TERRIFIED of centaurs 😭 they used to scare the shit out of me the way they used to shuffle around and flail their tounges 🥴nightmare fuel as a child lol
the two scariest things about nightstalkers aside from their looks are their instant poison that inherently deals way too much damage even on low difficulty settings and their completely disjointed hitboxes, especially around their heads and in vats one of the most annoying enemies in the game, right after trauma harnesses and both are found mostly in the old world blues dlc. if those two were fixed it'd be my fave
So, I used to be TERRIFIED of Lakelurks growing up playing this game (Context: I was a MAJOR wuss as a kid) and so when I first came across them, I stopped playing the game for years and years, it wasn't until a few years ago that I picked it up again. I still have residual fears of them, but I do know for a fact that they're even easier to deal with if you have hollow points on your character, especially if you're a sniper character.
Deathclaws, will slice right through your armor. Cazadors, nice armor, but can it stop poisen? Tunnelers & Nightstalkers, will turn your armor into their new chew toy and will either nom or slash you to death.
Sad to see that my favourite creature, Malcolm Holmes, isn't on this list. (For those who don't know already, he's classed as being in the same faction as the creatures to stop them from killing him before he can get to you, but I think it's way funnier to imagine he's just a creature himself)
radscorpions in fallout 3 and NV are piss water, Fallout 4, 76 decided to make them a bitch like fallout 1 and 2, that burrow effect is a gigantic pain in the rear and once they get to Albino and up their venom is bad news if you use mods that limit humans to 220HP.
I would say the tier list is pretty accurate although I finished new vegas maybe like 3-4 times. But I will never get my mind over that you put the golden geckos alongside the radscorpions and fire ants
I swear that Green Geckos did as much as deathclaws with their melee strikes. Even my max build unarmed characters dont wanna scrap with a group of them at the same time theyre def apex predator worthy and aside from tunnelers and death claws theyre the strongest enemies
Playing new Vegas for the first time and I thought I was doing something wrong with how strong cazadors are. Good to see they’re the apex predator I thought they were lol
On my first playthrough ever my dummy self saw a deathclaw and thought i could walk up to it and that thing literally destroyed me so fast. That is what made them always scary to me after 😂
What an awesome video! Subbed. Maybe the spore monsters aren't that strong I guess, but I always dread that vault. They look creepy as hell and they are all camo.
I absolutely hate the night stalkers after completing Old World Blues dlc. I tried playing on hard difficulty for the first time and these bastards were my biggest pain in my butt. They've been killing me with 2 bites (with 3 if I was lucky enough) and imagine my reaction when I opened a door and there were 3 of them charging at me instantly
I don't think ive ever had a problen with lakelurks since by the time I meet any I have decent gear. Compared to geckos in good springs where I don't have much.