What’s that weird thing that the characters in the show are doing with their faces? It’s almost like they're expressing emotions and genuine human behaviours, how can they just be so inaccurate to the games?
@@The-Red-MenaceBethesda games are known for their very robotic characters. Legit the robots in Fallout 4 and 76 have more life in them than the people.
Calling it now, the final episode the MC will wake up. It's a little chilly, slightly uncomfortable and sees their hands are tied up. Looks up and hears "Hey you, finally awake?"
You make the joke, but with AI applications like sora, chances are, we will actually be able to have mods like this in about 5 to 10 years. No joke. What a world!
@@pinkmusicdude "It doesn't spread through spores in the show." It was pretty accurate. Some things have to change because of realism. Everyone wearing gas masks all the time would be meh. Its like someone healing gunshot wounds with a medkit isnt very accurate....that cant be in the show either.
@@taochi100 Except they extremely shortened the moments that needed more time to get a better scope of how dire things were just so they could show two hairy men bumping and grinding on each other. The moments with the cult and the fight through the hospital should’ve been given more time. There also should’ve been more fights with clickers.
@@derekcash3608And yet stimpaks exist in Fallout that heal gunshot wounds nearly immediately. Reason Last of Us changed airborne spores was simple. They couldn’t have the actors having their faces covered all the time. It’s the same reason Master Chief is always without his helmet in the Halo series. Unfortunately, those decisions REALLY break the lore of the world the shows are based off of. Medkits curing gunshot wounds are understandable, completely changing the Chief to always remove his helmet in Halo and the spores no longer being airborne in Last of Us…not so much.
At the very least aesthetically, they 100% nailed it. The visuals, the costumes, the vibe… all the people who were part of the design team from makeup to cgi should get praised even if the writing abysmal (hopefully not), because they showed up and understood their assignment.
The first trailer showed the super genius overseers daughter being the only brave one to leave the vault whilst the cries of a weak pathetic man try to stop her. The show is doomed.
@@galactica0433in an apocalypse scenario it makes perfect sense that some people would want to stay where they know it’s safe and others would want to leave. But, what, because the person who wants to leave is a woman, it’s a problem now?
If they really want us to feel the essence of this game in the movie, they will have to have to make the ending where the main character dies, then we get brought back to the begining when you are still inside the vault, because you forgot to save your game file before you died...
Try 25. All Bethesda’s current engine is is an upgraded version of Oblivion’s, which itself was just Morrowind’s ancient Gamebryo engine with Havok physics built in. Imagine still using an engine that was created back when email was the hot new thing and AOL was one of the richest companies on earth. 😂
@@TeenageMutantZuckerTurtle You have a point, but also Unreal Engine has been around since 1998 and it's one of the most used game engines out there. Most well established ones - in-house or otherwise - are old and tend to build on what they already have (Unity is nearly 20 years old as well, apparently? Age seems to mean very little)
As a long time fan of the Fallout Franchise. This show is probably going to be one of my biggest hit or misses this year. The visuals look solid enough and it has a pretty hefty budget behind it, but the plot is what I'm treating with the most caution.
@@AndrewCJWinterno, they can't. It makes sense that different areas would be different from each other after everything, bringing them all together just doesn't make sense
@@milkmanmanno, it isn’t. You can create whoever you want, but because it’s Amazon you already know that it’s verboten to have anything without the kind of stereotypical girlboss protagonist (better if “diverse”) that Californian politics command you to have. This is the age where male main characters go to die and get humiliated for being male, and almost always relegated to the role of inept subordinates or antagonists if they’re also “non-diverse males”. This creates a comfortable environment for the company, because the moment anybody complains about bad writing, nonsensical storytelling and plotholes that look more like crevices, they can just latch on to superficial politics and deflect all criticism… and Fallout will be like this, because this is as of now the only way that California companies can act on anything at all.
If you want to not be teased and lower your expectations, then think about the Rings of Power… because that’s the kind of product Amazon is pushing out, and the moment you complain about anything, they WILL treat you exactly as they did Tolkien fans who dared to complain about that crap
It just looks way to bright and clean from what they've showed. Nuclear fallout remember? But that seems to be the direction their going with the ip unfortunately. Hasn't been a true fallout game in look, feel and writing since NV
It doesn't, it's probably just to show the actor's face more without removing the helmet entirely. Kind of like Iron Man. Don't think it's as cool here though.
@@cunning_linguist.That could be a new feature they added in the fallout universe,since it's set after all the fallout games took place it's Not that farfetched'd to assume that its a new feature they added in the power armor😂
@@buttkissery2k The power armor design is very similar to the Fallout 4 version, the Blimp is exclusively from Fallout 4, the power armor has the same texture as fallout 4 vault suits, One of the brother hood of steel soldiers is Holding a fallout 4 combat rifle, and the gate for vault is from fallout 4. heck the ghoul looks like a fallout 4 ghoul (Which might be for the best since the fallout 3 and vegas ghouls would be sh*t your pant scary in the big screen).
@@phillyman2837 Halo the show is about as much Halo the game as my fingers are toes, and the last of us show was decent but nowhere near the game as they changed things for zero reason.
@@phillyman2837 TLOU was great. haven't watched Halo but FPS games seem awful for translating to film or TV. Fallout is near perfect because there is no set story that needs be told. The show can be a stand alone story in the FO universe just like FO3, FNV and FO4 were.
Almost finished season 1 and I’m loving it, it’s very suspenseful and keeps you wondering what’s next a definite hit of 2024 and successful game to tv adaptation
They got the aesteitics right. And that's all they got right. Maybe if they wernt so busy with the visuals they could have writen something worth watching.
the way fallout games have been going is basically a huge game of telephone, fallout 2 tries to emulate fallout 1, fallout 3 tries to emulate fallout 2, fallout 4 tries to emulate fallout 3 and now the tv show is trying to emulate fallout 4. its all disconnected from the original game