I mean there wouldn't be a point in reloading the thing since it would take ages so might as well throw it at them lol. Plus Dani has a strong ass throwing arm holy crap 😅
Nah all these animations are extremely bland and MW2019 inspired. Just try hardy for the sake of it and zero personality kinda like everything Ubisoft has done in the last ten years.
I got to shoot one a few years ago at a local range. Now I'm no Jerry Miculek but I'm decent with a pistol. I was stacking shots like no other with the 5.7. Then add the fact the mags are 20 and 30 round standard. Just awesome.
Really enjoyed the attention to detail and sheer variety in the animations. It's crazy to think CoD has fewer options these days. Also the MG42 and Desert Eagle were especially well done.
Some were great, some were good and more than a few looked weird, stiff or weightless. It weird how the quality varies like that, but I guess they didn't have the time to perfect/finish all the animations. Some were also ripped from older games, like Far Cry 4 and 5.
@@tinyprince It's probably because Ubisoft either hired new animators or their teams learned to animate more modern. Half of the animations were copied over from Far Cry 5. Except for the M16A1, it had it's reload animation replaced from the Rock Paper Scissors AR-C in Far Cry New Dawn. Far Cry 6 introduced a whole lot of new guns with probably new animators animating them. That's why the new gun reloads feel snappy, responsive and trained just like for example in CoD:MW 2019 whereas the guns that were just copied feel slower and less rythmic as their animations were not remade. Except for the recoil, most guns had their recoil animations redone.
Wow even the way the mosin in loaded by bending the top round in the stripper clip down to help the others feed into the rifle is amazing! I’m very impressed
The Jackdraw blind sided me so hard it made me laugh so much I had to pause the video. I love this gun and I want it, even if I have to flip Yara upside down to get it.
@@ReinKayomi You can also directly subscribe to the channel of the museum that guy works at, it's not the same fast-action, instant-gratification entertainment value as the "Weapons of x game in real life" series on Gamespot, but man does that Ferguson guy have a vast array of knowledge on the subject of firearms.
Ah, this game. I completely the first part in the farmland, but had to quit when I got to the radio people because they were the most annoying and incompetent people I’ve ever had to interact with in a video game.
Soooo anyone else really bothered by the thumbnail/Scoped Big Dog in the video for having the scope mount on backwards? The angled portion of the mono-style mounts is supposed to go to the front, not the rear, as these types of mount often have a slight forward and downward tilt to them, which accomidates more MOA adjustment from the scope at longer ranges. The way it is mounted now, it would be tipped up and back, meaning your adjustment turret for elevation would bottom out too soon.
It is good to know this game is getting new content since I litterly did everything all armor gear sets, all guns/unigue guns, all side missions done, all vheicles unlocked.
It's almost fun to guess witch guns got reused for the newest farcry, like the 1911 doesn't look like the farcry 4 one but is the farcry 5 one and the scorpion being from farcry 4
There is one thing i dont like with FC6 is that i feel that the weapons deals no damages and also how a makeshift silencer is more durable and usefull than a military grade one
Honestly, I agree about the variety of weapons. By that, I mean the amount you get minus the different colored variants. Aside from the improvised looking weapons and backpacks, the massive amount of guns should've been in Far Cry 5.
@E_S_Reloaded dude I don't understand why it's trash when I played it entirely until the end and it was pretty enjoyable. Especially with the music and how Dani sings to it, it makes the game feel more lively and the character isn't mute like the deputy and has some great charismatic traits I like that are pretty similar to me lol
@@lionn00b lol this is protected by Denuvo. These weapon can only be unlocked while connected to Ubisoft Store using their coins and sht. But someone with many earned ubisoft points can unlock for free
Man the gunshot audio sounds impressive without silencers. Forgot to remove them and just appreciate the glory. Too bad some of the guns have to be purchased with money.
Are devs just lazy to put in a different reload animation for revolvers like the Big Dog? Cause you see that one every time even with a partial reload.
For some reason I'm really annoyed there is no flare gun, like the firework launcher tho. Also wish you could customize the grenade launches grenades so they could be timed, sticky or on impact explosions
Ah yes let’s make the Jackdaw pistol even more useless than it already is by shoving in some good ol’ realism. And don’t come at me with the KSG, it’s totally different.
Well, in real life muzzle loader weapons took for about a minute to reload. That's why several pirates like Blackbeard carrying more than 8 flintlock handguns so he could fire one and throw away the empty one and picking up another one repeatedly (just like in The Matrix)
I stopped paying this game right after the stranger things mission….new thing I know they add a bunch of guns that I love and what I call the “delete then yeet” pistol.