This is Far Cry 6 gameplay ,clearing outpost liberations with Cool Resolver Weapons and Overpowered Supremo backpacks , plus gameplay highlights . #FarCry6 #Stealth #Supremo #RTX
It would be awesome if the far cry games expanded on destructible environments. It would add a nice change on how you do missions, especially liberation because you could end up causing more har than good with all the fire and explosives being thrown around. It could even be a fun base building mechanic, as you would need to make sure that no everything is destroyed during your island rampage and/or revolution.
And then you customize and decorate your outposts like how you can build settlements in Fallout (No, you won't get annoying notifications of a settlement needing your help).
@@anthonyduran4213 BRO NO WAY! I told my friend this game is violent like manhunt this morning , respect my fellow friend if you ever see this message have a good day
I have played every FC game & found 5 and New Dawn boring as hell, this honestly just feels like more of the same. For the first time ever I have no interest in playing a new Far Cry game....
Doing something new means risking if it would failed. That's why ubisoft games has become more and more generic over the time like watch dogs legion, assassin's creed RPG, ghost recon battle royale etc. Because like it or not, that type of game is more profitable and popular. So why bother to make something innovative that surely will cost more time and money while it isn't guaranteed to success
I want to know exactly how many franchises change their signature gameplay with each new entry. With every new entry in any franchise, u either get a new protagonist or a new setting (sometimes not even that. For eg:- Horizon Zero Dawn). Every GTA game is just a bigger map with beautiful graphics and yet almost everyone .... to GTA 5. How was GTA V different from GTA 4. Infact with each new entry, the gameplay in rockstar games becomes more and more frustatingly linear and yet I dont see people crying about that. This is hypocrisy. It is like we have set higher expectations for Ubisoft than other gaming companies. Why is Ubisoft put through a tougher test compared to other developers?
@@sparshbansal6624 probably because ubisoft released each franchise almost every year, hell even sometime they release it twice a year. While rockstar has some range on each game so they didn't feel so stale. For ex: AC 3, rogue, black flag, liberation, freedom cry. All of them are a same exact game. Even the animation and the world map is still the same 1:1. and each of them released around 2013 to 2015. Only three year range and they release 5 exact same game. While rockstar, even though they have some similar formula but each game still feel different. For ex: GTA vice city and GTA 3 are basically the same game but they change the settings, the map, the story, the theme so even they're similar, but personally i feel a huge difference between them.