I mean if this change forces you to play diferently depending on the players ypu haver that pretty cool, forcinha your tatics and styles to change, i dont think it is gonna solve it, but it at least looks like an atempt
@@Boxingfan-mg8mf nah people feel they are going to lose then quit or atleast why make me waist my time and give me a draw when I have a chance to win if the game continued
You people say this every year. "OH ITS THE SAME GAME ITS A RESKIN ITS RECYCLED" just to then complain about the gameplay being too different and then you watch videos about FIFA 23 being super great and nostalgic even though the same whiners were already crying back then.
@@RanielEberDon't defend this pile of stinking shit, the franchise has been terrible for 8 years, we need a better company to make a football game instead of Electronic Robbery Sports
It's all the same things, • with ball tactics - attacking • without ball tactics - defending • individual tactics for players - we have that too They will just make the "new features" OP
EA not even trying anymore, they not even trying to promote their game anymore bro😭. They know all the Credit Card merchants will PreOrder and buy fifa points soon as the game drops💀
The day FIFA gets better is when they remove all the new shit from FIFA 19 onwards and make FIFA... like FIFA again. No time finishing BS, no GK movement, no hypermotion
@@itizwhatitiz9560 true and it doesn't even need to be ultra realistic like how they're selling it as. it just doesn't need to be insanely buggy + tone down the AI defending
They’ve needed to ditch frostbite since it was first used. It’s truly outrageous they haven’t built a new game since fifa 17. They used to make a new game about every two or three years before that
You been playing EA before I was even born? ...dude you are a master 😮if you were consistently playing or atleast didn't take along break from pifa ..you must be a god at this game
If its the same game every year why is this one considered the worst after FIFA 19 and why is FIFA 20 considered better than 23 for example? I thought its always the same?
the second I saw them bring up kit movement in game I knew it was over. I can’t even submit sbc on mobile while these idiots are working on how my kit will look in the wind
I'm praying attacking is actually difficult in the game so when two equally skilled players match up, it ends like 1-0 or 0-0 not fking 5-4. Makes scoring that much more satisfying man.
now instead of just stats and playstyle pluses you now have to have the newest players to get proper AI from them, they're surely adding + and ++ over time to promo releases so if you want a fluid game better get lucky or spend lol
@@spirit6329 That's what the people want though. I remember earlier this year all you dorks were crying about the early promos being too good. Now you cry again if they take their time with the power curve. This community is such a joke.
@@RanielEber My point is that now tactics being reliant on the players you have and whether they have said +,++ roles adds more complications into the gameplay that everyone seems to agree is no where near perfect and feels horrible at times. I agree the fanbase is whiny, just watch this video you'll see people complaining about the slipping in non comp modes without reading first, or defensive AI improvement VS cutbacks but everyone reacts to it negatively like they weren't crying about it all this year to be "fixed" lol. I just don't trust EA to add this +,++ mechanic in a non money hungry way, finding out the meta through its players then spamming them in new promos, later nerfing it rinse repeat. I liked the promos this year but they need to balance it out so there isnt so much discard value releases.
@@RanielEber I am not crying, and defiantly not complaining. I paid for this game, and I want to enjoy it for as long as possible. I was just explaining their strategy
What I understood from the video... We gave another name to tactics it's ea IQ now it's not the same trust me and we can't show more gameplay because the game is so perfect but we don't want you to think it's the same as fc24
@@vikk8097 Do you think it’s normal base ronaldinho , one of the greatest football’s legends , can’t make a pass or a finesse shot just because he doesn’t have a playstyle+ ? Do you think it’s normal evolving him and playing 40 games just to make him kinda good but still weaker than the other 3817 version he have ?
It's funny how every year when new FC game comes out everyone say it reskin and same game, but if you go play previous fifas at the end of the year they all feel completely different :D
Their roles system doesn't look any different than how players move currently in game. They are positioned the same as the formation in the video compared to FC24 but instead EA put a circle and name to a role for the player... They are doing the same animations/a.i. decision making as FC24 compared to the videos shown.
@@jackninetynine5036 having a system that can cause movement and ai decision making similar to FM would be insane... But my point is the video shown by EA looks like they circled players stating they had "roles" applied but are in locations that A.i. Would go to currently in FC 24. If it works as they say they are looking to make it then great... But with EA's track record I highly doubt they work as they say it does.
You can still have fun with them in. They're in in real football so why not in a football game. Don't be a basic casual noob who wants everything basic and simplified.
@@G-Denz that’s not why lol Unnecessary additions to games make them a buggy mess Sure they can add more animations But you gotta remember this is all made with coding so these things are just gonna break the game Also a more realistic game doesn’t make it more fun buddy 💀 Why do you think people hate this one more than the others
@@RealBurritoTheMVP We're talking assuming that they will implement it correctly. It's a simple two button command that creates a specific animation. If they can't make even this then ok.. For me realism is fun. That's why i don't play this trash arcady game much. I prefer eFootball that feels more realistic to play. But some of these additions like more difficult passing and more realistic player movement sound promising and i'll maybe get it when it's on sale.
@G-Denz EA and simple commands don't work. Have you played Fifa or ea fc? Tackles just rebounds and that's only a 1 button command. Almost everything in the game is completely broken. All ea do is put more stuff in because they don't understand how to fix the broken mechanics.
What I’m wondering is if a player is through on goal but gets tactical fouled will the game glitch and give them a yellow or a red could be use for rats
1:02 was already in the game you can change formations by setting it in team management and press ⬅️or ➡️ to change your style to defensive offensive or normal, the name doesn’t matter because you can put any formation
21:14 ..it's called "sole controll "trait you attach it to the player and he it just improves his first touch like crazy ... especially on the turns and direction changes the striker literally wastes no second putting the ball on his stride to line up a shot ..too overpowered too hard to stop players with that trait 😂
Nick idk if you will see this but the passing and shooting are both nerfs. It will be even harder to score easy goals now unless players have crazy ratings and it looks like they have increased the level of ai defenders and nerfed passing under pressure which means now pressing will be even more op. And with them showing the passing nerf it will be even harder to break down defenses
I think professional fouls should have a multiplier system where a couple of fouls each half gets you yellows but when you start abusing it, you get a straight red everytime regardless of the position on the pitch where it happened
FC 26 preview - "something we're excited about this year is that players will now be able to grab the opponents ballsack to prevent them from scoring goals. And now, what will you do for the club"
Not to be negative, but this week I've seen Helldivers and No Man's Sky release free/DLC priced expansions with more substance than this. Yap notes deep dive aside, what has been introduced here that couldn't have been an FC year 2 update?
All I want to know is if midfields actually make forward runs or find space off the ball because my L1 button is fucked from triggering them every time i pass
Yeah they had Park the Bus for sure on Fifa 14-15 I remember. Not sure when it was removed though, I stopped playing after 15 and picked it back up at 22.
Think about the roles like Football Manager. You put them in CM but then make them (support) (Defend) (Attack) etc. There are many types of CM. Some are playmakers, some are box to box. Some act more like wingers. That's how I interpret it anyway.
30:00 this is actually really good, I currently have a 94 Toure who is 6'9, has Arial+, Power header+ and Bruiser+ yet is always in the far back during corners when he should be the main target (Ik this is a ratty player, but generally speaking it doesn't make sense to have him so far back when he should be the main target for corners)
Tying the role to the player and not to the position is great. We saw pro players using Joselu Showdown Plus as a RB in FC 24 and since the role is tied to the position, Joselu just followed all the RB instructions normally. But in FC 25 Joselu or any other Striker will have Striker roles, so if you put them in other positions, they will probably move to the attack because this his their role, or the role will be deactivated and they will be passive and bad for the team. 9:00 I'm hyped, it looks like I'll be able to play like Xabi Alonso's Leverkusen or Diniz's Fluminense, it was impossible to do in FC 24. Maybe it still impossible to replicate 100%, but we can do stuff that is similar.
Pes had flexible formation since a long time ago. And has far more tactical depthness. It will be interesting how much it will have impact in real life. We know our great scripting will ensure no matter what tactics sometimes it wont matter anyway.
I hope they will separate manager chemistry from the manager you choose, and just let you choose one additional point of chemistry from a nation list and one chemistry point for a league list. This would alleviate the issue of not having certain countries without managers in game at all, or hard to get, and allow me to say, play players from rarer countries and leagues with a couple chemistry points to boost.
You gon tell me they can add 19k animations with 10k plus equipment, invite players to capture sensors and motion for mouvement, but they can't even make it so if someone leave he gets a loss 😂😂😂
Professional fouls already exist, you can slide tackle , tug shirt. the problem is that it you cant 100% stop the play like they can in real life. a button for fouling is fine, you know the risk
Great review man, I am glad someone can see the negative and the positive sides of EA s work, there are too many kids around this game just crying about how EA is doing a bad job.
My main gripe with the game is they’ve tried to make it too perfect. You can read someone’s passing 4 moves ahead of them and still not be able to stop it. Deflections and bounce backs just conveniently staying in play or absolutely smashing a ball just to be intercepted and first touch controlled perfectly on a chest or foot. Keepers doing everything in there power to allow pea rollers to go for corners. The list can continue- it just needs more realism.
honestly it's becoming too much with all the tactical stuff - people with full time jobs that wanna come home and play a few games at night I don't think can be bothered with having to constantly be up to date with what the best tactical +++ set-ups are