I love the detail of sans pausing before grabbing the kindness soul, thinking about how he will became extremely powerful, but may regain some kindness from absorbing the soul
I like that on one side(right) you see them calmly passing it no problem and on the other side you just see attack spam and them with debug mode being abused by FDY's attack choices
ok I watched further into the video and: absolutely fucking not. certain parts decide to have you die with no chance or manoeuvre to help you survive. this isn't even meant to be played at this point.
i actually prefer the old one is ending (3:40) it seems more epic and cooler to fight, it even fits more with a show! in the rest... FDY is obviously better, Principally on the ending cutscenes lol
Lol bueno en mi opinión el old es mas fácil por mi experiencia en los fangames de undertale (y no es de presumir) y el de FDY Es el más difícil y hasta imposible pero ese también me lo pase (y sin escudo lol)
FDY:I break all game that be impossible for bear this need play game 10 hour and made animation in paint HAHAHAHA OLD:we are made it for beat this need 30 minutes and so cool animation!
@@Синийкотик-в9я I'm pretty sure that good animation is harder to make than the code Especially when he just creates separate fight to add into already existing platform (OverSave Tale (nonsense name) by FDY) Animation is harder than that
FDY Phase 3 is Like : Get ready to suffer. Chara in the meantime : Oh This is going to be simple I can’t take damage Idk edit : Fr though Fdy animation is funni not cap
porque FDY le gusta hacer fangames extremadamente dificiles? creo que el odia a la humanidad FDY...si lees esto....calma tus fangames un poco...no nos vaya a romper una espina...y los dedos...los pies...medio torso...la paciencia...en resumen...no hagas fangames tan dificiles,por dios...no es tan dificil :/ porfa y gracias...