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FE2 Map making tutorials #1: All about mapkit 

Rotanix
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18 сен 2024

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@bakedcupcake2020
@bakedcupcake2020 Год назад
The tutorial is well made, but I'll add a few more points. (This is mostly for Mapkit Objects Chapter) 3:07 (I can't confirm this for sure) - I think if you have a meshpart named _Detail, it breaks low detal, but the map still loads just fine, it just causes a prolonged load time. Aside from that, any part or group you name it like that does get removed when you disable high detail. (This can also be a folder) It's either that or having so many parts with _Detail. 4:20 - Maps can work just fine without AirTank, Rescue missions, ziplines, slidebeams and buttons, But 1 thing with the air tank is avoid modifying it as it'll break the AirTank's function. You can duplicate them however to have more than 1 airtank in the map. This is useful if you have to be in liquid for a long period of time. (>13s if the water state is Acid or >50 seconds if the water state is Water) or if there's multiple swimming sections that require the air tank to complete. I recommend keeping the buttons however since it's a core game mechanic to Flood Escape 2. 4:31 - 1 Note with the ziplines is if they're not setup properly, it'll either break the entire map (Nothing works on round start or the map fails to load) or the zipline itself doesn't work. Also, if you make a zipline way too long, the game will freeze, then eventually it'll time out, breaking the lift entirely, forcing a server restart (VIP Servers) or rejoining into a solo server. (I learnt the hard way) 5:31 - I think the lowest you can slide through a slidebeam in Flood Escape 2 is 1.5 studs from the ground. 5:57 - This can also apply to things like if you add a lava texture to the liquid. The same method applies to that with any part that uses a texture beam and you have to resize it. It's worth noting that moving it to where the attachments are don't need this method (For wall jumps, this is Height) since the texture is extended with the attachment itself. 6:42 - While it is true that deleting them breaks the map, the map also breaks if you move them outside of the main group. (Example: Map -> Geometry -> ExitRegion). You always have to keep it like this (Map -> ExitRegion). This also applies to the following: ExitBlock, Spawn, Settings and EventScript. If any of these are not in the right spots, the map will not load in fe2cm. (Caution: This will not tell you why if you have multiple maps in the same model and at least 1 loads) 7:24 - Do NOT rename a group, folder or anything that is not a part to _Water#. If you do, this will break everything in the map, including liquids, buttons (Functions of it? - Idk with this one here), and the exitregion. (This happened with 1 of Rotanix's maps - Crystal Caverns Remake). This happens because it tries to change something into a liquid, finds it's a group, then the script in the game errors out, causing everything after it to fail to load properly. I'll add that unions can be used for liquids, but their behaviour in game is by the studio hitbox size and NOT the visual part size. I think you can also use wedges and cylinders for liquids, but I've not confirmed this yet. Just to be safe, only use parts for liquids. Overall, the tutorial is well made, this is just some extra points (I know this is more advanced, some are more warnings for newer map builders on things that break the map) that i wanted to add to the video itself. Hope this helps make it clearer if something goes wrong during map testing.
@Rotanix
@Rotanix Год назад
I'm using meshsparts as details in Frosted Lands
@bakedcupcake2020
@bakedcupcake2020 Год назад
Oh, Interesting. I mentioned the detail point because 1 of my maps has this exact issue - Crystal Caves. It does have a lot of parts that are removed on Low Detail, so that might be why? I'm not sure
@baguettelord9741
@baguettelord9741 Год назад
Bro this comment is more helpful than the actual video thanks!
@FileFN3
@FileFN3 Год назад
@@Rotanixyo just asking when I hit play I don’t move like fe2 and none of the sliding or wall jumping works how do I fix this or enable it?
@jameionsaveukraine1109
@jameionsaveukraine1109 Год назад
​@@Rotanixare you actually going to tell us how to post your map on FE2
@alexicewalker
@alexicewalker 10 месяцев назад
ROTANIX MY BELOVED YOU HELPED ME MAKE MY VERY FIRST MAP (still wip i am going all out on my first map) AND NOW YOUR MAP (i think) THIEVES DEN IS HIGHLIGHTED this might be a little underdated because they fixed the walljump resizing i think but i still think this is a very good tutorial series, it still helped me even though it is 1 year old i hope i get to see more of your maps in the future and hopefully mine!
@nguyenchi4111
@nguyenchi4111 8 месяцев назад
wow blud, Rotateacher is indeed great
@finalguestfanabacon
@finalguestfanabacon Год назад
how do i make it so that it works like in fe2 with the animations and all that idk how to do it and you didn't say here
@game_referance
@game_referance Год назад
How do i fix with all the scripts? I cant seeme to make it work. Like i dont get the run animation or the ability to slide or use any of the custom objects. Thanks for any help.
@lucatony-bh7qg
@lucatony-bh7qg Год назад
I have the exact same problem
@game_referance
@game_referance Год назад
@@lucatony-bh7qg yeah, idk how to fix it. ig we will reamin stupid cuz nobody here helps with where tf u put them or what to do with them. and there ar eno other vids showing it.
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
this is supposed to be a tutorial, and he doesnt even tell you how to make arguably the most important part work
@maxcamp6
@maxcamp6 7 месяцев назад
@@idkwhattodo8652 I know how to do it
@totonyduchesneau5520
@totonyduchesneau5520 Год назад
Merci rot j’attendais que tu fasse une video sur sa merci merci merci
@Rotanix
@Rotanix Год назад
Mon plaisir (:
@arasqargomudesem
@arasqargomudesem Год назад
my kit not working bro. can u send link
@ChileRoblox
@ChileRoblox Год назад
tysm for this tutorial, you inspired me to make my first map :D
@Rotanix
@Rotanix Год назад
Next episode will talk about Interactives! 😁
@-Tensuke-
@-Tensuke- Год назад
Okay!
@T0MAH4WK
@T0MAH4WK Год назад
the fe2 map tester isnt working for me...
@alpingonunoyunkanal2145
@alpingonunoyunkanal2145 7 месяцев назад
yes me too@@T0MAH4WK
@AlexWaterElement
@AlexWaterElement Год назад
6:22 😂
@RoboGames-eo3ll
@RoboGames-eo3ll 4 месяца назад
I feel like this had told me too MUCH stuff. Now I need to memorize this.
@YourLocalMonkey1
@YourLocalMonkey1 Год назад
5:17 HOW DID YOU GET THE UI
@AmNotNuclear
@AmNotNuclear Год назад
ikrr he just skipped it
@YourLocalMonkey1
@YourLocalMonkey1 Год назад
@@AmNotNuclear no i found out its just a testing kit but in the actuall game it still works
@AmNotNuclear
@AmNotNuclear Год назад
@@YourLocalMonkey1 oh ok, still wanted to test it on roblox studio though
@YourLocalMonkey1
@YourLocalMonkey1 Год назад
@@AmNotNuclear yea sadly you cant (i think)
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@animenerd5762
@animenerd5762 Год назад
omg i was playing with you in the pro server in fe2 I'm Kiaikea
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
I'm confused, how did you get the controls to work properly? I did all the steps and I can't slide or anything How did you get it all to work in Studio???
@furiousscp6257
@furiousscp6257 Год назад
To fix the things to work all you need to do is move the stuff out of the replicated storage folder and delete replicated storage folder in replicated storage.
@furiousscp6257
@furiousscp6257 Год назад
just saving rq, 6:41
@stoppled
@stoppled 10 месяцев назад
Hey! I can't seem to download the map kit in the lobby. When I click on the button to get it nothing happens. Do you know why this is?
@FloodNinja110-ip1hz
@FloodNinja110-ip1hz 10 месяцев назад
6:20 how do you test it?
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
Don't know
@gabegamez1018
@gabegamez1018 Год назад
Thank you I was confused on the new map kit
@Astr0Guy1
@Astr0Guy1 Год назад
Thanks for the tutorial!
@davidc0815
@davidc0815 Год назад
I love FE 2 maps
@CreperAirlines
@CreperAirlines Год назад
Hey here is a question: How do you make the character function like the one in FE2? Cuz everytime i load the map, it just moves like the default roblox animations. It cant slide, cant use the wall jumps, etc, how do you enable the character to be like the one in FE2?
@frogiies
@frogiies Год назад
You need to whitlist your map and test it in the game first or it will not work
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@diss-likeable
@diss-likeable 9 месяцев назад
@@frogiies how
@DallasDesignSprints
@DallasDesignSprints 8 месяцев назад
@@frogiies The whitelisting is gone now, it used to be an experience but they shut it down, which means no more maps can get int FE2 or even CM.
@doflok-vt8oz
@doflok-vt8oz 11 месяцев назад
Hello here is a question : when i play the map on roblox studio i can't slide, use walljumps and don't have the run animation, how do i fix that i really don't find the issue?
@stoppled
@stoppled 10 месяцев назад
prolly just test it in CM
@FloodNinja110-ip1hz
@FloodNinja110-ip1hz 10 месяцев назад
I have the same issue, but ziplines are also broken
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
I don't know he doesn't tell you for some reason
@2piy
@2piy Год назад
Going to make my first fe2 map!
@LavontaeWard
@LavontaeWard 3 месяца назад
I'm making a chase map named level! Run for your life from the backrooms! And it will be crazy+ difficulty where the monsters chase the escapees instead flood.
@GooberGamingTV
@GooberGamingTV 10 месяцев назад
When i join flood escape 2, it doesn't let me download the map pack? Is there any other way to get the map kit?
@feedy7687
@feedy7687 Год назад
BRUH HOW???!!! THIS IS ACCURATE GHOW DO YOU GET THIS ????!!!! 6:20
@Maks-ms4lb
@Maks-ms4lb Год назад
This tutorial is great, but it's VERY confusing. I cant make ziplines work, no matter how much I follow. My map also FULLY broke because of using all of these folders (mostly work folder) so tip: you should always add the essentials a direct child of the map model not the folders otherwise Ur map will brake
@notpixelatednoob
@notpixelatednoob Год назад
Did you select everything in "Model" And saved as a model and tested in FE2CM
@bakedcupcake2020
@bakedcupcake2020 Год назад
The other folders don't break things as long as everything is in the right place. Here's the order they should be in (Map is the base group) Settings should be in Map -> Settings - All related settings has to be in the folder EventScript should be in Map -> EventScript ExitRegion should be in Map -> ExitRegion ExitBlock should be in Map -> ExitBlock Spawn should be in Map -> Spawn (NOTE: NOT Spawnpoint) As for the ropes, make sure they are numbered in order and is in the _Rope group. for example Point1, Point2, Point3 - This works just fine Point1, Point3, Point4 - This WILL cause the map to break. They have to be in order otherwise the map just breaks entirely As for multiple ziplines, just duplicate the _Rope group, but start from Point1 in the new zipline. Hope this helps with explaining how this works.
@Maks-ms4lb
@Maks-ms4lb Год назад
@@bakedcupcake2020 a bit late but thx
@bakedcupcake2020
@bakedcupcake2020 Год назад
@@Maks-ms4lb Yw, I'd keep this in mind for future maps you make
@Maks-ms4lb
@Maks-ms4lb Год назад
@@bakedcupcake2020 again thanks but I completely gave up on fe2 the game isn't fun anymore too much bad features and it sucks but it's my opinion so yeah
@Bobo-gj8vm
@Bobo-gj8vm 7 месяцев назад
My brain turned into dust
@gylotip8393
@gylotip8393 Год назад
Great tips.
@DallasDesignSprints
@DallasDesignSprints 8 месяцев назад
At 0:54, you show a prompt that says there are three scripts in the kit, but the current FE2CM Kit only has one (as of December 2023). Do you know if they removed two of the scripts or?? Thanks for the video!
@bikedogdemoo4659
@bikedogdemoo4659 10 месяцев назад
I cant move the part pls help me
@JulianDaEpic0
@JulianDaEpic0 9 месяцев назад
Well uh, time to make an airship map with its very own cutscene >:)
@JulianDaEpic0
@JulianDaEpic0 9 месяцев назад
nvm this is too hard
@francesglaybee2566
@francesglaybee2566 Год назад
Roblox studio makes me lose brain cells unless I see someone do it first
@bluwrdd
@bluwrdd Год назад
W
@Rotanix
@Rotanix Год назад
W
@Frost48963
@Frost48963 Год назад
make a tutorial for one of its fangames called "Liquid Breakout" please
@mylesjt
@mylesjt Год назад
op
@beybladebros.3024
@beybladebros.3024 Год назад
the map testing system is not working at all, there is nothing when I load it in
@echodelta99
@echodelta99 Год назад
yea its broken now@ExoticRa1n
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@YourLocalMonkey1
@YourLocalMonkey1 Год назад
umm my mapkit aint working...
@rebeccamarsters4633
@rebeccamarsters4633 Год назад
damm this boutta help me in the future
@axogd
@axogd Год назад
thank you
@tomato_soup101
@tomato_soup101 Год назад
For some reason I can't even get the FE2 Map kit in the FE2 lobby. It's been a prominent problem ever since I started playing FE2 on this pc altogether.
@echodelta99
@echodelta99 Год назад
use the map kit link on community maps
@LavontaeWard
@LavontaeWard 3 месяца назад
I will turn windmill isle into a fe2 map from Sonic unleashed so not_xz can play my own maps!
@typhoontype
@typhoontype Год назад
I cant seem to get the animations for the game working and it just makes me run normally not allowing for spawning on the start or even slowing me to slide WHAT DO I DO
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
I'm literally wondering the same thing
@typhoontype
@typhoontype 7 месяцев назад
@@idkwhattodo8652 Yeah I learned it’s pretty easy. The map needs to be in game for the animations to work
@TheOfficial_Smelly
@TheOfficial_Smelly Год назад
Also question: Can I choose to add _Detail later after I finish the map?
@Rotanix
@Rotanix Год назад
Yes
@Witherama8
@Witherama8 Год назад
I might be a dumb silly, but how do you test FE2 Maps in studio? Does it automatically do it when you play or do you use a plugin or model? Cause I see the Air GUI appearing and the gameplay.
@zaxker
@zaxker Год назад
In the description they put a link to the scripts they used. Extract all the folders into the correct place. And it should work!
@Tinzao_do_pao
@Tinzao_do_pao Год назад
@@zaxker it doesn't work no matter what I do
@ChileRoblox
@ChileRoblox Год назад
@@Tinzao_do_paobut it worked to me
@Floooooooood
@Floooooooood Год назад
@@ChileRoblox the player that created the model got deleted
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@ZER0-2565
@ZER0-2565 Год назад
One question. If i want to change the water to acid or lava. Do i have to change the name to Acid or Lava so it changes to acid or lava?
@echodelta99
@echodelta99 Год назад
think so, gonna try it later
@blitzmin2873
@blitzmin2873 Год назад
i love "feh" 2 maps!
@sciaticraptor3643
@sciaticraptor3643 Год назад
Mmm a feh two map But still really good vid tysm!
@LavontaeWard
@LavontaeWard 3 месяца назад
And also I making futuristic city to extreme crazy or crazy+ into fe2
@studioamtvcrew1040
@studioamtvcrew1040 Месяц назад
@Rotanix FE2 map testing system doesent work please what should I do Error: Page cannot be found or no longer exists
@KaidoYakuzo
@KaidoYakuzo Год назад
I have a question (although it probably isnt possible): is it possible to create your own map on mobile or xbox?
@Not_Flood
@Not_Flood Год назад
no you cant, it must be on pc
@KaidoYakuzo
@KaidoYakuzo Год назад
@@Not_Flood I hate my life now
@baconman797
@baconman797 11 месяцев назад
the model does not pop up when i try to find it! how do i fix this issue?
@Rotanix
@Rotanix 11 месяцев назад
There 1 script in the mapkit. So you should have a pop up message, just click yes
@baconman797
@baconman797 11 месяцев назад
@@Rotanix thanks this helped!
@zerox5950
@zerox5950 Год назад
How do I add the FE2 animations to studio? I still have the normal roblox animations and the air bubble, wall jumps, and ziplines don't work.
@sirehdfury
@sirehdfury Год назад
look in the desc they have the model that has a script that helps makes the stuff work
@zerox5950
@zerox5950 Год назад
@@sirehdfury thanks
@-.Colossal.-
@-.Colossal.- Год назад
@@sirehdfury The model is broken.
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
@@sirehdfury the model doesnt exist anymore
@vasuikmaybe
@vasuikmaybe Год назад
THE KOBARYO SONG
@CheeseB0b
@CheeseB0b 5 месяцев назад
How do you get the FE2 animation and the air GUI (And FE2 physics basically.) I don’t know how to get walljumps and things to work. Halp
@Spoon89-ny2dn
@Spoon89-ny2dn 4 месяца назад
testing it in fe2cm will make it work
@Lean99999
@Lean99999 3 месяца назад
​@@Spoon89-ny2dn he was on roblox studio
@22enthusiasts
@22enthusiasts Год назад
What are the maps at the start of the video they look so good
@GøtGuested
@GøtGuested Год назад
those are his fe2 maps, arid plains, flood wipeout, forgotten garden and frozen lands.
@farronyoz
@farronyoz Год назад
how do you get fe2 script like zipline slide and wall jump also air tank and also exit block or regian and air bar
@Rotanix
@Rotanix Год назад
FE2 Map testing model is in the description, follow the instructions inside the model (;
@FloodNinja110-ip1hz
@FloodNinja110-ip1hz 10 месяцев назад
@@Rotanix it's broken
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@idkwhattodo8652
@idkwhattodo8652 7 месяцев назад
@@Rotanix it doesnt exist anymore
@Conclusionary
@Conclusionary Год назад
Why didn't my wall jump or rope work, I did exactly the same thing you did in the video?
@kensmess3802
@kensmess3802 Год назад
yea the same thing happpened for me
@Conclusionary
@Conclusionary Год назад
@@kensmess3802 ikr
@echodelta99
@echodelta99 Год назад
map tester, but its broken so whitelist it
@Kolfull-Tring
@Kolfull-Tring 2 месяца назад
How do I add song in FE2? I'm making Shiawase
@Luc1d_G4m1ng
@Luc1d_G4m1ng 3 месяца назад
ik i'm late abt this but what about new map making kit :tr:
@Rotanix
@Rotanix 3 месяца назад
Well if this happen its not gonna be on that channel
@Luc1d_G4m1ng
@Luc1d_G4m1ng 3 месяца назад
@@Rotanix alr
@arandomthingiguess3283
@arandomthingiguess3283 11 месяцев назад
ROTANIX help meee, I am trying to test out the things in my fe2 map i made, but in roblox studio, none of the actual things are loading. Wall jumps are just walls with textures, theres no sliding, and the ropes dont actually make ropes or the ziplines have the green bubble around them. Idk what to do
@Vortixell
@Vortixell Год назад
This tutorial is very use full but whenever I make my game r6 it comes up with a custom animation where it looks like the character is holding an air gun whilst sinking into the ground. How do I fix that?
@notpixelatednoob
@notpixelatednoob Год назад
1:17 it inst so much nececary
@texturesnotfound6108
@texturesnotfound6108 9 месяцев назад
i wish i didnt have to know how to actually do things well to make this :(
@Just_Roux
@Just_Roux Год назад
f3x pluggin helps out a lot for building.
@RandomMan-wl8nz
@RandomMan-wl8nz 10 месяцев назад
Yes
@Gamerseheuwhwbw
@Gamerseheuwhwbw 9 месяцев назад
How do you test the map without whitelisting it in roblox studio that i just saw you?
@FestiveBeePlayz
@FestiveBeePlayz 2 месяца назад
i cant find the fe2cm kit in the lobby...
@GLMZIGM
@GLMZIGM 9 месяцев назад
How do I get the animations
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@HardHeadHatchet
@HardHeadHatchet Год назад
Please help, I keep getting this message when I try to load my map: Map Load Failed: Temp Load Failed.
@Goldairptfs
@Goldairptfs 8 месяцев назад
um slide beam, zipline. Nothing... AND I DONT HAVE ANIMATION!!!
@M24SniperWeaponSystem
@M24SniperWeaponSystem Год назад
Issues: For some reason, i cant get the MapKit. I am not a good builder like in Obby Creator. (i dont use much advanced parts)
@echodelta99
@echodelta99 Год назад
mapkit: the community link building: go to model and find the move thing and make on 3 studs or tiny smth smth
@Operi0
@Operi0 4 месяца назад
how do i get the animations and everything working such as ziplines
@Spoon89-ny2dn
@Spoon89-ny2dn 4 месяца назад
testing it in fe2cm gives you it automatically
@user-cw7vr4tt2x
@user-cw7vr4tt2x Год назад
i put a part in the terrain but it was just invible and not in the workspace.
@alpingonunoyunkanal2145
@alpingonunoyunkanal2145 7 месяцев назад
I cant get the fe2 map test system. I thinking its content deleted. Can you make one more map testing system?
@CoolGamerBud11
@CoolGamerBud11 7 месяцев назад
Why my run animation didn’t working?
@sothisishowusernameswork.2043
Me, who wanted to make it ingame and has no idea how to do stuff in roblox studio: WHYYYYYYYYYYYYYYY
@OrcaGuyreal
@OrcaGuyreal Год назад
This is good, but your acting like I dont know how to use rblx studio and I just wanna learn how to use all the events but good !
@chakilabailey1063
@chakilabailey1063 9 месяцев назад
i can't figer out how to get the fe2 movement
@MihulOFFICAL
@MihulOFFICAL Год назад
On step How to get Mapkit im clicking and nothing happens what to do?! + i dont have it in inventory
@echodelta99
@echodelta99 Год назад
the new timeline system come out, so use the link in desc in cm version
@fragmentedexperience
@fragmentedexperience Год назад
Can you help me?, I wanna do something that when the map loads, an GUI pops up.
@IceRFPV
@IceRFPV Год назад
how do i test the map when i click play on studio it just like a normal roblox game it isnt fe2
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@Windows_Setup.exe53
@Windows_Setup.exe53 Год назад
how did you get the air tank gui on the bottom?
@salomesantoya
@salomesantoya Месяц назад
Is this possible to do on tablet/mobile?
@chocoexistsyk
@chocoexistsyk 6 месяцев назад
how do i like, make sure the anims work?.
@ForzaCarGuy69420
@ForzaCarGuy69420 Год назад
for some reason when i got the fe2 map tester thingy. i dont see it in the “my models” toolbox.
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@noe.z4318
@noe.z4318 8 месяцев назад
the map testing sistem is broken, the link doesn't work guys
@doggigaming7006
@doggigaming7006 Год назад
the animations dosent work for me...
@cottagesaige
@cottagesaige Год назад
Bro hes moving to god damn fast
@bylexs
@bylexs Год назад
ugh, is there way to change the water to lava
@razalgut12
@razalgut12 Год назад
hi, I been trying to get some map id but it say it isnt whitelisted how do i get whitelisted id
@darkflare1224
@darkflare1224 Год назад
the fe2 map testing thing does not appear in my inventory even though it says im supposed to have it
@maxcamp6
@maxcamp6 9 месяцев назад
you need to enter in this code into the command bar [the bottom thing at your screen] game:GetService("InsertService"):LoadAsset(8029344686).Parent = workspace then put the things inside each folder into the designated place it belongs [the name of the folder the stuff is contained in]
@maxcamp6
@maxcamp6 9 месяцев назад
had the same problem, took me a bit to figure it out but the owner was deleted so apparently you cannot access it through the catalog anymore
@feedy7687
@feedy7687 Год назад
FUNNY 1:01
@SlicerIsFunny
@SlicerIsFunny Год назад
On the kit it says only 1 script. i saw it was updated aug 24 am i not able to make a map now?
@quickgaming8723
@quickgaming8723 Год назад
You can but this tutorial is pretty massively outdated now due to the timelines update
@johngaming9999
@johngaming9999 2 месяца назад
How do i add my own map in fe2cm?
@maxcombatwarriors8285
@maxcombatwarriors8285 Год назад
how to do it bc if i click this map making in FE2 it didn't work
@BoltPhantom
@BoltPhantom 8 месяцев назад
I am the 666th liker cuz bruh
@baconman797
@baconman797 Год назад
I pressed the button too add it but its not letting me :(
@The6Real9Waffle.
@The6Real9Waffle. Год назад
bro you are to fast in "adding folders in geometry #1" bruh how i supposed to make this
@PhilVrcool
@PhilVrcool Год назад
the ziplines arent working and i did group the rope what did i do wrong?
@Rotanix
@Rotanix Год назад
Have you renamed the group by _Rope
@Matthew73326
@Matthew73326 Год назад
How do I make the map tester model work?
@TheOfficial_Smelly
@TheOfficial_Smelly Год назад
So we have to put every parts in Terrain folder right?
@echodelta99
@echodelta99 Год назад
yes, but for your theme of map only
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