The Valgriph warrior and Sirene are in Fire Emblem Bloodlines and the Defender in Dark Deity. The remaining animations are just the ones I made for the sake of it. They are prolly used in some FE Rom Hacks but idk in which 😅
@@ravemasterdbzwwe a rom hack that people are so looking forward to. here's a link to it: feuniverse.us/t/bloodlines-is-a-fire-emblem-7-blazing-sword-romhack-first-started-in-january-2014-the-hacks-main-character-is-a-swordfighter-named-bram-and-he-has-a-pet-dog-named-dewey-and-he-has-another-friend-named-malcolm-and-the-three-of-them-set-out-to-initially-in/423
I think the Valgiph flies a little too low for the bow crit tbh, sorta makes it look like he is aiming at the enemy’s foot. Good stuff regardless though, love that Marksman crit.
It actually was a conscious decision to put the model at this hight. Since the arrow spell animation only exists as a straight line I lined it up like this to let them perform a curved shot.
Nuramon and yeah a big reason i really enjoyed the Marksman crit (in addition to how weighty it feels when he prepares the arrows) is how distinct it is from other bow crits. Usually the idea is the char hitting a weak spot with their arrow, then comes Marksman who just shoots three at once for triple damage lmao.
I am a a newbie trying to do this kind of work ive got some old fe8 animation sheets and ive changed them but how do you make them into an animation again