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FEE3 2024: Vesly's ASM / C 

FireEmblem Universe
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31 окт 2024

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Комментарии : 30   
@iseegreen5297
@iseegreen5297 2 дня назад
we got paper emblem before gta 6
@virens_
@virens_ 2 дня назад
paper emblem can and will change my life
@catriamflockentanz
@catriamflockentanz 2 дня назад
And Wil can change class too if you want him to. 😉
@DarrmanOne
@DarrmanOne 2 дня назад
Timed hits in Fire Emblem. Properly functional reclassing. Who could have imagined that a few years ago?
@SimonSaysDeath
@SimonSaysDeath 2 дня назад
I've been wanting timed hits for years
@Kiederen
@Kiederen 2 дня назад
To write a proper comment, the timed hits are neat - I'm not sure how much I'd personally like them, but I can see them as a way to make enemy phase more interactive, and more than that, I have a lot of respect for the work that must have gone into making them work in FE. The debugging mode was super cool, too. It seems really powerful, and if there is a way to save changes that are made, it might be able to form groundwork for a real time/in-engine hack making tool. I always loved heart seals in Fates for adding more vectors to replayability. My opinions on reclassing as a whole are a bit more complicated, but having more options and tools for community devs is never a bad thing. Thanks, Vesly, for all you're great work!
@vesly990
@vesly990 2 дня назад
Thanks. The debugger can only edit ram. It cannot edit your rom - it is Read Only Memory. You can make permanent edits with febuilder - I made an intro guide to using it on this channel a couple years ago.
@kujibiki57
@kujibiki57 2 дня назад
Insane technology
@BTAxis
@BTAxis 2 дня назад
The modernized support with player feedback is honestly my favorite.
@Kiederen
@Kiederen 2 дня назад
I'm only 13 seconds in and the Golden Sun music is already GOATed
@PKLucky
@PKLucky 2 дня назад
yoooo timed hits in fe would be sick as hell
@cosmosspacecentertelevision
@cosmosspacecentertelevision 2 дня назад
would be? this is literally what the video is about
@alexbrown8900
@alexbrown8900 2 дня назад
Vesley a gem in this community
@barbatosistheone4581
@barbatosistheone4581 2 дня назад
Incredible work I'd love to see more of your ideas👀
@hank2815
@hank2815 2 дня назад
Imagine needing a microphone for the brigand critical action command.
@jrpgaddict7726
@jrpgaddict7726 2 дня назад
Amazing!! 🤩
@GojiraSC
@GojiraSC 2 дня назад
very well done, Vesly!
@jojodelacroix
@jojodelacroix 2 дня назад
Oh. So much neat stuff. This is really impressive.
@nikolayrodriguez272
@nikolayrodriguez272 2 дня назад
God. I love reclass
@Lmaxter500
@Lmaxter500 2 дня назад
This is some of the coolest ASM i've seen in the last 10 years.
@matheusmantovani993
@matheusmantovani993 2 дня назад
Amazing work
@Tez365
@Tez365 2 дня назад
Impressive work Vesly
@nikolayrodriguez272
@nikolayrodriguez272 2 дня назад
What if... Timing hits also made hits always land? So depending on the difficulty of the "timing" you won't ever have to worry about missing hits that seemed guaranteed. And if you have a problem with being able to hit enemies with low hit and seems like cheating, make timed hits exclusive to when the unit has 50 or more chances to hit or 75. Sounds cool
@vesly990
@vesly990 День назад
I like this idea. I'll add it as a config option sometime.
@j0hnnyb0y76
@j0hnnyb0y76 2 дня назад
I was just thinking how cool Paper Mario style action prompts in a FE hack would be... Read my mind!
2 дня назад
congrats to seth and eirika for coming out and transition
@faaversa
@faaversa 2 дня назад
I think I missed it in the video, but how do we install that debugger you integrated in FE8?
@BleuNxtDoor
@BleuNxtDoor 2 дня назад
is there anyway to create FE Hacks for a Mac user
@oof5992
@oof5992 День назад
Which song is playing at 5:05?
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