The first ending shows what we are made of and makes us feel big and complex, but the second ending shows what the world is and makes us feel tiny and simple. The contrast is amazing
@@samfisher909 they are ways the real universe could end. i forgot which is which but one is the extreme expansion of the universe and the other is the extreme collapse of the universe. i'll leave which is which as homework lol. ps: i'm not a physicist so i might've gotten something wrong
If these people only live in 2 dimensions, how did they manage to build and decorate in all 3 dimensions? Perhaps the third dimension was "ancient lost knowledge". You know the deal.
SquareWaveHeaven Because the people on one side don't know the other sides exist. They all built them independent of one another, that's why it all looks disjointed and the edges don't match up on most buildings, creating all the stairway-like platforms.
actually the lore says that zu(the village that has the 32 cube door) was visited by creatures from the other dimension,who had given the ability to the king to see the third dimension,the king gave his followers a fez to have them see a sample of what the third dimension looks like,so only gomez's village doesn’t know about the third dimmension(yes this is canon lore to a game about cubes)
That’s the point, but most probably the village people just tried to go away and abandon that knowledge as most of the world is empty and with strage laws of physics so they opted for isolationism
Did you know, the music in the first Ending is actually the chords of the ending of Frederic Chopin's "Prelude E-Moll"? Listen to it and concentrate on the chords. Try not to listen to the Melody, just the accords!
I don't say this often, but there's those experiences you have that you go back and reflect on in life and say "man, that was perfect." FEZ did that for me. When I first discovered FEZ, there was a lot of bad stuff happening in my life and it was just completely stressful. But here I was, playing this game about a little guy trying to find cubes. It was so simple and kept my mind off of things. The only thing I wanted to think about was when I got home, where should my search begin to find the next cube piece? Before you knew it, I was able to get all 64 pieces. It just just a wild adventure. During the "good" ending, right around 9:06 mark the world is revealed to be so much bigger than you imagined it, so crowded in fact it resembled white noise from a TV. When the TV gets turned off and the credits hit, I can't lie I got pretty emotional. The Disasterpeace track just made it so much better. It was like a chapter closed off in my life and the symbolism of the ending just had me saying, "there's things out there bigger than us, and our small squabbles we have mean nothing in the grand scheme of things and you should enjoy every bit of your life while you have it." Whether its playing back this video or listening to the FEZ credits track, I'll never forget this game and what it did for me. It was perfect.
Such a great comment..... an entire decade of my life has passed by in such a flash..... finished with 44 cubes 10 years ago..... two days ago I dusted off the ps3 and jumped back into fez...... found everything now.... including a part of me that I'd forgotten about such a long time ago..... im very emotional at this moment..... reflecting on my life then and now..... the music the thrills and puzzles of this game are magical and will forever hold strong in my mind and heart..... peace happiness and blessings to you wherever you are in this realm
Completed Fez about 8 months ago, so this ending took a while to properly digest. The first represents the Quantum world (going from atoms to quarks, perhaps strings, as in string theory), going out of Gomez' right eye, indicating that he has seen this, and chooses to enjoy his life and play drums instead of starig in awe. The other represents the wider cosmos and Relativity, hinting at multiples of dimensions.
Because if our universe is like the one presented here, it means that we're not special, we're one in a million other universes similar to ours. We mean nothing.
Yeah, I kinda instantly recognized the first ending as "this developer supports String Theory" and I love it - strange that the first ending is placed as the incomplete ending, because String Theory specifically proposes 11 dimensions, and more dimensions is what this game is all about....
Incomplete ending seems like our sight goes smaller and complete ending seems like our sight going bigger and bigger and finally reaches 4th dimension and further.
The thing that scared me is the fact the these tiny lines are moving so much. So if we are all sitting on a 1,000,000,000,000,000,000,000,000,000,000,000th of a line and suddenly it moves are we all dead
I think the idea of the game is dimensions Think about it this way: you start off as a 2d creature living in the 2nd dimension, then you are gifted with a 3d item which allows you to sort of travel in the 3rd dimension. Then in the 1st ending (I wish I could explain the quality being lowered), it zooms way in to show the 1st dimension. In the 2nd ending, it zooms way out to show not only the 3rd dimension, but also the 4th dimension, or at least how us 3d creatures would perceive it.
The first ending is like: 'Bitch, You didn't do 100%. Fuck you.... NAH JK' Second one: 'You got 100%... FIND OUT THAT EVERYTHING WAS ONE PIXEL. BITCH. AND THAT WAS ALL ON YOUR LOADING SCREEN. EVERY LOADING SCREEN. AND ENJOY THE CREDITS.'
I remember when I discovered by myself the puzzle of the monolite in the sewers in Xbox, when all music stops and the vibrators of the control begun to have a patron... that day I knew 2 things; that FEZ was the best videogame I have ever played and that I could be an excelent morse code translator.
I think one represents the small things, kinda like how sciense tries to explain the atoms etc. to the smallest things in existance, the basic rules of our universe. The second one represents the big things, things about our Univers, the reason it exists and the meaning of it, it's kinda like philosophy or maybe even like religion and gods. Just a Theory. I may just be many not smort :3
A thought about a god is the smallest thought a human can have, it's such a primitive non-answer. I don't think there was any thing about god in the second ending, i think it's about scale of the whole universe up from ours while the first one down into the smallest of small things. I think the god talk comes from us living in a stupid state where by faith in cultist hoey or by cultural osmosis of some cultist hoey most people reflexively put GAOD! Into everything that's dificult to grasp or think about. Things of cosmic scale or atomic and subatomic scale.
I doubt anyone will listen. anyway is mistranslated or can be translated to "Opaque". The meaning of the word literally fits the themes. and if you take out all the vowels you are left with "pq' which looks like a pair of glasses... which i believe is the reward...I doubt anyone will listen. anyway is mistranslated or can be translated to "Opaque". The meaning of the word literally fits the themes. and if you take out all the vowels you are left with "pq' which looks like a pair of glasses... which i believe is the reward...
Won't happen. Phil Fish went full REEEEEEEEEEE after Marcus Beer called him a "tosspot," a "wanker," a "hipster," and a "fucking asshole" and cancelled Fez II as a result.
If i had a nickel for every time an indie game contained a cover of a Chopin Prelude, I'd have two nickels, which isn't a lot but it's weird that it happened twice.
let people get to him and get upset. people can be assholes and alot of people claim he is one too. bottom line is he made a great game and its sad there wont be a fez 2 cause of alot of jerks online with bigmouths.
Both endings of this game are made just for those who read enough about the chords theory and science. Without this you can ''understand'' but not completely, I love this, it is a way to show how games are not just stupid kids' play.
if i didn't knew that this game was made by phil fish, i'm sure that i'll be having a better experiencie. I don't know why but i can't enjoy the game afters seiing the indie games movie. I'm I the only one?
That's cognitive dissonance for you. Its also what can make people stop liking (As in enjoying, not buying) a bands music if they are connected to something bad (e.g Lost Prophets, Michael Jackson) or indeed refuse to accept the 'bad thing' as true because they like the music. Human minds are funny like that sometimes.
Can anyone tell me why, after achieving 32+ cubes and watching the first ending, up until before Gomez plays the drums, my game shuts down and returns to my Steam library?
My theory is: first ending: althou you completed your adventure and the world is alright. BUT you still didn't complete tha CUBE! So you (as gomes) keeps collecting them until... Second ending: you collected all cubes and so you have ended your mission ... Gomez now can live like he was before without a worry of world ending (althou he looks better with his FEZ now) so now you as a player has no point in helping gomez (basicly kicks you out of the game)! BUT hey! Thats just my theory dont take it for Canon!
+Rednidedni It's the RU-vid compression 100%. Because there is SO MUCH STUFF happening in one screen with almost EVERY PIXEL CHANGING, RU-vid is struggling to cramp the entire footage into the 5 Mbit/s bitrate it uses. (Particularly noticable at 4:51)