Naming the individual parts as (A - I) instead of unique names is also a travesty. I do dig the arranged versions of Dancing Mad and Maria & Draco Opera.
Hmmm. I may be misremembering, but i think the song aways skipped as soon as you defeated the current part, wasnt it? Ive heard some edited versions with smooth seamless transitions between the parts, but never in game. Then again ive only beaten the snes version once and like i. the 90s, the other times i played were for the gba and ugh, mobile.
Though I rarely use Cyan even at lv 99 I barely had Ultima when he uses it top even 5000 damage but could easily kill 4 final bosses with the spell in a COMBINED total of about 5 minutes IF it does 9999 damage each and EVERY party member can duel cast it via Raiden's Quick spell.
It was very hard to arrange and play Dancing Mad and the opening theme on church organ, beating Kefka in his final form? Piece of cake. A pity several end bosses in FF series are easy...
i don't remember any hard final bosses other than Ultimecia and Necron, compared to Necron, Ultimacia is a piece of cake, but her battle is a lil complicated, Necron tho, need you to do a grind or be lucky as hell to defeat him.
@@henriquesantos7502 FFIX é tão fácil que acho que as pessoas não sobem tanto de nível, daí chegam no chefe final e há aquele baque. Sinceramente, os chefes finais mais difíceis são do V para trás.
I first time played FF6 with the pixel remaster and although it was a lot of fun, the kefka fight was extremely lackluster. I expected even a slight bit of challenge for a first time but I stomped his ass so hard it was kind of embarrassing for a famous villain such as Kefka, really. I do agree with others, there should be a hard mode. FF4 3d remake was hard as balls and I loved every minute of it.
What do you mean? Using Ultima spam was common at the end in the original too.. and it makes sense. Almost all character abilities become worse than using Magic at the end but it works thematically since in the world of FF6 Magic is supposed to be legendarily powerful and something longlost and their only hope for stopping Kefka. It merges the story into the gameplay. It is a little awkward that it homogenizes all the characters but it is still cool storytelling
@@Zeldarulah Yes, but it's cheap. You have a whole range of magic that becomes obsolete towards the end, and using dualcast in Ultima you can sweep away everything that comes your way in battles, without strategy. In the same way that in IV and V you can use summons infinitely in the final battle... It is functional, but something common and easy to do.
@@Zeldarulah The opposite in fact - Since Kefka has the power of magic from the Warring Triad itself, he should've became at least resistent to magic dmg - that would've made this fight much more interesting while thematically accurate.
I remember when i got one of the first cartridges and i had the punababa glitch. Git 86 paladins shields….. then 10 hit combo came. 8of them were blocked lololol
Honestly playing this battle after midnight in my birthday and one day before the new year the last December for the first time it was awesome. My Terra along side with Celes were beast I chose to convert the Esper into the Ragnarok it felt better to have Terra using the most powerful sword in the game a better option for me.
It’s really interesting to see how they were forced to change the final boss system due to technical limitations later in FF7, instead of having a huge multi-phase boss like Kefka, they instead had to split it into 4 separate fights so the console could handle it
why they change the Name to just plain "statue of God A-I", that not just Boring but also add confusion when targeting them, now you need to pay attention to your cursor.
He is but you can ONLY use 12 of the games 14 party members for Kefka's tower odds are if you don't really use Gau's Rages he kind of not worth using at this point and Umaro even at lv 99 still sucks.
@@veghesther3204 Tbf Gau’s Stray Cat rage is OP from early to mid stages of the game. Not that FFVI is hard.. probably the easiest.. you get powerhouse characters right off the bat (Edgar with crossbow/drill/chainsaw lol)
The whole point of the this series is to be a faithful modern expression of the original game. I don't understand how fans can be this mad - there are a million mods out there for every version you could want. Come on.
@@platinumdynamite I wouldn’t call it faithful modern expression when they didn’t technically build these characters and the game back up from scratch with the original in mind. They merely took the original game, up scaled its resolution and its music. It’s just a modified version of the original, rather than an actual game built in its likeness
@@platinumdynamite That has nothing to do with making improvements and more options to experience the game. There is such a thing as innovation and improvements while keeping something true to itself. Not to mention the post end game content from the GBA version is missing.