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FFXIV 6.28+ Warrior Level 51-90 Detailed Guide! 

Caetsu Chaiji Ch.
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Level by level, I explain how the tools of the Warrior works, including openers and rotations as needed, not to mention considerations regarding the max level opener, rotation and how it plays into the 2 minute burst windows!
If you are a completely new Warrior player, then my starter guide on the subject will probably be more helpful for you:
• FFXIV 6.28+ Marauder/W...
If you found the concepts GCD and oGCD a bit difficult to follow, I have a short going through the basics quickly:
• Crucial Mechanics to M...
I also have a short explaining the different types of weaving, including Lateweaving:
• Crucial Mechanics to M...
Discord Community Server, come hang out:
/ discord
Music Used:
FFXIV Endwalker - Cradle of Hope
#ffxiv #endwalker
Chapters:
00:00 Introduction
00:48 51-60 Raw Intuition and Fell Cleaves
02:59 Level 60 Summary
03:29 61-70 oGCDs and Inner Release
07:05 Level 70 Summary
08:06 71-80 Nascent Chaos and other Upgrades
12:12 Level 80 Summary
12:46 81-90 Primal Rend and even more Upgrades
14:59 Final Summary
15:20 Opener Demonstration
16:03 General Rotation Tips
17:06 Raid Buffs and 2 Minute Bursts
17:51 Area of Effect Adjustments
18:06 Stat Priorities
19:46 Fun Fact

Игры

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7 июл 2024

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Комментарии : 14   
@CaetsuChaijiCh
@CaetsuChaijiCh Год назад
With Patch 6.4, some changes were added to Warrior: -> Vengeance is now a single buff rather than two, combining both the Damage Reduction and the counter attacking buffs into one. -> Storm's Path/Eye potency: 430 -> 440 at level 84. -> Fell Cleave potency: 490 -> 520. -> Upheaval potency: 370 -> 400. -> Inner Chaos potency: 650 -> 660. -> Shake It Off now has a 30 yalm radius, so it is very likely you will always hit the whole party! Here are any significant differences introduced with patch 6.30: * Defiance now changes into "Release Defiance" when it is active, turning into a blue button that does... Literally the same thing as the button always did. This is just a visual change to more clearly indicate that pressing the button again will remove the buff. * LEVEL 68: Shake It Off now comes out the box with a healing over time component that heals everyone affected for 100 Potency every 3 seconds for 15 seconds. This does not really change how you should use the action, however, the advice given at level 76 about using it when the party needs healing just becomes more significant.
@vhat2
@vhat2 10 месяцев назад
your guide is incredible, I felt like such a noob when watching it xD
@CaetsuChaijiCh
@CaetsuChaijiCh 10 месяцев назад
Thank you so much! I'm glad you learned a lot from it! 😄
@Scerttle
@Scerttle Год назад
It's lucky fell cleave feels so good to do considering how many you do. Decimate doesn't feel as good as chaotic cyclone IMO though, I just don't like that long wind-up animation.
@Scerttle
@Scerttle Год назад
I main GNB, so it's very nice that direct hit has an effect for WAR now. If I'm running expert roulette I'm running it as WAR, so it's nice to have SOME benefit out of my almost-exclusively-dhit melds.
@CaetsuChaijiCh
@CaetsuChaijiCh Год назад
Yes decimate is really strange just in general, too! I am not sure if it still the case but I seem to recall that it used to be that the circle AoE of decimate centered slightly in front of you like the animation, which sometimes would cause you to miss targets slightly behind you 😅 The fact that warrior can use the same stats all the other tanks use now is also awesome, especially with how the tanks that previously have been super picky on skill speed also turning out to be more flexible too 😊
@Scerttle
@Scerttle Год назад
@@CaetsuChaijiCh YEP! It really makes hitting those stat tiers across the tanks easier to manage with one set. I'm really glad to hear it'll be easier to do multiple weapons for the relic quest because I really do like being able to pick between jobs depending on the content I'm queing for.
@psychomoon7185
@psychomoon7185 18 дней назад
Oh so just spam fell cleave, got it! 😅
@CaetsuChaijiCh
@CaetsuChaijiCh 17 дней назад
A huge part of it is that I suppose yeah 😂
@guillermomarini9614
@guillermomarini9614 2 месяца назад
Hello! Newer player here, working my way through Heavensward (60 atm) and stumbled upon this awesome guide.I have a question regarding the opening rotations: I noticed that throughout them, there's multiple parts where you only use GCDs since the oGCDs were already used or show up at a different point in the rotation, so, would moments like those be good for weaving in defensive cooldowns?
@CaetsuChaijiCh
@CaetsuChaijiCh 2 месяца назад
If you need a defensive cooldown, they take priority over other ogcds since if you need it, postponing them can mean you die which is worse. Planning defensives so you don't get surprised with it is a good idea. Sure, the downtime where you have no offensive ogcds is a very convenient time to weave defensive! 😊 But ultimately, defensives should be the highest priority should they be needed. To give an example, if you are pulling big and need to use a defensive during the period where you might want to use berserk / infuriate, well then defensives take priority and maybe you can use berserk alongside the defensive, or maybe you need two defensives. It depends, but the defensives are crucial! 😊 Hope this helps!
@guillermomarini9614
@guillermomarini9614 2 месяца назад
@@CaetsuChaijiCh I see. I'm working on getting used to that since we start getting so many useful tool post level 50, and actually get to use my full kit. I'll keep it in mind, thanks a lot!
@yazan80
@yazan80 Год назад
Whats late weaving?
@CaetsuChaijiCh
@CaetsuChaijiCh Год назад
Weaving the oGCD (in the case of this guide, Raw Intuition, Nascent Flash and Bloodwhetting) as late in the GCD window as possible. I recommend watching my Short on Weaving for the more detailed picture on this subject 😊 Link to the short: ru-vid.com1NXPYbJuh98
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