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FFXIV Old graphics and new updated graphics comparison. (PS5) (A few Ilberd related cutscenes ) 

ChocoboyJames
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This was more so a small passion project since Ilberd's my favourite character in FFXIV and I wanted to see how he changed in the new graphical update.
All Settings on my PS 5 and the game are the same as before the graphical update.
Look how they massacred my sloppy boy

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27 июн 2024

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Комментарии : 323   
@Chocoboy_James
@Chocoboy_James 25 дней назад
Those putting down comments about "Put your character lighting slider to 0, you idiot!" Character Lighting slider is for your personal WoL only. (It even says so in the game next to the slider.) EDIT: (disproven! It works for me OUTSIDE of the cutscene for all characters, yet inside the cutscene it doesn't do much of anything. You can attack me for this all you want, but it doesn't change that simple fact. I have done everything I personally can to check. Mine has always been on 0 since I started the game, and I carefully checked it when I started DT. (Since most tips are: you should slide to 0)Thanks for the tips, but sadly that is not what causes the issue in my case. EDIT: I've just rewatched a scene with slider on 100, then turned to 0. It didn't do much change, if anything. Might want to upload that kind of video later once I've progressed more of DT ^^7 Thanks most folk for being so open and putting down feedback. and my overall apologies for trying to prove the previous edit was true. The game has been something I have been trusting for years, and after MSQ grind I could finally use the slide myself, therefore concluding that it WORKS for me outside of cutscenes but doesn't seem to do much in the old cutscenes. To think a mere passion project would arise such confusion and debate, also from my end and claims, I can only own up to it and apologise for the character lighting issue! Sorry for a late edit on this as well, I too am trying to enjoy Dawntrail in its new glory, and I cannot check everything on a whim. So again my apologies for everything ^^7
@hehashivemind6111
@hehashivemind6111 25 дней назад
Yeah, no. I just tested this scene myself. Your character lighting is absolutely not at zero, but not only that, you should consider cranking down the Full Screen Mode Gamma Correction (or whatever it says for PS5) right above that setting. On an OLED, its worth cranking that all the way to zero, but at minimum bringing it down to 15-20 on an LCD IPS display should make it look better. Character lighting affects everyone, not just your player character. That makes no sense.
@Chocoboy_James
@Chocoboy_James 25 дней назад
@@hehashivemind6111 Great of you to assume such when I know my personal settings pretty well. Edit: plus look on the Exclamation mark next to the character setting. the game isn't lying.
@Soyboythoughts
@Soyboythoughts 25 дней назад
@@hehashivemind6111 Thank you, this helped me a lot
@Shahpo
@Shahpo 25 дней назад
Character lighting is not just for your character, it's for NPCs too. Try it out in a field of mobs.
@Chocoboy_James
@Chocoboy_James 25 дней назад
@@Shahpo I did, and it's true, apologies in advance! (I finally had time to check myself after MSQ grind ^^7) It's however still not changing anything in the cutscene, not sure why tbh. It still looks bright and clay like.
@razoras
@razoras 25 дней назад
It's like someone attached a lightbulb to the cameras
@ilakya
@ilakya 25 дней назад
There's the "character lighting" that's already existed since 2.0 but now it's been reset to 0.5 no matter if you had it on or off before. This seems to be the default.
@pencilgoblin655
@pencilgoblin655 25 дней назад
Was thinking the exact same thing
@serenehearts326
@serenehearts326 25 дней назад
@@ilakya that's not true. mine's at .22 and is still at .22 and I didn't do anything to it.
@StormierNik
@StormierNik 25 дней назад
​@@ilakyathat's.. Only for your own character. And it's still there. What the actual thing seems to be is that there was always a dim lightsource attached to the camera in this scene because some areas would end up being WAY too dark. The type of dim lightsource you'd find in group pose. But because they changed the lighting system globally, it's much more apparent.
@lollydolly1340
@lollydolly1340 18 дней назад
It’s a ring light 😂
@ashezarrine
@ashezarrine 25 дней назад
The most jarring thing about this video was being reminded of Ilberd’s old voice lol
@mostlyblissful6666
@mostlyblissful6666 25 дней назад
That Richard Epcar jump scare lmao
@gamermaster16508
@gamermaster16508 25 дней назад
sloppeh
@tobaccocrow4432
@tobaccocrow4432 25 дней назад
Ahh the times when Ilberd(and Gaius) shared a voiced actor with Raiden and Old Joseph Joestar.
@rogerarteaga2665
@rogerarteaga2665 23 дня назад
It was fine really dont see anything wrong with them one has an accent the other doesnt
@TheDaxter11
@TheDaxter11 12 дней назад
Forget Ilberds, Minfilia and especially Lyse's voices were awful.
@shinkansen1
@shinkansen1 25 дней назад
Scene still gives me fear of Raubahn. The Bull of Ala Mhigo KICKED a segment out of a solid meter-thick stone support column.
@jasongarrett768
@jasongarrett768 25 дней назад
The lion roar brings the hype every single time too.
@rubykid15
@rubykid15 25 дней назад
In some ways the new lighting definitely helps in the more "well lit" areas like in the throne room, but in the darker areas, ie. Ilberd / Alphinaud moment, it causes the impact of the shadows to be lost, which actually wind up taking away from the scene and character expressions. Makes you wonder if they went through each of these scenes one by one or if it was just a global setting they turned on and it's not properly balanced with every scene.
@bakacdaz
@bakacdaz 24 дня назад
Ilberd look like a cray doll and the handmaid look like teenager who use beauty filter app on the phone.
@twilightgeneral777
@twilightgeneral777 24 дня назад
I'm hoping they go through and readjust the lighting in some of the older cutscenes
@doodoorockss
@doodoorockss 20 дней назад
yeah was thinking the same thing lol, i believe its just global setting it would take way too long to go through every scene and redo all of the lighting
@KwehShiro
@KwehShiro 18 дней назад
global setting, they are currently working on the housing lighting that got janked by the update, so it iwll take some time till they fully update and adjust the lighting throughout the whole game
@Heddell1
@Heddell1 17 дней назад
It's extremely likely it's a global setting and will fix the lighting of the scenes slowly in time. There are too many so it's obvious they would not be able to adjust everything in a single expansion.
@MaisieSqueak
@MaisieSqueak 16 дней назад
I never noticed the symbolism of the red wine bottle falling over... What a clever little touch.
@filipvadas7602
@filipvadas7602 22 дня назад
Its both better and worse. The more toned down colours and shadows worked for some of the scenes better, but the added details and better overall lighting do help in their own way.
@FrostFay25
@FrostFay25 25 дней назад
Thank you for making this video! It's neat to see how the graphical update changed some of the old quest cutscenes. Hopefully they get around to fixing the old quest cutscenes to make the new graphics match to the old graphic's style.
@Chocoboy_James
@Chocoboy_James 25 дней назад
Appreciate it! had I known it would have attracted this much attention I would've had recorded more scenes with other NPCs to compare! It was a fun passion project for sure ^^7 And indeed let's hope! I shall most certainly compare again if that comes to pass!
@Jimmawww
@Jimmawww 18 дней назад
Any remaster: Number 1 set brightness to full! Aye captain
@satoshisiq9086
@satoshisiq9086 25 дней назад
I think the problem here is the same as the first benchmark, the light in the cutscenes is different from the light in the world, and with the updates of how models react to light it doesn't work anymore I hope they go back and fine tune old cutscenes to better suit the mood
@33link333
@33link333 12 дней назад
This is the result of the global change to lighting, but they haven't done the full overhaul for any old areas yet, So I summise this will likely get touched up when they do. No way to know for certain until then I suppose.
@SigmaTheWhiteFlame
@SigmaTheWhiteFlame 25 дней назад
Obviously looks better but the original was planned out with the original lighting so when they take artistic liberty it doesn't translate as well with the new lighting. The darkness of the original works slightly better with the red rage Robahn lighting. But this is a minor gripe.
@toastee5421
@toastee5421 25 дней назад
gripe my balls!
@LBPreviews
@LBPreviews 25 дней назад
It's not lighting that's causing it. They basically bumped up the luminosity of subsurface scattering values. Which makes all skin look way too bright.
@nelieltu9730
@nelieltu9730 25 дней назад
Can't you simply change the characters lighting in the settings to fix that? Or is the cutscenes locked to a specific setting?
@Tundex_Plays
@Tundex_Plays 25 дней назад
Totally agree , I liked the old lighting for that scene .
@xden
@xden 25 дней назад
for what it's worth, as someone who just finished ARR, I don't think it obviously looks better. I actually prefer the original.
@falkarios2944
@falkarios2944 25 дней назад
The lighting makes some scenes better, and some scenes worse.
@uttrik
@uttrik 20 дней назад
While some scenes are definitely too bright, the new lighting enhanced almost all of Raubahn's facial expressions. Surprisingly, Kan-E-Senna's reaction looked great due to the cast shadow of her staff. But yeah, I think dialing the brightness down a bit and making it warmer to match the lights in the background would help the banquet scene a lot.
@TRCartos
@TRCartos 25 дней назад
Teledji deserved a lot more than what he got
@LemonedIScream13
@LemonedIScream13 24 дня назад
at least we can chop his zombie down again if we encountered him randomly in POTD
@LowCountryMatt
@LowCountryMatt 22 дня назад
I mean cut him some slack, the half pint is half the man he used to be
@terrancenightingale1749
@terrancenightingale1749 19 дней назад
Teledji: "Just a little off the top." The barber, Raubahn:
@elrilmoonweaver4723
@elrilmoonweaver4723 16 дней назад
I know that this is a comparison between pre-DT and post-DT cutscenes. But can we just take a moment to appreciate Ilberd's speech at 16:10. This is SUCH a good speech with such a spectacular delivery! Thanks for reminding me of it.
@doinyourdad_6969
@doinyourdad_6969 25 дней назад
Old version had very good lighting placement and knew what colors matched the atmosphere. If they kept that and dimmed the focus light on the new one, then the updated one would’ve been peak.
@Rogsnutle
@Rogsnutle 15 дней назад
More than anything, this makes me miss pre-Endwalker MSQ. Loved the darker, more visceral writing and directing.
@Chocoboy_James
@Chocoboy_James 15 дней назад
I am with you on this a 100% ^^
@OleaiD
@OleaiD День назад
Endwalker was incredibly dark and visceral... It just had a happy ending.
@oxfordking
@oxfordking 19 дней назад
Love that you took the time to do this!!! Thank you! Now we gotta wait the next waves of Upgrades to get an even better side by side.
@Chocoboy_James
@Chocoboy_James 19 дней назад
Thank you! I am happy it's appreciated! I hope so! I'll definitely make one if they do this. I already saw they're changing the housing lighting cause the ambient lighting was something they made too bright. My suspicions is that they did this for older content too, hence most looks so lifeless, like indeed, the housing ^^'
@ClaudioProductionsX
@ClaudioProductionsX 19 дней назад
The biggest lighting problem of the update is that sometimes it seems the lighting source seems to be irrelevant on how the actors will get illuminated. I have the endwalker paladin armor, and the brightness seems to follow the camera rather than the environment. I hope this can be tweaked in the future, the same way the benchmark odd lighting was tweaked.
@japanese2546
@japanese2546 25 дней назад
I'm actually a huge fan of the increased ambient lighting, especially in darker lit environments. I prefer to see the detail of the scene. Agreed there should be a toggle for people who want the original lighting though
@Syntherus
@Syntherus 22 дня назад
I don't think the increased visibility is the problem. It's that the light is too strong. It looks like the guy holding the camera is also holding a ring light and you can clearly see it reflecting on the characters. The scene has yellow light but the characters are reflecting white light.
@asheliagaming
@asheliagaming 25 дней назад
The reflections of light in the world and the resolutions of details like hair are a vast improvement. But I am a bit disappointed in the light on characters. For example when you look at the discussion between Alphinaud and Ilberd (after 17:30) in a dark night scene, the new makes it look like they're literally standing in a spotlight. Too bright and not much shadows left defining the face (even if it sometimes was a bit too much previously). Or Yda (at 18:19), the old makes more sense to me there. If they'd find the middle way on shadows and turn down the character brightness a bit, it'd be perfect.
@Chocoboy_James
@Chocoboy_James 25 дней назад
The biggest let down for me personally is the shot at 10:27. His menacing grin seems to be lost, and the darkness still covering his fave made it more 'creepy' Now it's like; "I am grinning but you barely see it and it looks like I have a greenscreen behind me and am overlit af." So yes, a lot of character's lighting in dark scenes are overdone and completely blinding.
@sammicoporsammicopor
@sammicoporsammicopor 25 дней назад
​@@Chocoboy_James i disagree, I like the new lighting & graphics. Have you seen the wonderful illuminating glow of the aetheryte shard?
@Chocoboy_James
@Chocoboy_James 25 дней назад
@@sammicoporsammicopor No offense, but an Aetheryte shard is different than an NPC in a cutscene...
@rhenforlyr5081
@rhenforlyr5081 25 дней назад
@@Chocoboy_James Something I'm seeing in that scene in particular, but others too, is how the shadows make the characters feel more like 'they match the scene'... For example, in that scene, the shadows make Ilberd feel like his ambitions and his madness have taken a toll on him, as it looks as if he hasn't slept or hasn't been eating all that well and is dead set on summoning his primal. The new lighting makes him feel a bit.... more 'perfect' in presentation, like he is at his best, ready to go out and have a ball. It's as if the characters all got ready to take pictures xD But I guess the devs's main focus was on the new content? The old stuff isn't awful, but it could have been better.
@Chocoboy_James
@Chocoboy_James 25 дней назад
​@@rhenforlyr5081 Indeed You've said it perfectly! A friend of mine mentioned that there were rumours that Yoshi did plan on making old content better overtime. But she can't recall where she heard it so she told me to take it with a grain of salt till Yoshi confirms it, or never mentions it. If that's the case, I'll happily make another video on it!
@theheroslegend
@theheroslegend 19 дней назад
Ending on the squelch noise was a great idea, haha.
@stevegarcia3174
@stevegarcia3174 24 дня назад
Such a good story line that part had me on the edge of my seat
@plfernandes88
@plfernandes88 22 дня назад
Specially when compared to the current writing This was peak storytelling, dark, violent, people died.. Nowadays every villain is redeemed with the power of friendship
@pascalheinrich3990
@pascalheinrich3990 18 дней назад
​@@plfernandes88where the hell you say that Bird Dad and current Lizzard Boy and our Stalker got redeemed?
@LexioLTG
@LexioLTG 18 дней назад
I miss Ilberd so much he was a great villain
@TheVitaltundra
@TheVitaltundra 19 дней назад
What’s weird is the character lighting is too bright in some scenes, and then appropriate in others. Have to imagine that’s not intended and they just need to tweak some settings.
@applepie9806
@applepie9806 13 дней назад
It looks like they just slapped on a dim volume light around the camera, and they didn't go through the scenes to carefully tweak it yet. Tbh there is too many darn scenes to tweak.
@orimu836
@orimu836 25 дней назад
Everything is great except of the brightness and color of the light. It doesn't match the room they're in. The light should be dimmer and yellowish like the old one.
@Golden910
@Golden910 17 дней назад
Ohh I bet this scene must look great. It was some of the best animations of ARR as is.
@mastertadakatsu
@mastertadakatsu 19 дней назад
Teledji still looks like a giant number 2.
@cser2453
@cser2453 25 дней назад
Honestly watching this for the most part i like the old better. the new lightning gives good shadows and some better effects on some objects, however on characters it makes them look like clay and with the lighting on characters and objects it looks like there is a spot light on them which makes no sense for a room lit by torch light. its way to intense for an indoor scene. The scene in the chambers makes it feel more ominous with the darker shade
@byte-bg4ob
@byte-bg4ob 25 дней назад
Nostalgia is a drug
@AlexanderPR2
@AlexanderPR2 24 дня назад
The visuals of the old scenes are better because they were made with attention to detail and with good use of the engine's own limitations. The new 3D models simply replaced the old ones.
@Cloudeusz
@Cloudeusz 25 дней назад
Damn forgot Ilberd used to be voiced by Raiden from MK
@ftgyhujdftyhurftyh
@ftgyhujdftyhurftyh 25 дней назад
Hopefully they’ll fix the shading, though I like how it’s a tad brighter
@Jai_dinn
@Jai_dinn 20 дней назад
at 13:00 when you see her run closer the red illumination of the mech can be seen but in the new one its barely there
@user-qv2wd2jc6m
@user-qv2wd2jc6m 25 дней назад
I appreciate you taking the time to make/upload this!!! Question, SOME of the skin textures and such are updated due to automatic updates for NPC's that were made using character creator assets, however a lot is still OLD NON-UPDATED but all scenes have automatic improved lighting correct? Also the royal chambers scene is updated scenery wise I know but not the characters/clothes, etc.? Hopefully since some of it still looks poor and should be updated in time as the devs continue to expand the graphics update to all FF14 content.
@hbaabes
@hbaabes 25 дней назад
Everything in previous expansions including this scene was automatic update. Nothing was done manually in those scenes to update them. All of that will be updated in the future.
@manutdfan231
@manutdfan231 20 дней назад
Thanks for this vid! Seeing the differences is dope!
@casperthefriendlygun
@casperthefriendlygun 19 дней назад
I kinda wish they'd rework the lighting to bring back that darker aesthetic back, the higher saturation kinda ruins the tone
@vilvethope
@vilvethope 25 дней назад
Who tf forcefully increased my in game brightness??
@scrunglebungus4992
@scrunglebungus4992 18 дней назад
a few of the older cutscenes need a little re adjusting I think, some of them feel a little worse without the heavier shadows, but overall definitely a net positive
@HelpfulHuntersGuild
@HelpfulHuntersGuild 22 дня назад
I really dont like how everybody is well lit. Loses alot of cinematic feel because it feels produced, doesn't feel real
@Dragonfury3000
@Dragonfury3000 25 дней назад
Old looks better it's like all of these characters are placed outside on a sunny day.
@elafacwen8176
@elafacwen8176 21 день назад
It's far too white of a light imo. Works in some scenes and looks like you're pointing a flashlight at the characters in others
@Randoenigma
@Randoenigma 19 дней назад
When I play, it's not just a "turning on a lightbulb" that changes it, but there's also a burring effect to surroundings. (I also love the more details to the faces because now I see wrinkles/crow's feet in my character's eyes)
@CalestoBella
@CalestoBella 25 дней назад
Old lighting was bis in cut scenes, they really enhanced characters expressions that the facial rigging lacks. New lighting takes so much expression out of their face and eyes.
@Fain255
@Fain255 24 дня назад
I miss the old graphics already
@Syntherus
@Syntherus 22 дня назад
Man, they just need to reduce that spotlight by like 50%. Edit: They removed all the shadows. I knew something was missing. That's what was so jarring.
@vain_x
@vain_x 18 дней назад
10:31 hurts, the face is much more detailed in the old version, this feels like FFX Remaster all over again.
@IrideaeSnowbloom
@IrideaeSnowbloom 25 дней назад
It cuts of the title on phone and i hoped it said "A few Illberts were hurt in the making of this". Alas!
@flipnskater
@flipnskater 14 дней назад
Do more of these! Especially from more recent expansions
@Chocoboy_James
@Chocoboy_James 13 дней назад
Love the enthusiasm, thank you for the interest in more of these videos. Alas, since my favourite scenes are the ones I compare, (because of Ilberd) I didn't record any other cutscenes to compare, because this was all a personal passion project in the end. Had I have had more scenes, I'd definitely would have done it!
@BoomBox2323
@BoomBox2323 3 дня назад
amazing to see the differences! I feel like the character lighting is too high in some instances, like the setting is dark but the NPCs are like giant lightbulbs. I know thats not your fault, thats just the new system.
@Psi10w
@Psi10w 25 дней назад
Wait I get the graphics are more flushed out but the ligbting?....hiw are the models still lit up like spot lights in a dark of nigbt...even spot lights can't cast that much on all sides
@TheVitaltundra
@TheVitaltundra 19 дней назад
Characters might seem a little too bright but overall a huge upgrade. All the new shadows casted from the characters is very noticeable
@cutelionx
@cutelionx 25 дней назад
I also discovered that all that flat lighting appears in housing too. I usually switch the ceiling light off and worked with indirect light behind objects and stuff to create some atmosphere. The atmosphere in my house is all gone now, cause everything is lit flat. But sometimes you just want dark rooms with spotlights. And all that ambient light that is everywhere all the same, just kills it and let it look worse, like cheap plastic. So that basically is why graphic updates can look worse than the original sadly. The atmosphere is killed. Later this cutscene again works quite well, with the golden elements in the background and natural shadows that wasnt there before. But the flat lighting in the beginning is terrible 😅
@draco806
@draco806 24 дня назад
The lighting they added kind of feels wrong for how dark the scenes are.
@KingOfhearts72
@KingOfhearts72 9 дней назад
Old looks so much better and it’s not even close. Reminds me of HXH 1999 and it’s VASTLY superior chrollo fight compared to the 2011 version.
@EdibleKnife
@EdibleKnife 25 дней назад
the lighting on updated graphics completely kills the dramatic effect :(
@dyreckta23
@dyreckta23 25 дней назад
All this time i thought my tv had a darker hue
@zenosyeetgalvus
@zenosyeetgalvus 5 дней назад
The old ones feel more atmospheric, but with the new at least darker characters don’t dissolve into dark scenes lmao
@MEISINGER888
@MEISINGER888 24 дня назад
Ilberd: slo-wait, it's peak!?😲
@Sky-lo6wv
@Sky-lo6wv 25 дней назад
No i'm not a fan. The lighting seem off somehow in the new one.
@byte-bg4ob
@byte-bg4ob 25 дней назад
It's OK to be wrong
@ShadyLurker16
@ShadyLurker16 25 дней назад
@@byte-bg4ob You'd know.
@clay2889
@clay2889 13 дней назад
Looks good
@ZelosSama
@ZelosSama 25 дней назад
Improved lighting..... Not surprised in the slightest
@realpeterm2986
@realpeterm2986 15 дней назад
The lighting works great for all the parts that should be shiny, like the gold detailing on the walls in some parts of the palace, but wow does it make the characters look worse.
@sjacpswbs03162005
@sjacpswbs03162005 25 дней назад
God I need to do bozja again now!
@PixelleHearts
@PixelleHearts 17 дней назад
Part of me misses the distinct tufts and strands of hair in the old graphics. Everything looks way too smoothed out and lacks any character that the old version did. The lighting is much better, but at the cost of some of the actual stylization of some things, I don't think it was worth it.
@mynesotta
@mynesotta 18 дней назад
Graphical update aside, I miss old ffxiv narrative. People getting cut in half, losing a limb, sacrificing themselves and so on.
@jakekgfn
@jakekgfn 15 дней назад
I play one a brail monitor and since the graphics update the bumps are smoother and more defined
@Yumeshikei
@Yumeshikei 7 дней назад
That scene alone is better and more watchable than the whole tuliliola story
@gatocait
@gatocait 19 дней назад
Hair looks way better in the old version
@lockekappa500
@lockekappa500 25 дней назад
Soo they turned the gamma up on the characters??
@KwehShiro
@KwehShiro 18 дней назад
the lighting is so much better now, it's not just a smudge of color mixing with eachother, you can see emotion and face clearly now. some of the scene lose or gain more emotion depending on the version, but the new one make it easier to see what's going on. old you can't see shit lol. but the lighting being this high in some scene dont make sense, probably an oversight from the team with the new lighting, jsut like in housing right now.
@tehSunBro
@tehSunBro 25 дней назад
Don't like how everything seems to look brigther, with less contrast. Hope thats just related to your settings. Else this would be a pretty major downgrade.
@th0rne_999
@th0rne_999 21 день назад
11:32 Is that Sera's VA from DAI? Or am I just hearing things?
@awkwardelf
@awkwardelf 20 дней назад
wouldnt shock me! yshtola is voiced by seras VA which shocked me! the pixie king in ShB also is voiced by her
@th0rne_999
@th0rne_999 20 дней назад
@@awkwardelf Incredible! I play with JP voice-over so I had no idea.
@scubarubanzaii
@scubarubanzaii 12 дней назад
The lighting and shadows do a ton of heavy lifting to make the game look a ton better
@Slimetendo_Hub
@Slimetendo_Hub 15 дней назад
I like how instead of being like: "Am from Alamihgoh, nor body's listenin to mi pleas, let's frame the hero for murder of the Sultana, how we do this? We climb the ranks o' the new armi that lickle Alphinaud is buildin, an when we're in the veritable position to speak abourt crea'in a resistant group ta elp Alahmigo, we strike and get rid of the people who would be most willing to elp with our cause." And then when he didn't get his way, he set about causing a Calamity.
@TheDaxter11
@TheDaxter11 12 дней назад
9:59 "You will now play as Raubahn". Fucking IMAGINE if this was a thing back then.
@Chocoboy_James
@Chocoboy_James 12 дней назад
Imagine if they reworked ARR>SB to those kinds of expansions D:
@Rasijell
@Rasijell 13 дней назад
this is madnass ...THIS IS ULLDAAA
@Riptitde777
@Riptitde777 25 дней назад
have you checked your gamma settings? and the character lighting setting? seems way to high imo, i had to turn my gamma down immensely with the new update for the X symbol to disappear
@Chocoboy_James
@Chocoboy_James 25 дней назад
Character lighting is personal character only, NOT npc. My gamma settings are 0 by default
@Riptitde777
@Riptitde777 25 дней назад
@@Chocoboy_James dang that is actually super unfortunate then for new players imo, the original lighting made a lot of these scenes better for sure. Thanks for the response king o7
@Chocoboy_James
@Chocoboy_James 25 дней назад
@@Riptitde777 No worries at all! Part of me wonders if it's because I cannot tweak performance much better than PC users and this is what I have to live with as a console player tbh xD
@NecroCrusader17
@NecroCrusader17 25 дней назад
I kept replaying teledji’s death multiple times…sorry.
@wooba1207
@wooba1207 12 дней назад
The main issue is the brightness on models. It seems like now they can't cast shadows on faces or characters nearly as effectively, which is a huge downgrade. It's nice to see REAL SHADOWS appear in interiors though, and materials, especially metals, look way better. But the scene at 15:00 is a great example of how the overall brightness of the update ruins some scenes.
@LunaticThinker
@LunaticThinker 24 дня назад
The details on the stone at 1:37 have been broken... also... Dark spirit Raubahn has invaded you.
@XiasIV
@XiasIV 4 дня назад
The old one that felt better was when Raubahn roars at Illberd imo. Really a big fan of the shadow and red contrast in the OG 8:41
@junkyard_dog18
@junkyard_dog18 5 дней назад
i liked the warm yellow lightinf though
@wakirk
@wakirk 25 дней назад
Makes me think of old 80s TV Star Trek TNG Season 1 lighting. Lighting on characters that don't exist in world, and sometimes good, and sometimes off.
@ドライデ-ファッサ
@ドライデ-ファッサ 25 дней назад
this will take time to adjust, got so used to the older version, the new version just seem too weird. it is almost like watching 1990 anime (old FF14) to 2015 anime (new FF14). the problem now is tooooooo much lighting. even parts of the story were you need to dark lighting to reflect the dark/devilish characters. afraid to replay shadowbridge with all this new lighting. going try moding the shadows back to old version, than the character faces.
@jamesrusselleriii8284
@jamesrusselleriii8284 24 дня назад
great graphics btw
@acezero10
@acezero10 14 дней назад
The details are great and there is proper shadowing, but the characters can look overly too bright in other scenes. It's hard to pick which one looks better solely from this whole sequence alone, though i do slightly prefer the new graphics.
@lauranordell229
@lauranordell229 25 дней назад
i cant wait to see ser ameryc
@2Tune2
@2Tune2 9 дней назад
Can anyone give me advice on how to login into. My account if I lost my one-time password 😅
@PKDeviluke25
@PKDeviluke25 18 дней назад
Illberd was a top tier villain.
@Nurr0
@Nurr0 18 дней назад
This isn't a criticism of your video at all but it's crazy how much quality the video compression takes out of FFXIV's graphics update. I kind of feel bad for Square-Enix, it's a hard thing to showcase without actually running the game. The upgrade here looks much less impressive than it does in game.
@trieule9446
@trieule9446 24 дня назад
Character Lighting slider if for all npcs, if yall are complaining about how the people face are lit up like what you are seeing here, you need to crack down your character lighting down. Alot of people have their on at 100, and that causes people faces to look like what you see above.
@Lenc88
@Lenc88 25 дней назад
Honestly still the best scenes in game
@Ti7Vk3y
@Ti7Vk3y 15 дней назад
6:13 & 6:26 Never fail to make me laugh out loud! 😂
@SoraShadowdancer
@SoraShadowdancer 18 дней назад
Also, please keep in mind the textures in old areas HAVE NOT been updated yet. You'll want to redo this video once the ARR areas have been given updated textures.
@picxal1948
@picxal1948 24 дня назад
I think the character lighting is turned up a little
@shooby9496
@shooby9496 18 дней назад
The red lighting on Raubahn is better in the original imo. But some shots do look better. Lolorito at 5:35 for example is perfectly lit for an accusation like that.
@fredericduveau9996
@fredericduveau9996 3 дня назад
the shadowbringer seems to have been defeated with the new graphic XD
@Mochachocakon
@Mochachocakon 24 дня назад
It's very hit and miss, the lighting is definitely going to need some continuous touchups
@brreakfastYT
@brreakfastYT 3 дня назад
Man.. I miss Yda :c Shame we never got an expansion to her character.
@JBLZFTW
@JBLZFTW 13 дней назад
People are only talking about the lighting but no one is talking about how much stronger the expression work is. Compared to the new faces, the old ones look more like gmod
@Kylewatchesyoutube
@Kylewatchesyoutube 18 дней назад
They are the same someone just turned up your brightness 😅
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