@@theevilseagull It was a weird thing, I first noticed it when I got my first down and got double the xp for 2 downs at the price of one. This even occurred in kills, which granted is very much accepted since that’s free xp. In fact in that 3-5 minute round I got 4000+ score due to that weird occurrence. It was only until later where I discovered that Becca was also affected by this, which meant every down and kill gave her 2 stacks 💀 Thank goodness I was playing a mobility character like ghost
6:58 I did this one round once, the worst part was that I was a Yvonne main and I forgot about her perk in the moment so I (as the bad killer I was) kept on using detection 😭 I was like damn why does she have a lot of stamina??? This was also before her skill nerf and locker nerf aswell so I was suffering nearing the end of the round 😢
Is the perk time broken? I just thought that it was part of the perk, just like how the detection last abit longer with yan perk after getting out of the detectors range, similarly the fight or flight perk last a little longer after the timer ends.... I need clarification
It is definitely broken. The timer is supposed to tell you how long the perk lasts. It would make no sense for it to be shorter than the perk actually is. What would be the point in having a timer display for how long you have a perk active when it's not even correct?