@@harleyoyelade9988 HEHE, ya for sure, im Competive qp is pretty funny tbh, i can't believe months ago i thought it was a challenge, im down yo 1v1 you actually
@@harleyoyelade9988 How nice, ya ignore my typos, and if you aren't available rn it's ok, if you wanna talk on something more consistent than this it's up to you, i got ig, Twitter, discord, my name is JustSaiyan on all of em, @hypervelocity3 is my tag for Twitter tho not username
You can cancel ken and Ryu’s F-smash, Shoruken and side special to his final smash. They have some of the coolest final smash combos in the game. Try it out and see if you can make their combos any better
Send this to Alpharad. He made a Final Smash Tier List a while back, and with this video, this could help reevaluate that tier list, along with a huge number of buffs over patches
@@Nosretep Yeah, a lot of these can be DI'd out of. I know for a fact that Byleth's up special into dair can be DI'd away from, otherwise he kills at like 15%.
I tried it out and there are so many final smash combos you can do with terry that kill. My favourite on is: side air -> down tilt -> nair -> 2x down tilt -> 3x jab -> burn knuckle (strong) -> final smash.
With ness and Lucas, if you stand in the middle and up throw you can combo that way. I’ve been doing final smash combos ever since I got smash Ultimate
I’m so happy that pro Sheiks like void and shachi are doing the footstool and idj stuff that frenzy has being labbing. Idk if they know frenzy was the guy that found that stuff, but is important to know how your imagination can change a character and a player’s results completely
Alter ending: Frenzy Light: Mom, can we have Kid Icarus for Nintendo Switch? Mom: We already have Kid Icarus for Nintendo Switch. Kid Icarus for Nintendo Switch:
i really liked terry's but there is an easier and completely true (on most characters) that i have hit in game with down throw to up air cancel up air into down b cancel down b into final smash and it kills at zero
8:21 just in case you didn’t know, you can steer the landing spot. (Tho I don’t think that’s any news you’d particularly care for anyway, given you clear- ...”enthusiasm” regarding my dude Olimar 😅x] Can’t blame you, he’s always chilling while sacrificing his carrot aliens to overwhelm you anyway possible :] 🤷♂️...or he’s is being thrown around like a rag-doll and his helmet is intact.)
Alright, these combos are great, I love how Chrom's is literally just his basic combo, Terry's is really cool but I feel like you could get out of that? I actually labbed a combo with Terry, it's just his basic buster wolf set up though. Landing up air, short hop d-air sweet spot, landing nair, run forward, dtilt (can fit in a second one sometimes) ftilt - buster wolf cancel into final smash. The funny thing about Terry's is that you can cross people up with the landing up air, you can input short hop down air immediately and Terry will turn around, opponent will drop shield, get spiked into the nair and rest of combo, kinda dumb. Instead of buster wolf cancelling, if you're opponent is at low percent, burn knuckle can be cancelled into it, if you're opponent is at high percent, the FS will miss. And that Byleth one is really cool, I never thought of that, but it is DI dependent (Due to the up b and d-air spike), I usually just do drag down nair, dtilt or up throw, up b, b reverse final smash. I saw one major problem though with Corrin. What do you mean Fates is your favorite FE? I hope it's solely for gameplay and not story or characters. Fates (Conquest) does have arguably the best gameplay in FE but god is everything else awful.
8:22 Oilmar's final smash actually spikes so you can just do back throw to final smash (You have to do it almost on top of the ledge) then walk off and try to go under the opponent and then if you hit the top of Oilmar's final smash, The opponent is dead, I think it could kill at 0 but I'm too lazy to do testing
All these peach mains be breaking their thumbs with these advanced combos while I’m sitting here with 5.8 million gsp on Peach because of back throw to final smash
A combo I like to do with Bayo’s Final Smash when my opponent’s at 0%. Activate Witch Time Grab (ppl usually try to shield during the final smash, lol) Up throw Jump Cancel Witch Strike (Initial hit of Witch Twist) JC Witch Strike Again DAB Kick Wait Regular ABK And then mash during the summon to fill up the gauge and do more damage. Then they fly off the top. Hella satisfying! :D
I think I might have a way to combo with jrs final smash, u could send them into a tech situation on a platform with mechakoopa no it, then during the mechakoopa latch activate final smash, then hammerswing after the opponent is done getting hit out of the final smash