This character was super cool. I absolutely love how the gun changes with the tear effects and it is not just a visual change. Idk if it was because of the lowered fire rate that the shotgun had less ammo or it was triple shot but either way it is super cool
What if instead of extra characters we had 'costume' items that turned Isaac into any given character (ex. Cap Gun item turns Issac into The Sherrif). Only one costume at a time and has its own slot. That way you can change characters in a run and still get unlocks. Could even put certain run winning items in the costume slot and make em even stronger (ex. Brimstone becomes Devil costume, comes with flying and a fear aura for a buff)
Imagine an open world game like Isaac but you play as little Cowboys, that would be fun and very marketable especially if you do an Anime sort of style and add Cowgirls
I really have to highlight how impressive the work that went into this mod is. The special models and synergies take time, and that deserves respect. I would say, though, that it feels a little unnecessary in that despite the new visuals, it doesn't really feel like it adds a particularly meaningful new mechanic. The bullet shots don't really feel different from just slightly staggered tears. I guess it just didn't feel transformative to play. Again, though, excellently polished.
I feel like the synergies are what will likely make this really work. I'm imagining soy milk gets you either a tommy gun or a glock or somethin'. Seems like fun.
This It was the fun video we got to see how you are and how you act when you're vulnerable. And that was real enjoyable to watch Hutts, Two thumbs up. 👍👍
There was this really cool post on the Isaac reddit not long after Repentance (I think it was) released about an Isaac x Resident Evil 4 mod in development that added guns. Guns in Isaac are… strange… but the mechanics all looked pretty cool; I wonder whatever happened to it. Never saw anything else about it
@@Magmatroid Oh, that’s unfortunate, it looked very promising. I was looking forward to seeing more about it, but had assumed the project was abandoned Thanks for letting me know what it was called and it’s eventual fate