This game would be much more popular and better if they change mechanics and make it turn based like summoners war,shadow legends and others games, it is what this game need. Everything else is great, I don't understand devs of this game sadly Eileo big thank you for all MSL Videos
Little note to my fire stage 6 teams: - First team used L jeon for shield mostly (offensive shield also providing blue orbs), because the CSers had no resist (backlane CSers for my fire titan team) - Second team leaning on fire wukongs def down, expose and super CS for that spicy damage, while using BM seiren as bonus CS with immunity (because all 3 fire wukongs also had no resist for the stuns) these 3 were all just atk atk critrate build (left one is on DevStrikes with ruin set tho) - Third team is my 2 front CSers on fire titan both coming in hot with DevStrikes and atk atk critdmg ruin (just to clear this through), having max resist helps to keep the stuns off for the most part, double atk up buffs with double expose access for both CS is nice, but apparently not needed, was a bit overkill To do it like this you have to kill it within 5 turns (otherwise it will just heal itself full, because it heals according to its own max HP) Also an important thing i kept focusing on was using AoE CS to kill the adds on purpose, knowing they come back, but when you kill them their SP bar resets, so its doing a better job than siphoning/stunning as well as continuing damage on the boss There is also an intended mechanic to rec seal the boss every 6 turns, but I specifically avoided that garbage bc of it just being a once-a-lifetime thing