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Firearms Expert Reacts to Helldivers 2 PART 3 

GameSpot
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Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down even more of the tools for enacting Managed Democracy in Helldivers 2, including the EAT-17 Expendable Anti-Tank Strategem, the Arc-12 Blitzer and the R-36 Eruptor.
00:00 Opening
00:38 BR-14 Adjudicator
02:21 Arc-12 Blitzer
04:19 R-36 Eruptor
05:48 Muzzle Direction
06:47 GP-31 Grenade Pistol
08:39 MG-205 Heavy Machine Gun Strategem
10:34 E-MG-101 HMG Emplacement Strategem
12:38 EAT-17 Expendable Anti-Tank Strategem
16:19 LAS-99 Quasar Cannon Strategem
16:55 PLAS-1 Scorcher
19:02 LAS-16 Sickle
22:05 FAF-14 Spear Strategem
23:51 Outro
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down more of the guns of Helldivers 2 and compares them to their potential real-life counterparts.
Firearms Expert Reacts playlist - • Firearms Expert Reacts...
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/

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31 май 2024

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Комментарии : 871   
@colchronic
@colchronic 28 дней назад
Imagine joining some helldivers lobby and inside is: Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons from throughout history
@gregbaatard7105
@gregbaatard7105 28 дней назад
Then in game, it's just "J2" or something.
@Tex_actual
@Tex_actual 28 дней назад
i would ask him for a job.
@maotisjan
@maotisjan 28 дней назад
To me he is Jonathan Ferguson: Keeper of birds and bird accessories in his off time, Dave called him like that as a joke
@RDG99
@RDG99 28 дней назад
Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history and his ship called: SES Keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history
@Myrsmith
@Myrsmith 27 дней назад
​​@@RDG99 I think, the ship should be called just "SES The Royal armouries museum in the UK that houses thousands of iconic weapons throughout history", so Jonathan can be the keeper of it
@Jade-Cat
@Jade-Cat 28 дней назад
the description of LAS-16 as "fallout meets NASA" just goes to show how little staying power starfield had
@zwenkwiel816
@zwenkwiel816 28 дней назад
Starwhat?
@brianargo4595
@brianargo4595 28 дней назад
To reiterate: whatfield?
@MrTavrosNitram
@MrTavrosNitram 28 дней назад
BETHESDA MADE MORE GAMES PAST SKYRIM?!
@CorvusCorviday
@CorvusCorviday 28 дней назад
i mean that was also pretty much what Starfield was but yeah
@Pengun3
@Pengun3 28 дней назад
I loved Starfield but it was pretty forgettable after the first run
@999Trouble
@999Trouble 28 дней назад
whoever chose the timing of the upload for that video with the ongoing controversy........well played sir
@caynoverdier1825
@caynoverdier1825 28 дней назад
@@philipcroucher7376yeah I agree the only people I’ve seen complain about it are from the same people who are mad at Sony over stellar blade
@downeedles9249
@downeedles9249 28 дней назад
People cry since the launch of the game, it's good if they stop playing, at least we'll have fun playing without them always complaining about everything
@SlickAstley_TV
@SlickAstley_TV 28 дней назад
@@philipcroucher7376 It's shady corporate practices and people are sick of putting up with it. If you are really struggling to grasp why this is such a problem, then go check out Pirate Software. Thor has been giving great and takes as to why this was a terrible move on a lot of levels
@cosmiclive4437
@cosmiclive4437 28 дней назад
@@caynoverdier1825 I do not care the slightest bit about crossplay and don't want another company spamming my email adress with useless drivel. I'm not complaining. I will simply not play the game anymore. The fact that they sold the game to people who won't be able to play anymore is something for the courts to figure out.
@Schproemftell
@Schproemftell 28 дней назад
​@@cosmiclive4437 sorry to rub this under your Nose ... but you *ARE* complaining
@javierricardinhosidon8766
@javierricardinhosidon8766 28 дней назад
Jonathan admitting his playin helldivers is the best news ive heard this week
@johnsmith-jq1uc
@johnsmith-jq1uc 28 дней назад
*Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history
@cheutho
@cheutho 27 дней назад
Luckily he can make a PSN account in the UK...
@KristianSandvikk
@KristianSandvikk 27 дней назад
@@cheuthobut he has to submit his ID for verification
@dizzygunner
@dizzygunner 27 дней назад
@@johnsmith-jq1uc this joke is getting old
@peterclarke7006
@peterclarke7006 27 дней назад
​@@dizzygunnerfack you. It's never getting old.
@edyacester
@edyacester 27 дней назад
I like the idea that both Jonathan and Dave wanted to look at more Helldivers but we had to wait for Dave to unlock more of the weapons
@IrregularDave
@IrregularDave 27 дней назад
Grinding out those medals.
@skellyb0nes
@skellyb0nes 28 дней назад
Learning that the LAW had that "spotting rifle" is hilarious. A gun to tell you where your rocket goes is such an idea
@davidriadi7999
@davidriadi7999 28 дней назад
If I remember correctly, another fun one is the M8C spotting rifle. A .50 cal spotting rifle used to aim 106mm recoilless cannon on the Ontos.
@rorythomas9469
@rorythomas9469 28 дней назад
They were in vogue in the 50s-70s after prismatic rangefinders went out of fashion and before laser rangefinders became common
@MuricaRules
@MuricaRules 27 дней назад
@@davidriadi7999 One? it had like 3 and a 30 cal
@juusolatva
@juusolatva 27 дней назад
even some tanks like the Centurion and the Chieftain used rifles for ranging before laser rangefinders made them obsolete
@pluemas
@pluemas 27 дней назад
The SMAW still has a spotting rifle. Uses a 9x51 round.
@ZGryphon
@ZGryphon 27 дней назад
For the record, "quasar" is a contraction of "quasi-stellar radio source", which is what astronomers in the 1950s called them because they coincidentally looked like stars in photographs, but couldn't possibly _be_ stars, since the photographs in question were visualizations of radio signatures and not visible light. It's now believed that they're radio emissions from the supermassive black holes in the nuclei of distant galaxies, but the name is so catchy that it stuck.
@Keithustus
@Keithustus 23 дня назад
huh so we're shooting EM with such energy that it's become visible? So like...neutron-induced radiation?
@insertnamehere6659
@insertnamehere6659 23 дня назад
Aren't quasars just neutron stars?
@ZGryphon
@ZGryphon 22 дня назад
@@insertnamehere6659 No, that's pulsars.
@nayhem
@nayhem 12 дней назад
"A quasar is an extremely luminous active galactic nucleus." "So this thing fires nukes?" "Well, I suppose that syllable does-" "Gotcha. Nuke gun."
@cullen3323
@cullen3323 28 дней назад
Me and my friends theorize that the Las-16 sounds like an automatic weapon because of a camera style shutter mechanism that creates the bursts of energy instead of a consistent beam.
@2Potates
@2Potates 27 дней назад
I think it's just a pulse laser.
@Ramonatho
@Ramonatho 27 дней назад
I like this notion but I couldn't imagine it working that way. If you closed a lens on a firing laser it would, well, go back on you. I feel like it's just using bursts to modulate energy usage.
@cullen3323
@cullen3323 27 дней назад
@@Ramonatho that's true. Me and my friends are not engineers, but it's a fun theory nonetheless.
@juusolatva
@juusolatva 27 дней назад
I mean not all lasers are a continuous wave to begin with and pulsed lasers are quite common, since it's easier to generate a powerful laser as a short burst than continuously, although sometimes the pulses are short and frequent enough to make the laser appear continuous.
@JeffHikari
@JeffHikari 27 дней назад
Check out Styropyro if you want to see some homebrewed mad science style laser weapons with explanations of how they work.
@sweepingtime
@sweepingtime 25 дней назад
The barrel lining up with the crosshairs is something that you usually find in tank and fighter jet simulator games.
@Keithustus
@Keithustus 23 дня назад
Ya I was thinking of A-10C from DCS as having that, IIRC.
@cas9564
@cas9564 27 дней назад
Honestly since Jonathan is the Keeper of Firearms *and Artillery* I wouldn't mind if part 4 focused on the Orbital strategems like the 120mm, 380mm, Railcannon Strike, Gatling Barrage, and so on. Even more so if Dave shows and notes how players use them, EX some players use the 120mm/380mm as a base clearer while others use it to soften up a base like actual artillery
@DovaDude
@DovaDude 24 дня назад
They should also look at the upgrades for the artillery as apparently without upgrades the ship's cannons are manually front loaded
@Chasmodius
@Chasmodius 23 дня назад
They might need to get someone like Ryan Szimanski onboard (get it?) for evaluating larger or ship-based weapons.
@ClonedGamer001
@ClonedGamer001 26 дней назад
On the heat mechanics of the laser weapons, there's another cool bit: The hotter your weapon is, the faster it cools down. It's not just a flat "-X% heat per second." Which accurately reflects real-world thermodynamics.
@05Matz
@05Matz 25 дней назад
Oooh, that's a cool feature. Both realistic AND creates an interesting decision spectrum, where keeping the 'average' heat level higher lets you fire a greater amount of total damage per minute than a lower target would, but makes the risk of overheating if you mess it up higher.
@Keithustus
@Keithustus 23 дня назад
Does the railgun do that too? Haven't really used it much.
@ClonedGamer001
@ClonedGamer001 23 дня назад
@@Keithustus Railgun doesn't operate on heat, it reloads like a standard firearm, so no it isn't affected by this mechanic
@solardwagon1526
@solardwagon1526 24 дня назад
"The Oerlikon... which we have one of" never change the subtle flexes Jonathan
@triggerhappydinosaur3618
@triggerhappydinosaur3618 28 дней назад
Always figured the EAT was far more reminiscent of the American M72 LAW with it’s fully tubular design, “opening” the launcher & having the ‘trigger’ on, what looked to me like, the top. But learning of the LAW80 was fascinating and I’ll never say no to an opportunity to hear Johnathon talk about cool weapons
@NIGHTSHADE31401
@NIGHTSHADE31401 27 дней назад
It's actually a direct copy of the AT4.
@jonathanferguson1211
@jonathanferguson1211 27 дней назад
@@NIGHTSHADE31401 No, it isn't. It's similar, but it's an entirely separate British design. Notably, the AT4 lacks the integral aiming rifle.
@NIGHTSHADE31401
@NIGHTSHADE31401 27 дней назад
@@jonathanferguson1211 Wow! I never thought I would get a reply from the man himself! I definitely thought the EAT in HD2 was a mash between the AT4 and M72 with its guide rod type deal on the top and flared ends. (Which was what I was referring to, not the LAW80. I should've clarified.) Thank you for the reply!
@3Dant
@3Dant 27 дней назад
​@@NIGHTSHADE31401​That makes sense, since Arrowhead is Swedish
@oscarstenderup
@oscarstenderup 26 дней назад
The EAT is a mix of both the LAW and AT4. The fact that you push out the end of the tube is taken directly from the LAW. It’s funny how some of these weapons are so similar to their IRL inspirations, just like the recoiless rifle.
@toryunaminosaki1022
@toryunaminosaki1022 27 дней назад
kinda wish they'd give the hmg a 100 round mag and an ammo backpack, with 4 boxes or something just for it. it would be neat to have a crew served portable mg in the game
@xyrkzes
@xyrkzes 25 дней назад
I saw someone suggest giving it a mandatory ammo backpack which feeds bullets directly into the gun through a belt and I really want that now.
@toryunaminosaki1022
@toryunaminosaki1022 25 дней назад
@@xyrkzes I think that would overshadow the emplacement. Having it be able to be reloaded by a second person faster would actually give it a use case, but as it stands the starter mg is better than the heavy, tbf
@alexanderschweinehunde167
@alexanderschweinehunde167 13 дней назад
The resupply backpack exists
@OOZ662
@OOZ662 25 дней назад
For the viewers' information: the energy weapons heat up at the same rate on all planets (if you just tape the trigger down, you get the same number of shots before it "overheats" and kicks the heatsink), it's the cooldown rate when _not_ overheated that is affected by ambient temperature.
@leadpaintchips9461
@leadpaintchips9461 28 дней назад
One thing that I'm headcanoning (and is somewhat implied with various descriptions) is that the armor in the game is, for lack of better term, 'lightly powered'. It's not full on power armor like in Fallout or 40K, but there's obviously some strength assistance going on with all of the armor despite them looking like the armored parts are slapped on top of clothes. I'm pretty sure that all the anti-armor weapons do the same damage.
@KittyFaerie1
@KittyFaerie1 28 дней назад
I don't know if that would be the case for all of them, but at least a few of the armour sets (e.g. my favourite, the Legionnaire light armour) have the "servo-assisted" perk to increase throwing distance, or others that reduce recoil (when crouched/prone), so that definitely sounds like there's some sort of exoskeletal features built in to at least a few of them...
@blak4831
@blak4831 27 дней назад
for the second point, both the armor piercing level and the damage of the anti-armor weapons varies a good bit. EATS, RR, AMR, And Quasar all have the same AP but vary in damage (EATS and RR being highest iirc, AMR being much lower), Autocannon (turret) is a bit less in terms of AP and Autocannon (handheld) lower still (the turret can pen charger armor, the handheld cant). Railgun has high AP but lowish damage, HMG is somewhere in the ballpark or the AC and Railgun. The Spear actually has the highest AP of any personnel weapon in the game but only middling damage - it's the only handheld weapon able to pen the armor on bot factories rather than needing to go through the door or vents - iirc it has the same AP as a hellbomb, it just can't lock onto most things with that tier of armor as it's typically reserved for structures
@crimsoncrusader4829
@crimsoncrusader4829 27 дней назад
@@blak4831 I'm fairly certain the spear deal more damage than either the RR, EAT, or Quasar, as the Spear will ohk a Titan with a headshot, something that's impossible with the other weapons.
@jolioding_2253
@jolioding_2253 25 дней назад
well in universe the pilots or loading crews of the destroyers get supplemented steroids and stimulants so I would think that the Helldivers themselves are too
@alt1763
@alt1763 24 дня назад
​@@blak4831 Spear has 8 AP, Hellbombs have 10 the only thing that requires a Hellbomb to be destroyed is a Gunship factory
@Mariopwnzu
@Mariopwnzu 28 дней назад
A very key point to the energy weapons in Helldivers is what you replace when you reload only is functionally a magazine *if* you let it overheat. If you can manage it correctly it just has infinite ammo.
@gunnargunnarsson5963
@gunnargunnarsson5963 27 дней назад
Reminds me of the LSTAR from Titanfall 2, you only need to reload it if it overheats.
@josephrobinson6171
@josephrobinson6171 25 дней назад
Which tbh makes no sense cus it would need an energy source
@Mariopwnzu
@Mariopwnzu 25 дней назад
@josephrobinson6171 I just assume they have some kind of small but powerful source thats strong enough to not be able to be meaningfully depleted during a mission Kind of similar to how before Fallout 4 changed it, fusion cores in power armor were powerful enough to keep armor going for centuries without needing to replace it, just on a much smaller scale since a helldiver mission isn't nearly that long
@ausername69420
@ausername69420 25 дней назад
@@josephrobinson6171 you reload the lasers with heatsinks not ammo, the energy source is internal
@DovaDude
@DovaDude 24 дня назад
@@josephrobinson6171 It's possible it has a micro fusion reactor which are very fuel efficient and can use hydrogen as fuel
@willmiles7978
@willmiles7978 24 дня назад
I love that the Helldivers approach to Laser weapons addresses the 40k question of "what is a Lasgun" - i.e. is it a continuous beam or little self-contained energy bolts like Star Wars blasters - is "why not both?"
@lupo4715
@lupo4715 28 дней назад
Throwing Max Payne 3 out as a recommendation, loads of interesting weapons and details.
@mercenarygundam1487
@mercenarygundam1487 28 дней назад
This.
@B4WZeR
@B4WZeR 28 дней назад
agreed
@stevemc6010
@stevemc6010 28 дней назад
Yes please! Would love to see the Brazil deep dive.
@B4WZeR
@B4WZeR 28 дней назад
@@stevemc6010 caralho
@warhammer90000
@warhammer90000 27 дней назад
would be dope if Sam Lake made a cameo somewhere in the background in the museum as Jonathan would be presenting guns ;D
@reichguy4005
@reichguy4005 28 дней назад
Jonathan should definitely-definitely look into more of Deep Rock Galactic's weaponry
@nuggetmuncher_69
@nuggetmuncher_69 28 дней назад
He has, pretty sure its only some of the weapons tho
@reichguy4005
@reichguy4005 28 дней назад
@@nuggetmuncher_69 I said more 🗿🗿🗿🗿🗿🗿🗿
@carsonmentzer8964
@carsonmentzer8964 28 дней назад
I would say yes and the sooner the better, but I think it would be better timed to season 5’s release so he can go over the new overclocks as well.
@reichguy4005
@reichguy4005 28 дней назад
@@carsonmentzer8964 He reacts to the weapons, not overclock. Why make him go over the in-depth game mechanic if he doesn’t even play the game?
@arephbisus2117
@arephbisus2117 28 дней назад
​@@reichguy4005that's too much really tho I love DRG but they have only 3 primaries and 3 secondaries since the last I played and I get it the overclocks change the way it works but it's really just instead of shoot this many shoot this many but less damage or shoot all at once with high damage it's simple little changes not a whole redesign
@thefriendlyknight
@thefriendlyknight 28 дней назад
A note for Johnathan Ferguson: War Thunder did the muzzle dispersion thing for their tank guns.
@maximtkachow
@maximtkachow 28 дней назад
And World of Tanks too!
@Smaxx
@Smaxx 27 дней назад
And so did Battlefield series, but can't think of any other game doing it with infantry weapons.
@tarnetskygge
@tarnetskygge 27 дней назад
It's quite common in vehicle sims (Mechwarrior Online is another example that springs to mind) but I haven't seen it done for personal weapons before.
@znail4675
@znail4675 27 дней назад
Planetside 1 and 2 with Planetside 1 being an early contender for making it popular.
@Ramonatho
@Ramonatho 27 дней назад
Any game with a box aiming system basically does this.
@benhislop1458
@benhislop1458 28 дней назад
(13:15) This makes me think actually, I think the original LAW that the U.S. used in Vietnam was expendable. The Viet Cong actually used to pick up discarded ones, fill them with grenades, and attach them to trip-wires so that when G.I.s would trip them, the tubes would drop grenades into their path.
@DeNihility
@DeNihility 27 дней назад
Afaik, the M72 LAW is still an expendable/disposable one-time-use non-reloadable AT weapon as its manufactured today. I heard people say that the Taliban in Afghanistan would use the empty tubes for improvised mortars, though take that with a grain of salt. (Dunno if it's true and it would probably be prone to premature detonation or failure.)
@Luey_Luey
@Luey_Luey 25 дней назад
yeah they are still used today in lower intensity conflicts, they are lighter so a single infantryman can carry two of them instead of just one AT4
@YukimareThePsion
@YukimareThePsion 24 дня назад
If we do a part 4, i want to see Johnathan react to more of the Stratagems themselves. Such as the Precision Strike, the Orbital Airburst, the Orbital Laser, the 500 kg, and the EMS stratagems. Bonus if we can see his reaction or response or thoughts on the upgrades to the ship and how they achieve it. (From the basic idea of training your support crew better to ripping out all the basic safety features for Eagle-1's fighter jet just so she can cram one more projectile per stratagem use)
@patrikhjorth3291
@patrikhjorth3291 28 дней назад
Thanks, Jonathan, for reminding me of that old film warning against playing near electrical installations. It literally gave me nightmares when I was a kid. I am so grateful for the reminder. Quasar = Quasi-stellar object. It is an extremely luminous celestial object, formed by a supermassive black hole in the center of a galaxy. Those things put out nearly incomprehensible amounts of energy and electromagnetic radiation as they gobble up vast quantities of material. The gun looks like it charges up to generate an amount of plasma, and a magnetic field to launch it. Wouldn't want to get in its way.
@prowashington3177
@prowashington3177 27 дней назад
I was so happy when Johnny brought out the FAL for the Adjudicator, bc I kept saying that gun reminded me of a Space FAL
@mattybob12310
@mattybob12310 28 дней назад
That is some diabolical timing :'D
@TheEDFLegacy
@TheEDFLegacy 28 дней назад
🫢
@leonrussell9607
@leonrussell9607 28 дней назад
How? Because of the fake outrage at nothing
@mattybob12310
@mattybob12310 28 дней назад
@@leonrussell9607 selling a game in regions that dont have access to PSN then forcing them to sign up to a PSN Account is not nothing, it's theft.
@BamHurgr
@BamHurgr 27 дней назад
@@leonrussell9607 goin of the steam reviews... it's certainly not fake...
@TheEDFLegacy
@TheEDFLegacy 27 дней назад
@@leonrussell9607 It's not nothing when tens of thousands of players can no longer play; PSN registrations aren't available worldwide.
@VersedFlame
@VersedFlame 25 дней назад
I'm very proud of the Helldivers community. What we achieved is an example of exemplary teamwork. Also, having Jonathan review the guns from Criterion Games' "Black" would be pretty nice.
@The_Red_Comet
@The_Red_Comet 23 дня назад
Weren't those just normal real life guns hahaha
@ODST_Parker
@ODST_Parker 28 дней назад
Another cool thing about the HMG emplacement is how it rotates around. It actually has two traverse mechanisms, one below the gun's articulation arm, and another at the base of the turret. If you move around in a certain area, it's only using the first, which is relatively fast. If you have to turn past that initial 45 degree arc, the full traverse kicks in, and it's much slower. It's best to keep it covered on its sides and aiming in one direction, because its responsiveness in the full 360 degrees is not fast enough to counter most threats.
@RiddleAnim
@RiddleAnim 27 дней назад
Jonathan,a quasar is a supermassive stellar remnant,often a galactic center. The absolute most energetic objects in the universe,they are functionally black holes spinning so rapidly,with so much energetic matter in their accretion disks,that they shine brightly enough to mask the galaxies which contain them from all manner of imaging,and often eject plasma from their poles at *relativistic speeds.* They're so energetic that life and complex molecules simply cannot exist in galaxies containing them.
@maccaebus
@maccaebus 27 дней назад
The first place I saw a system of a reticle separate from where your muzzle actually is was in a flash game called Sierra 7. This was a long time ago, and made by someone who is clearly a gun enthusiast, but it worked well for an on-rails tactical shooter, and I was surprised even then that more games didn't handle the clunkier or heftier weapons in their games with the same kind of system. I immediately related Helldivers 2 to Sierra 7 as a result, to the confusion of all my friends who thought of it as a War Thunder thing.
@jonathanferguson1211
@jonathanferguson1211 27 дней назад
I just looked it up - unless I'm completely off-base here that's not quite what HDII does. The separate reticle changes position relative to your character's movement and speed. I haven't seen any game do that.
@maccaebus
@maccaebus 27 дней назад
​@@jonathanferguson1211I don't believe you're off base at all, I just thought you were mostly talking about the sort of "reticle lag," where your gun isn't actually as fast as your cursor and lags behind where you're aiming dependent on how "heavy" or unwieldy the weapon is. Actually reacting to player movement and the player taking damage and such is a cool (if frustrating) mechanic I haven't seen outside Helldivers II yet, only similar, less fleshed out ideas.
@oilygarch
@oilygarch 25 дней назад
"The couple that Helldives together, stays together" Not very long, statistically. They are -- very rapidly -- blown apart.
@yousarrname3051
@yousarrname3051 28 дней назад
I half-expected the video will have required a PSN account
@Rowdy_Raider
@Rowdy_Raider 28 дней назад
Sorry but you also require photographic ID to make this account due to it being in the UK
@Tr4wnet
@Tr4wnet 28 дней назад
@@Rowdy_Raider no way thats real
@correctedsun
@correctedsun 28 дней назад
This video ends up available in only 69 countries (No, not nice)
@zwenkwiel816
@zwenkwiel816 28 дней назад
Nah they'll let you watch a bit first. Only when you're hooked that's when they will require a psn account....
@Turtlefire1
@Turtlefire1 28 дней назад
Don't worry, you data is safe... for a couple months until the next data leak
@dziewiaty
@dziewiaty 25 дней назад
That pistol grenade launcher makes me think about the photo on 4chan when dude proved his grenades fit onto his flare pistol
@attilarischt2851
@attilarischt2851 25 дней назад
I like how Jonathan mentioned the reticle. We were talking a lot with friends about just how this game geniuely feels like it has the most realistic gun handling in any game we played in recent memory. It really adds to the feeling of weight of the weapons.
@TugaAvenger
@TugaAvenger 28 дней назад
I would kindly suggest ArmA 3: SOG Prairie Fire. It's a unique take on the Vietnam War and features weapons rarely seen in any other game, I'm sure Jonathan would enjoy reviewing it. Especially a certain aussie modified full-auto FAL...
@Sidewinder1996
@Sidewinder1996 28 дней назад
Another prairie fire enjoyer!
@ghillie_guys7808
@ghillie_guys7808 24 дня назад
An episode on modded ARMA 3 weapons + CDLC weapons would be very cool
@ScruffyIMS
@ScruffyIMS 5 дней назад
And the Arma series, starting with OFP, also has bullets actually exiting the barrel and going where the actual muzzle is pointing. The A3 episode also had some GM guns, I'd also like another look
@dookieshoes3585
@dookieshoes3585 28 дней назад
I know Jonathan references quake and some older games. But it’s been interesting seeing him playing more and more games as this series has gone on. I was hoping he’d get bitten by the Helldivers bug! Seems like a great game for a gun enthusiast.
@TheFirstCurse1
@TheFirstCurse1 28 дней назад
Grenade launcher and rocket launcher pistols are some of my favorite firearm concepts. Ever since I played EVE Dust 514 and used the Flaylock Pistol I fell in love with the idea.
@markhirsch6301
@markhirsch6301 24 дня назад
I remember the game Shellshock Nam 67 had the gyrojet that fired actual rockets if that counts
@7Valerijohnson7
@7Valerijohnson7 27 дней назад
When I see the Eruptor, what comes to mind is the Barrett XM109, it's an Anti-Material Payload Rifle (AMPR), it shoots explosive bullets and everything
@ICECAPPEDSKY
@ICECAPPEDSKY 27 дней назад
That’s honestly one of the best equivalents in function. Although I’d say the JAR-5 dominator is closer to that gun. The Dominator and the Eruptor use the old AR-15/M16 pistol grip and part of the lower receiver with a more modern trigger. The same can be said for the Breaker and its variants. I’m surprised he said it was based on the Origin 12 back then when it has AR-15 parts on it.
@thecaffeinequeen
@thecaffeinequeen 27 дней назад
Hey @jonathanferguson1211 ! I don't know if you'll see this, but I've been rather knees deep in bug guts in Helldivers as of late. One detail that I've recently found out (the hard way, of course, the helldiver way) is that rocket launchers - all of them - have a backblast. I was hilariously surprised when a friend ran up behind me as I fired my Airburst Rocket Launcher and they just instantly got knocked to the ground. The Airburst Rocket Launcher itself is very fun, although probably has one of the higher learning curves of all the launchers. It's exactly what it sounds like. Fire it and it'll burst above enemies sending hundreds of smaller rockets and flechetes everywhere based on proximity to targets. The proximity to targets is what gets most people because like a lot of things in Helldivers, it does not discriminate friend from foe. That being said, seeing x90s +, even if you... may have taken out a buddy in the process, is addictively fun.
@AE1OU
@AE1OU 28 дней назад
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets. There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.
@ZETH_27
@ZETH_27 26 дней назад
The disposable Anti-Tank is almost a carbon copy of the IRL AT4 expendable recoilless rifle. Which absolutely checks out in game as the reloadable version of the same weapon is a game-version of the IRL 84mm Carl Gustav, which is what the AT4 was derived from. A single-use, light, single-man portable AT weapon for troops to carry with them if armour was not expected, but possible to face. If the mission specified AT-work, they'd obviously bring a Carl-G squad which was usually 2 men, one with the launcher, and another with the ammunition who performed the act of reloading.
@nathanjones1679
@nathanjones1679 20 дней назад
I hope Jonathon had a nice holiday in Orlando Florida, managed to meet him very briefly in the stairway down to the plane at Manchester airport. Wasn't expecting to meet him at all, but he was very nice and genuine and managed to get a selfie 😎 Sadly didn't get chance to talk much due to boarding the plane, but such is life 😂
@Snarfyy
@Snarfyy 28 дней назад
6:25 The muzzle circle is present in Warthunder and Enlisted, but only for vehicles. It's especially important for vehicles as the turret moves much slower than the camera. Enlisted would be a good WW2 game to see in this series!
@jonathanferguson1211
@jonathanferguson1211 27 дней назад
I see what you're saying, but that's for a fixed gun. HDII appears to take it to the next level (and as you say for small arms) by having it move relative to the shooter's movement and speed i.e. where his weapon is pointing relative to where he's pointing.
@adawg3032
@adawg3032 24 дня назад
I never thought the adjudicator was just an FAL with a funny barrel shroud… but by golly it is.
@ivanlara7110
@ivanlara7110 27 дней назад
I really enjoying this Helldivers 2 content, absolutely entertaining I hope you guys keep it up with Helldivers 2 guns cuz this game is gonna be around for a long time and Super Earth engineers are gonna keep releasing new armament
@racker6081
@racker6081 27 дней назад
I hope you're right buddy
@knicklichtjedi
@knicklichtjedi 25 дней назад
6:41 Helldivers is insanely detailed. Some additional things I have noticed/heard about: Angled armor deflection, wind for flamethrowers, simulated injuries.
@danielllitpek2014
@danielllitpek2014 24 дня назад
Also the lag between moving your mouse and your diver's aim in first person, flame thrower ignition and dripping, back blasts from rockets including the turret and mech, keeping chambered rounds and mag rounds separate during reloads, the shake when someone fires the Dominator (which is the Bolter from WH40K) or the Eruptor next to your head...
@SnazBrigade
@SnazBrigade 28 дней назад
i love how all the different underbarrel launchers seem to do reloading different. the m203 slides forward, the m320 pivots to the side, the vhs one kinda rolls to the side and the gp25 is front-loaded
@Keithustus
@Keithustus 23 дня назад
"camcorder"..Obi-Wan voice: 'Now that's a name I've not heard in a long time.'
@ebeaudoin8644
@ebeaudoin8644 25 дней назад
The cool thing about the las-16 is that its sound design is probably accurate to how a real world weapon working like that sound. It's distinct laser bursts are much higher damage, much quicker than the other laser weapons in game, so the laser leaving the barrel in a distinct, high temperature burst would probably cause loud noises as air was repeatedly heated to hundreds of degrees Celsius at just the barrel.
@05Matz
@05Matz 25 дней назад
So, it's a rapid sequence of 'thunderclaps' from expanding air in the path of laser pulses that just happen to sound like a rapid sequence of near-simultaneous explosion and sonic boom pairs from a regular rifle? Understandable, but you'd really want to figure out a way to make them more distinctive sound design-wise I think. Maybe making the fire rate very high or low for a firearm (though that would constrain the practical game design of the weapon), or adding some kind of leading or trailing whistle or hiss to the individual snaps, or something -- I'm no sound designer but I know that fiddling with fictional weapon sounds to make them unique is an art in itself when it comes to film and video games, even for what are supposed to be regular projectile weapons.
@Iscannon
@Iscannon 28 дней назад
Ah, what wonderful timing
@stormy9196
@stormy9196 27 дней назад
about the mg emplacement, actually if you drop a turret to man, then drop a mortar nearby the mortar will lure bots and bugs to you to mow down, can be extreamly fun on lower difficulties
@Sn1pEzTV
@Sn1pEzTV 27 дней назад
I'd love to see Jonathan and Dave playing Helldivers 2 together, or something else even, as long as they both play anything together and make a video out of it xD
@FabianMacGintyONeill
@FabianMacGintyONeill 27 дней назад
I've seen it recommended a few times but I would be fascinated to see what Jonathan thinks of Receiver 2
@SomaticApparition
@SomaticApparition 28 дней назад
Absolutely fantastic episode, the banter between you two is great to listen to
@TheVergile
@TheVergile 28 дней назад
i always imagined that the blitzer fired some kind of super small metallic shot that pulled arcs of electricity behind them. and the pumping action was maybe shaving some new metallic particles from a big block of metal.
@TheVergile
@TheVergile 28 дней назад
the rotating part being essentially a van de graaf generator
@stnilus3294
@stnilus3294 20 дней назад
It's supposed to be an electrolaser. The theory is kind of complex, but it's a real-world concept that just hasn't been fielded yet.
@MrDangermouse1980
@MrDangermouse1980 День назад
The couple that dives together, thrives together. ❤
@darraghchapman
@darraghchapman 28 дней назад
A Chris Morris fan! Truly a man of character.
@IrregularDave
@IrregularDave 27 дней назад
I love Chris Morris. He edited this episode
@racercowan
@racercowan 25 дней назад
Speaking of having a reticle that shows where the muzzle is aiming, a similar thing is in the ARMA games. I believe ARMA 2 had both a reticle in the middle of the screen as well as a dot that showed the exact point of aim for the rifle, while ARMA 3 instead only has the reticle which mostly stays in the center of the screen but can move to represent the trajectory being blocked (i.e. if you peek over a wall but your rifle is below the edge, the reticle is on the wall in front of your gun instead of centered on the screen).
@classified9583
@classified9583 28 дней назад
My favorite episodes are ones about jonathan’s active games so he constantly provides feedback based on his playing. Maybe giving him a play demo for games would be cool
@Ceres_5
@Ceres_5 24 дня назад
At 17:04, I believe the weapon the PLAS-1 Scorcher may be reminding you of is the Wavesplitter from Destiny 2
@9unslin9er
@9unslin9er 23 дня назад
I love how this has gone from: This gun vaguely resembles this and that, to: Oh I want that. I don't care.
@RamadaArtist
@RamadaArtist 4 дня назад
I love how the entire reaction to the Quasar cannon is, "yep, that's a thing."
@Neo2266.
@Neo2266. 24 дня назад
Don’t forget that the spear can lock onto factories. If you’re lucky, you can take out a strategem jammer without ever coming near it
@Keithustus
@Keithustus 23 дня назад
what?! must try that, thanks.
@Chaydex
@Chaydex 27 дней назад
The name for Quasar fits it quite well since a quasar is a so called radio galaxy. It means that there is a really active supermassive black hole in the a center of the galaxy from which really bright and energetic beams of radiation are shot out from the poles. Quasars are literally one of the brightest objects in the universe next to supernovae and pulsars
@pixelpowder8371
@pixelpowder8371 28 дней назад
Alright. Helldivers 2, WHOO ✊🏻. Shout-out to the Adjudicator. Also, if you need any ideas about future episodes, how about Killzone? Give that series some love.
@TheStorm119
@TheStorm119 27 дней назад
If you ever need someone to Helldive with Jonathan I'd be glad to join you! And that HMG turret is amazing against the bugs.
@gilberttheaircraftcarrier
@gilberttheaircraftcarrier 27 дней назад
I dunno about this too well, but I like the fact that the Scorcher’s plasma bolts expand the farther it travels, showing us that the plasma gasses do dissipate into the atmosphere overtime.
@Cassey_White
@Cassey_White 27 дней назад
If I remember correctly, the old ARMA games had a similar system to indicate the point of aim and the point of impact separately, with lines on both sides that you aim and a dot indicating where the shot would go.
@NeilMcIntoshHarlequeen
@NeilMcIntoshHarlequeen 27 дней назад
The PLAS-1 Scorcher reminds me of Geoff Crammond's Stunt Car Racer from the 1980s
@RosDalton
@RosDalton 27 дней назад
Fantastic to hear you’re giving the game a try, it’s a blast.
@craigrobbins2463
@craigrobbins2463 25 дней назад
Makes me appreciate the care ArrowHead put into this game and its gunplay. When i learned ambient heat is a thing I was staggered.
@HIT14MAN2
@HIT14MAN2 28 дней назад
Jonathan should look at the guns of SAO Fatal Bullet and COD Advanced Warfare
@SONICX1027
@SONICX1027 28 дней назад
SAO Fatal Bullet and Advanced Warfare eh? Good choices
@XaviusNight
@XaviusNight 22 дня назад
The HMG Emplacement ammo feeds are enclosed because the whole thing needs to be dropped in a Hellpod onto site, so they help reinforce the ammo lines in case one or two bullets are shaken loose by the impact.
@ComissarYarrick
@ComissarYarrick 28 дней назад
I know this episodes are done in advance, but timeing on this one is just too good
@waywardgun
@waywardgun 15 дней назад
A cool detail I noticed on Helldivers which I don't think is too well known because the music and constant explosions/ yelling usually drowns this out- the spent casings from your weapons actually have their own sound effects when you walk over them and you can hear the sound of brass being kicked about as your helldiver steps on them (they also move). Most noticeable if you have been prone in one spot firing a machine gun and have a good pile of casings on the go I only noticed this as I was using Spotify and it was changing songs otherwise you'd probably have to turn the music way down
@FirstMetalHamster
@FirstMetalHamster 28 дней назад
The Eruptor, a bolt-action Bolter for the everyman. Love it.
@matthewboer8279
@matthewboer8279 24 дня назад
4:59 had major flashbacks to playing night fire on the GameCube . Loved this gun
@Teradyne87
@Teradyne87 24 дня назад
The Sickle doesn't sound like a sci-fi laser, but it does sound similar to the pulse laser used in tattoo removal.
@carboncorvidswe
@carboncorvidswe 28 дней назад
I love this man! Incredibly knowledgeable but also very aware of the rule of cool and "it's a video game".
@racker6081
@racker6081 27 дней назад
One of few gun professionals I saw on yt that doesn't just dismiss video game guns as "dumb and unrealistic" When they don't get every detail 100% correct. Great guy, would love to visit the museum irl
@Keithustus
@Keithustus 23 дня назад
probably helps a lot that he spent a lot of time as a youth playing Goldeneye 007 like probably many of us commenting on his channel.
@racker6081
@racker6081 23 дня назад
@@Keithustus personally I was born too late for that one
@24105252
@24105252 3 дня назад
Loved Jonathan talking about the Oerlikon with the straps, and just saying that they have one in the museum. Because of course you guys HAD to have an AA gun
@femoonyks-2936
@femoonyks-2936 25 дней назад
I really like that Jonathan is playing these games, and always super passionate about weapons
@julianalonso7806
@julianalonso7806 17 дней назад
Bringing up the Heavy Machine Gun, the concept reminds of the 6P62. It was a Russian project for an infantry HMG used for checkpoints, mainly for anti-vehicular use.
@WhenToastersAttack
@WhenToastersAttack 24 дня назад
The HMG emplacement is actually super useful on top of being cool as can be. It’s my favorite of the turret/emplacement stratagems.
@Darksunjiiin
@Darksunjiiin 28 дней назад
We need to see some footage of the both of you diving together!
@freedomsflame688
@freedomsflame688 27 дней назад
Another game that did muzzle dispersion was, oddly enough, Call of Cthulhu: Dark Corners of the Earth. When you reloaded your muzzle would be flipped up and if you were in a panic and pulled the trigger too soon the shot would go into the ceiling.
@frozenfreehand1997
@frozenfreehand1997 24 дня назад
I've only ever seen that muzzle reticle in one other game: Halo Reach. It's on the needler and needle rifle and during the space battle mission. Granted that reticle is really there to help you lead your shots but it's still worth mentioning. I totally get why that game mechanic isn't in a lot of games, but I think it's cool when it is.
@Shadows653
@Shadows653 27 дней назад
Love these videos
@MLPTechnoColt
@MLPTechnoColt 22 дня назад
In regards to the ARC-12 Blitzer, they classified it as a shotgun because you pump it between each shot. The pumping action spins the dynamo, generating an electric charge like a souped-up version of a hand-cranked generator
@LinSquiggly
@LinSquiggly 22 дня назад
on the note of the grenade pistol, it was likely inspired by the numerous compact airsoft grenade pistols, lacking any issues such as recoil and the need to be sturdy enough to work, there are some really compact, entirely fictional airsoft pistol grenade launchers out there.
@williammayberry5793
@williammayberry5793 27 дней назад
I really like the Sickle with the one set of Armor it really works for Cosplaying a WH40k Guardsmen.
@cyrene03
@cyrene03 27 дней назад
Glad jonathan is having a blast playing the game
@SaulTink
@SaulTink 27 дней назад
Generation Zero has a bunch of old Swedish firearms that are modeled very well, but also has some... interesting variants
@Trollkiller
@Trollkiller 28 дней назад
It's a game I don't think you've done yet but despite being a mech game the weapons are all interesting looking so armored core 6 could be fun to react to.
@xGamermonkeyx
@xGamermonkeyx 27 дней назад
Awesome video as always. Still hoping we get an episode that delves into the Killzone games some day!
@viktoriaalden3452
@viktoriaalden3452 27 дней назад
I think the BR-14 also has some significant inspiration from the FALs German competitor. A lot of the devs have military experience due to Swedish conscription laws, which they have commented on previously. So since a variant of the G3 is in use by the Swedish home guard it feels like a reasonable assumption to make
@stamfordly6463
@stamfordly6463 27 дней назад
The muzzle/dispersion thing was sort of done in the original Operation Flashpoint where you had a single vertical line representing the foresight (and therefore muzzle) and two lines either side for the rear-sight.
@odinulveson9101
@odinulveson9101 28 дней назад
Awesome to hear mr.Ferguson enjoying HD 2. I do would love purple🟪 accents on armor and cape. Roleplaying elite/ royal kinda helldiver if unlocked at higher tiers
@Tounushi
@Tounushi 28 дней назад
The Eruptor reminds me most of the Barrett XM109 payload rifle. It uses the same grenades as the XM29/OICW, it's around the same size, the same form factor, but it's semi-auto.
@shatara42
@shatara42 28 дней назад
Finally, someone else who's heard of this thing.
@killerfroggaming6397
@killerfroggaming6397 28 дней назад
This was definitely needed
@commandertoastcz6256
@commandertoastcz6256 27 дней назад
I love how even though the gun may be a scifi thing running on imaginatium which fires plasma, Jonathan Ferguson (TKoFaAatRAMitUKHtToIWTH) still tries to think of something to say about it, more than just "it's a plasma weapon, I can't know what it does."
@Keithustus
@Keithustus 23 дня назад
My favorite episode is still Splatoon. Just pure joy him discussing the ink guns as if they're real things.
@Heiryuu
@Heiryuu 24 дня назад
The sickle is my go to primary, it’s nice not needing to worry about ammo as much.
@Keithustus
@Keithustus 23 дня назад
don't sleep on the laser pistol. It's still a bit weak, but nicely buffed now! I've been using it since it was released and haven't really found a replacement for it. Not having to reload my secondary ever is a great weight off my back.
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