what i would rly like in season 7 is, that they balance units. This is how a siege goes in my opinion: stalwarts im. pikes, namkhans . These are op units, i would like to bring some other units back: pal.guards halb. sergants and other .I would like to buff these so it is balanced again.
i would recommend everything on the season 2 rare units, namkhans, selemchids and the situational but effective khorchins, mainly because they have decreased diff
Namkhans are "situational"? They are the most OP archer unit and for their cost they can shred entire armies and bleed heroes to death in a single volley.
Personally would recommend grabbing landschnects first bc of f4 challenges, they are so easy to get as well. Then namkhans because namkhans op but i agree with everything else.
I suggest u to watch some online Amiger lancers montages for the micro-control on the unit. They are a unit that need to use follow the commander for max. Damage, but not just charge them in and hit 2 for return charge from distance. It is the best to follow them and walk them in the enemies. All in all, nice guide for new players! Totally agree on the guide. Basically its impossible to stay in meta without these units... The seasonal units are just way to strong.
It means consistent command of the unit. For example I micro stalwarts often. I hit X into the enemies, once they run into the enemy I hit Brace, almost immediately I do it again. I'm constantly controlling them.
@@Arxlikestorunxd As what @Unfit Chaos has said, you have to constantly conmand your unit. Specifically for this lancer, and if you read carefully, the description for the skill 2, "follow the commander", will have increased normal attack rate. You will have more dmg if you toggle skill 2 on, and it does work like the old spear sergents but with more dmg. However, the downside/nature of constantly toggling it on will bring chaos to the unit as they will immediately react to any turn you made to the hero. Ie, u walk straight, they will go straight to where you are heading, and often walk ahead the hero. Then if you want to make a 90 degree turn for 1 second then return straight, they will turn immediately into the direction u turned and run into enemies/wall before they resume walking straights again. As a results, you will either kill something you are not intended/be killed by random pikes that you would like to avoid by constanly using X. Dont get me wrong that you should never use skill 2, it is their main dmg source. It is very complex to explian in words, but basically you hold X, walk them with X while ure positioning your unit like all other calvs, but once you walk into fight, toggle on skill 2, but use X if u want to change your initial pathing direction. For more details, try the unit out in Unit training or watch montages from HandbananaPvP/other online guide you can find, just dont watch Evololzgaming for calvary.
you probably dont give a damn but does someone know a trick to log back into an Instagram account? I stupidly forgot my login password. I love any tricks you can offer me.
@Beau Jamie I really appreciate your reply. I got to the site through google and I'm waiting for the hacking stuff atm. Looks like it's gonna take quite some time so I will get back to you later with my results.
It is a very good defensive unit for siege. With that being said your team only wants 1 or 2 of them. Same as falconetti. So if you want to be that person go ahead.