So i stupidly read the comments first and had to tell myself to go into this video with an open mind. I am sort of breaking up with fs22 at the moment anyway...it is all on me, i just played this game long and hard since Nov. 21 and am just getting bored with it all...anyway, i am trying to stay positive with this dlc but yeah...i will buy it because it is only 8 bucks and i have everything else, but i doubt i use any of it...
Unless they add some things that ought to be in the game already, like horse manure, and some things found in the XML, its a big "no" from me. While this pack does add 'production' content to the game, it in no way addresses its current _farming_ short-comings, which are mind-boggling easy to fix, if Giants desired.
The warehouse is very close to the warehouses I deliver to. The warehouse personnel has 1 hour to unload my trailers. I have to be at some warehouses 20 minutes before my delivery time. It would be nice if the game warehouse had open and close time.
Watching some trucker channels there are appointments to keep things flowing in and out of the warehouses and productions. If there where no appointments you could have 300 trucks showing up at the same time to get into 25 bays so its all about managing the logistics. If you miss your appointment you fall into a first avaialble line of working you in when someone elses slot opens up due to them missing the time slot assigned.
Hi! Joe, I'm a truck driver. I drive in 9 different states.In order for you to get access to any dock like Walmart and Costco. You must have a delivery time, and you have to be thirty minutes in that delivery time, or they will reuse the product(s) you are delivering. Have a great day
Lol lol lol. Seriously wtf does that have to do with open/close times that I was responding to the OP about. Was not talking about appointment times. Smh
The dlc is ok, I pre-ordered it, not sure hom much I'll use it, but the shed sizes are nice. Thx for the walkthrough. I'm ready for the new fs to be released, been awhile now, it's time imo. I think it's worth the price, I'd pay the money just for the sheds, I do like the fact that the farm sale tents only take a little a product and that the farmers market store varies what it wants to have.
Do the solar panels actually get dirty? If so, can you clean them with a pressure washer until you have enough to buy the robot? Mixed feelings about the fert. production $80,000 might be realistic but seems steep in game. Would like to see the cost benefit analysis of using or selling the produced fert. Vs buying the pallets straight up. I guess it really comes down to how much sulfuric acid it consumes and how much you can continually produce to sell.
According to the blog post on release yes they do get dirty. I do not kow if its a byproduct of just time passing or if it relates to being in proximity to a field and field work occurring. The blog post mentions them getting dirty from dusty fields but that might be a bit of creative freedom.
Will we be able to see what the farmers market stalls are accepting for the day from the menu? Or will we need to drive up to it to see? Thanks for the review and info.
I would assume the prices screen would reflect their daily requests but might not reflect that they purchased all that they want for a given day. It will be something to look at.
The forklift minigame on the warehouse activates with pallets you own or spawns random pallets to take to areas? Also wish it kind of autoloads it on the shed for storage.
Its pallets you deliver to the front trigger where the trailer bays are. For the video I just spawned in pallets there for demo purposes. but the idea is youre unloading pallets and putting them in the warehouse and after you put all of them away you get paid.
I think they had some great ideas behind this pack, so I really looked forward to this. It has some okay looking buildings but that's all. When videos are available before the release, the washer doesn't work, you can't load into a trailer, just falls on the ground and many other things. This needs serious improvement and updates before I even consider buy and try. Luckily I watched videos today seeing so much trouble so I saved my money today. This pack is a disaster so far in my opinion, makes me seriously worried about farming simulator 25 is this is what they are capable of creating. But thanks for the video
Can’t say I find it worth it. Doesn’t seem much like they advertised. I can’t see how they can make this better without just starting over. With all the previews I’ve watched it doesn’t seem like DMI nor Giants play tested this. Frankly I think they should just pull it before it destroys both DMI and Giants reputation.
Basically did just that in the live stream last night where I said fixed and showed the wash tunnel working. If there where other issues beyond whats also listed in the Giants change log then I don't know. Changelog Farm Production Pack 1.0.0.1: Added sulphuric acid hud icon Improved EN translations Fixed washingdrum. was not working before Collision and visual fixes on various placeables
Thank you for this FK, a very balanced and informative video. This has potential and rhe dynamic selling is the way forward. Some other creators reviews are very negative on the DLC from the outset
The biggest problem with DLC is that you can't use their scripts without opening the DLC itself, functions like having sales points where the capacity is limited is a luxury thing and the game would need it from the ground up or at least give it to the mods, but they don't have access to it.. as well as to build with platinum DLC, extra scripts for buildings from premium DLC and here selling points.. this is the biggest minus of all DLC to FS22 For this DLC, I mainly praise some real effort on the farm.. making clothes is quite stupid.. but such washed potatoes are a great idea for a smaller farm or making that fertilizer with a cow, but unfortunately the first part of this comment applies again, I do it myself I would like to use mods and a lot of those things.. On steam for 8€ a good price and somewhere on the gray market even less, I think it's fine, at least for new "products" because I won't use a single building.. again, they don't think about players who like small farms and not just modern and giant equipment/ buildings. Thanks for the video
"The biggest problem with DLC is that you can't use their scripts without opening the DLC itself," Yep, I totally agree and with the longer gap now between games it becomes more of a problem where less ethical modders are willing to break DRM for the sake of implementing those features in their own works. I have wanted and mentioned to Giants many times if there was a way for them to publish an SDK or API calls to make to use those scripts and functions while still keeping the DRM it would go a long way of selling even more DLC. Give modders and mappers a legit way to access those things and implement them for others who already own the content. It will only sell more content.
I kinda love this DLC is perfect for Role playing for youtube Creators . Producion pack is shamefull , slurry converting process? , but i love Sheds .thanks for review FK
For what its worth the lely system is legit look it up its an interesting process where it takes the ammonia gas that is generated from the urine and via an acid bath converts it to a nitrogen based fertilizer that can be used on fields while at the same time removing the ammonia from the air.
@@bigjoemammut6362 Well you kind of are but with how they implemented it we are not at the same time. The production just requires the acid input but there are script ties that require the animal pen to be there also. Its using the off gas that comes from the urine in the slurry to produce the fertilizer so you still endup with the slurry. This video runs thru the process ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xB3lyW8fDhQ.htmlsi=4CT4Ap9Y6ZL7SZIU
Oh boy, oh boy. Thanks FK for the video and saving me $8. Nothing groundbreaking or unique in this DLC. I've seen these ideas on other more polished mods.
I mean it is only $8 plus tax. Have you seen the upward pricing trends of games lately? The new UbiSoft Star Wars starts at $70 and is missing content the $110 and $130 version have. Escape from Tarkov dropped a $250 edition yesterday - which is insane btw - it added a offline single player mode which you can not buy separately. It’s a big fiasco in the looter shooter genre right now. Sure is a good way to kill your game off. Having said that, I think $8 plus tax is very reasonable. Just my opinion tho.
The lely system is legit here is a video explaining how it works IRL. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xB3lyW8fDhQ.htmlsi=4CT4Ap9Y6ZL7SZIU Maybe the game overly simplified it for you or maybe I just overly simplified it than going into a long drawn out explanation of the chemical process.. But the 20K foot explanation is yes slurry or liquid manure produces ammonia gas which then is run hru an acid water filter and chemically converts to a nitrogen based ferilizer.