@@Iden_in_the_Rain the Draco is the one I think could come after the Otomatic if they are so fixated on foing 1 vehicle AAs, and yeah, the OTO should got to 10.7 absolutely
The Luchs is missing one of its important features. IR it has a electric motor aswell. It basically can drive around without making noises. It would be very useful for the Luchs to have that ability ingame aswell.
I'm both incredibly stoked and sad that the Scimitar is being added now. With an impending nerf to the gun coming soon it's just another dead on arrival Uk vehicle, much like the pre-nerfed Brimstones its pretty hard to get excited.
@@theycallmeklutchkid too many people complained about the Fox, essentially. I do understand to an extent, but the way they intend to nerf it doesn't really make sense. They announced the future changes will reduce both flat penetration and angled performance of the 30x170, but the 30x170 APDS is already worse at angled pen in game than it is in real life.
Sry for Glazing, but I don’t even know where to start-your War Thunder content is on a level that feels untouchable. The way you break down each news update, patch note, and tiny detail is just pure mastery. It’s like you’ve turned War Thunder news into an art form, honestly. Your dedication, knowledge, and passion for this game are so obvious, and you somehow manage to keep everything fresh and engaging with every single upload. I’ve watched a lot of War Thunder channels, but you’re in a league of your own-no one covers this game with the same insight, accuracy, and sheer professionalism you do. The community would be lost without you keeping us up-to-date with every new feature and tweak. Seriously, RU-vid needs to make a special award just for you because you’re not just the best in War Thunder news, you’re setting a standard for gaming news coverage, period. Thank you for everything you do. You’re a legend!
@@supreme_shade It's what happens when you replace your common vocabulary with advance synonyms. My friend googles synonyms for his essays to make it sound smarter and its a miracle that it hasn't been flagged for sounding so AI like.
Still the missiles are the wrong one for the osa-akm bc rn they are the a2 version but should be the a3 with 1000m/s and 15 km range. So actually rn its the osa-ak
They should bump the Sabra to 10.0 so it can be paired with the Chaparral and Namer and not be as OP with a 120mm in its BR (*it comes with the gimmicky timed fuse shell that acts like a APHE round*)
Germany has Not much in this area for attack/tankhunter except what you See ingame. An option would be antiship/subchaser Helikopter with antishipmissile/Torpedo Equipment but we have no Helikopter for this gameplay yet, the germans could have atleast 2x Helikopter around 4.3 - 6.7 .
16:52 Gaijin: We can't give the Vextra its rightful dart because it will go to 10.0 or more and there's no available lineup for it Also Gaijin: Here's a random Leopard at 10.7
OSA needs to go to 11.0 especially after the br changes cause the Roland has no where near the same capabilities as it at 10.3 nor does anything else at that br
@@GAMER0XG "it’s bad" bro it has a range of 10km radar of 20km, the missile barely looses its energy so it makes it super easy to shoot down planes at 10km, and it has a massive missile that will one hit every aircraft also it has so much explosive mass that it doesn’t need to detonate super close to a plane to damage it.
@@TheGeekyOptics True, but only if u don't go for Magach first, because Merkava 1 is allready op, so if U get her first and go for sabra, is actually doable
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wKuOml_4-sg.html gaijin want to nerf all laoprd 2.... bvm same situation u want to shot back the gun enter in cage, t90 again i back in left is a holder or something again gun enter in this, thunguska missile enter in hull u look down, pansir missile littlebit same, of 40 mod2 u lock in side ap back the gun enter in hull so this