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Hi SorensiC! Totally knowing what is like to create all of the map! We did a Joint-Ops like that on Kashyyk too, same map but I wasn't that creative to the platform haha ! Also your scenario is totally great! You are a great gamemaster keep that up!!! One day I would like to jump on an ops, it's really cool to be poayer sometime !
Making operations on such a badly optimized game is a balancing act of gameplay and visual appeal that this guy has just fully collapsed in the direction of visual appeal. me n my unit dont get le awesome cinematic kashyyk map but we get 60 FPS.
the chocobo sound keeps fucking me up ngl. immersion wise mostly. ive been watching you for years off and on sorensic, but to be completely honest; i feel like you've healed far too often than you used too and you should however im not in charge of the numbers and plans you are so i trust your judgment
I love your videos as zeus. I am a DM for DND and it is so similar to how you have to be evolving to their actions, but I imagine this is what it would be like if they could actually see it. I would love to help zeus and build immersive interactions with some good old roleplaying. 😊
Many people in the community have had the same thought, joined via the link in the description, and are now Zeusing their own stories to the community!
Arma 3 is over a decade old, might be laggy but massive ops like this are fun as hell to play, epically when you have a Zeus who makes the op hard. ^ Zeus is the guy spawning in enemy troops, mines, vehicles, air, arty and so on. Plus he probably has a dozen mods loaded in. Dont bich until you play in one.
@@Googers503 Don't bitch? Bro im not playing something I.. well can't play lmao. Im looking at this like im watching a presentation dawg. "he works hard :(" Idgaf its too laggy... stfu
The only negative thing I saw over this op is that when the clones took the tree platform most of the droids there did nothing and were just standing targets, it felt immersion breaking.
I can see that. The thing is they AI have no pathing in those elevated positions so they will just walk straight off the platform. So unless the Zeus AI controls or the AI moves very little which is hard to control since you can't place waypoints on those platforms, they gotta stay still