Night first person tram ride with ray tracing effects and more realistic reflections using ReShade. Line starting at the passenger harbor, going through the city core ending at the beach space elevator beacon.
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PC specs are in the channel's About page. No, the game doesn't run like this in real time.
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I'm using ReShade, a software to inject graphics effect into games.
Inside ReShade I'm using the payed RTGI and free qUINT SSR
This video uses these sounds from freesound:
tram-ride amsterdam.flac by klankbeeld ( freesound.org/s... ) licensed under CCBY 3.0
#citiesskylines
Asturis ep. 46
30 сен 2024