PC spec is an i7-4770 @ 3.40GHz with 8GB and a GeForce GTX 1660. I'm getting 60fps for most of the ride (it dips a bit if I'm in a huge crowd of riders). The trainer is a Wahoo Kickr
@@deanwaller1029 Nice, I'm already looking forward to my GTX 1660. In case nvidia delivers.. Your graphics compared to my current 1050 is on another level :D
@@brunomfduque tbh even if the game is running at 60 fps it doesn't appear to be rendering the whole world at 60fps. The rider and road immediately under him seem to be 60fps. However the trees, rocks, buildings etc seem to be rendering at a lower framerate. You can see them jump as he turns which should not happen at even 30 fps. I am guessing this is just how their engine works. I imagine they did this to optimize for slow computers, since not all cyclists have a high end PC. I suppose it could also just be the uploader's hardware
There's no way to verify it without looking at post-analysis log or if there was at least an on-screen indicator. Since it's single free ride mode in Watopia, I'd probably say it is sticking close to that as that mode is not very draining (vs a very large group ride). Screen capture can be deceiving since it's adding another layer onto it that may not reflect what the actual output was.