This was likely the second hardest boss fight out of any FNAF fangame I've ever fought and won, behind the Barnomination of One Night at Barney's 3. but it was a fun one. the Exposure meter, while definitely stolen straight outta the Flumpty series, made this fight a hell of a lot fairer (if not still very difficult). doubt I'll attempt to beat the other modes tho.
Tips for this night: 1. You only need worry about hammerhead nothing else 2. When you hear vent banging immediately shut down power it can recharge longer and after that coolant pump 3. Shut power after you flash for brief moment and it will not drain a lot power
@@simonib7022 yeah like I think fnatkk 3 could have been WAY better if it had way more original mechanics. plankton and sandy are the only original mechanics.
I think the third game did retcon a few things, like the phantoms design, the plot being changed slightly, but from what I can gather, Hammerhead IS the phone guy after he got caught by squidward at the end of fnatcb. Apparently, there were underwater restaurants for some reason. Eugene and I guess Sheldon were business partners, and apparently made the robots. Then shenanigans happen, and they broke apart, Sheldon hoping to put Eugene out of business. The (underwater) Krusty Krab burned down (somehow), the characters from the second game are mostly different robots, aside from Sandy, the player somehow gets out, while the phone guy dies and gets turned into hammer head. Then the third game happened. Sorry if I suck at English.
@@MariaHernandez-pr2qm hey, it's fine. I'm just a guy that likes to share his thoughts. Whether it be opinions, tips, and even explanations. So, anyone can view the comments I leave behind, and, hopefully, people are at the very least a bit more informed or even happy about certain things. Anyways, hope you have a good day!