It would be nice but I don't want to rush the things just because I know it's time to upload a video. For now, I'll stick to one video per week from the series and possibly something else.
I love the little housing blocks you made, because it's very much like what they actually did in soviet times. I guess the next big step would be to improve quality of life of the citizens so that the population grows faster, so then you can expand and concentrate on building new (and improving old) industries.
I would say a bit of both. Things slowed down a bit due to the fact that right after this video there was a pollution problem in the city and the population decreased slightly. So now, while we are recovering, I'm mostly working on planning and small changes, for example on the water network, sewerage... I have a plan to improve loyalty but need time...
I'll just say that we're already one step ahead (to be seen in the next episode). But at this stage building a refinery will be difficult. Moreover, we do not have the needed manpower.
1,4k five years in seems rather slow, probably mostly bc you were very determined to not go into debt. As interest is quite reasonable, spending basically your starting funds twice could have accelerated much. Most of the infrastucture is fixed, anything spend beyond is pretty much more housing and more productive workplaces, which easily takes care of the loans. Also: why not more gravel quarries, more/longer trains from the same resource? At least planned for?
I'm holding off on the credits for now but I have some ideas that I'll probably have to take a few thousand for... I just don't have some research... I'm currently building a small party headquarters where we can unlock more opportunities. As for the gravel mines, the problem is not in the mines but in the crusher which operates with reduced efficiency because of the low productivity of the workers (70%). Also the flow of people is inconsistent and this also has its impact.
@@Noname-CB yeah, but generating more Cashflow means not just more income, but also the ability to take on even bigger loans. There's opportunity cost in not doing stuff when able. Regarding gravel, my thought was more like one gravel mine with however many associated crushers today, 2 next year, 3&4 to follow, all material streams being interconnected. Given that the whole rail, station&storage infra already exists. Takes barely any workers. In terms of temporary bottlenecks, maybe even export stone itself, Just another aggregate storage for overflows? I don't want to sound "critical" here, you're just the first guy on youtube I've seen with a similar approach to mine. Which is likely somewhat naive, I picked up W&R at launch, going with Siberia on hard mode. Most "content creators" seem to just diddle around.