Тёмный
No video :(

Fix Your Intersections! - The Micro Level - Solving Traffic Ep 2 of 2 

YUMBL
Подписаться 92 тыс.
Просмотров 47 тыс.
50% 1

➤ Even a well designed city can have traffic trouble. In part 2 of solving traffic we will be looking at techniques for moving traffic through individual intersections effectively.
➤The First Video: • Solving Traffic the RI...
➤Solving Traffic Playlist: • Solving Traffic CS1
➤ Mods Collection: steamcommunity...
0:00 Intro
1:35 Roundabout
2:56 Vanilla Traffic Light
4:06 Timed Traffic Light
9:19 Turbo Roundabout
14:24 4+2 Equivalent Roundabout
➤Become a RU-vid Member! Thank you for supporting the channel :)
/ @yumbl
➤Patreon: / yumbltv
➤Discord Server: / discord
➤Instagram: / yumbltv
➤Twitter: / yumbltv
➤Steam Workshop Collections: tinyurl.com/y4...
#citiesskylines #trafficfix #traffic
Music Provided by Chillhop:
Ruck P - Green Valley Trail chll.to/6ac8eaff
Teddy Roxpin - Highland Park After Dark chll.to/42440eb9
Blue Wednesday, juniorodeo - Find Yourself chll.to/888ebf45
anbuu, Florent Garcia - Hayride chll.to/df7872e7
Stan Forebee, Inf - Maple Leaves chll.to/12ea1e17
Tesk - makemesee chll.to/600b11ca
Masked Man - It'll Always be Alright chll.to/a0e3ba03

Опубликовано:

 

14 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 189   
@AndiKola
@AndiKola Год назад
20 seconds in. No, you were not even remotely close. I'm here to see what you came up with this time and enjoy the next very calming 17 minutes. I don't watch your videos to better play the game, I watch them because they're entertaining.
@YUMBL
@YUMBL Год назад
I’ll accept that. Thank you :)
@Nworthholf
@Nworthholf Год назад
That. I've not launched C:S in the last couple of years (W&R ftw), but these videos are just so soothing and satisfying :p
@lisakolde7436
@lisakolde7436 Год назад
Same, i don’t even have the game but it is sooo calming and i love to see traffic fixes
@GummieI
@GummieI Год назад
@@lisakolde7436 Yeah same I don't own the game either xD
@RoxioCZE
@RoxioCZE Год назад
this might be the best put together cities skylines channel not even kidding
@YUMBL
@YUMBL Год назад
Much appreciated :)
@DsYkX
@DsYkX Год назад
The main part that sells it for me is that the creator (Yumbl), is creating content about concepts, ideas, and usage, that is centred on the idea and concept, rather than a playthrough with some tips and stuff like that hidden within that requires the watching of the whole video. I'm loving this channel. (Of course, there are still lets plays, but the aforementioned part really sells it).
@inyobill
@inyobill Год назад
@@DsYkX Sometimes on some channels, a tip is promised, and it's _very_ deeply buried, or even only hinted at. As you say, not an issue on this channel.
@DsYkX
@DsYkX Год назад
@@inyobill Definitely!!! I can of course bury my time reading articles and studies on real life road planning and the same in Cities: Skylines (Thanks Steam guides), but this is much more enjoyable! I do definitely still spend a lot of time reading up on it. This is interesting to me!
@alihaydarcolak8534
@alihaydarcolak8534 Год назад
When Yumbl said 'go and fix your fundamental problems' I took that personally 😂
@corysmith9975
@corysmith9975 Год назад
I'm both glad and devastated that I'm not the only one 😂
@alihaydarcolak8534
@alihaydarcolak8534 Год назад
@@corysmith9975 😂 😂 😂
@slicksamos8334
@slicksamos8334 Год назад
I was like - jeez that's going to take a while XD
@Griffolion0
@Griffolion0 Год назад
Whenever we're in the car, my 3 year old daughter asks me "what road we on"? I've been telling her we're either on a little road, a medium road, or a big road. It's never too early to learn about road hierarchy.
@goldythefish36
@goldythefish36 Год назад
hahaha, she's gonna be a city planner when she grows up.
@dpaws6325
@dpaws6325 Год назад
I tend to do grid cities and find that when I have a congested intersection, I do what Yumbl describes only to find that it lets so much traffic through, it just backs up the next intersection down the grid. You can combat this by doing this technique at every intersection all down the collector and sync all the timed traffic lights together. Sometimes I have 6, 7, or 8 intersections all synced together and the lights turn green first for all the cross traffic then for all the through traffic. Works really well most of the time.
@archechme
@archechme Год назад
I think to certain people your videos can be used for therapy. They are so soothing. No bs, nice music, lovely narration, no trying to be hilarious, no shouting... Just a blissful video every upload.
@YUMBL
@YUMBL Год назад
Much appreciated :)
@louismelahn1805
@louismelahn1805 Год назад
7:00 If you type CTRL-S repeatedly, TM:PE will cycle thorough various options, including making only one side stick to the same lanes.
@JoshGerhards
@JoshGerhards Год назад
Wow, that's helpful! Thanks!
@carstenzimmermann4435
@carstenzimmermann4435 Год назад
From what I've seen in this game, a single lane can provide huge capacity if the flow is uninterrupted. Multiple lane are only needed to distritube/collect the stream smoothly or -like in your example- as a buffer. A fully used 4lane highway is more likely a sign for a poor layout than for big demand. Your video about the SPUI (single node version) made me try 5+3L junctions, the tutorial about timed traffic lights (with the "secret" cycles to clear the junctions) brought it to perfection. Those junctions have by far the best capacity/space I've seen, pure peak performance. Thanks for your tipps and inspiration!
@carstenzimmermann4435
@carstenzimmermann4435 Год назад
Thanks for your tipps and inspiration! Your video about the SPUI (single node version) made me try 5+3L junctions, the tutorial about timed traffic lights (with the "secret" cycles to clear the junctions) brought it to perfection. Those junctions have by far the best capacity/space I've seen, pure peak performance. From what I've seen in this game, a single lane can provide huge capacity if the flow is uninterrupted. Multiple lane are only needed to distritube/collect the stream smoothly or like in your example as a buffer. A fully used 4lane highway is more likely a sign for a poor layout than for big demand.
@medrano_rm
@medrano_rm Год назад
2:31 "is everybody in the groove" HAHAH
@ladyavaa4186
@ladyavaa4186 Год назад
I just bought Cities Skylines and was very overwhelmed by traffic and transit and my first city, well let's just say it was a technical failure. I've watched a lot of your videos and have a better idea on where to start, what to build, what roads to use and even mods. Thanks for not being condescending in your videos like some others are, thanks for taking the time to make them because you have def helped me.
@YUMBL
@YUMBL Год назад
Glad to help! :)
@quentinroger1799
@quentinroger1799 Год назад
The last one 4+2 does not allow a 360. And it is needed sometimes (even on this game 😁). I also do a variant of this one giving the interior lane juste the right to go front or on the next one, and do the same until I am on the exterior line, giving the obligation to exit the roundabout. It does work well I must say. 😁👍🏼 Anyway, I stay totally impressed by your technique an knowledge. I must say that this game makes me happy almost only on managing traffic. I might think about this for my next work journey 🙌🏼
@ThetheuxAlbuquerque
@ThetheuxAlbuquerque 4 месяца назад
I just want to say that your channel is GREAT, your tips are great and sometimes you say the basic stuff that should be obvious but my stupid ass didnt think about (not talking about this video specifically but your whole content) it has helped me a lot
@Pystro
@Pystro Год назад
I was hoping that this would be a more in-depth explanation of the building blocks that go into these fixes. Like: A: How do you set up a turning lane? Why would you want turning lanes? When and where do you want turning lanes? When and where do you want a merging lane? B: What are lane connectors for? When and where do you want lane connectors? When and where do you NOT want lane connectors? C: What kinds of traffic lights are there? What is the difference? Why is the TM:PE auto-setup traffic light the best in most situations? D: What do you look out for when adjusting the timings of TM:PE traffic lights? When would you want to increase the times? When have you gone too far increasing the times/ when would you want to decrease the times? E: When and where are roundabouts useful? Which TM:PE settings should you use on a typical roundabout? How do you calculate how many lanes to have on the roundabout and how many on the approach? This video is more like a "Top 5 solutions for fixing an intersection".
@AndrewPadgett42
@AndrewPadgett42 Год назад
In these heavy density situations, I’ve also gotten good results with an asymmetrical setup that has a dedicated overpass for the straight lanes of the primary road… pretty sure I got that idea from you, and then again when Biffa used it in one of his Mississipitea traffic videos
@inyobill
@inyobill Год назад
Biff borrowed the idea from that Yumble tutorial, I believe.
@Zadesniper
@Zadesniper Год назад
@@inyobill more like comments imo
@AdNecrias
@AdNecrias Год назад
@@inyobill Well I think they both looked at the mod and followed the instructions. I do think Biffa looked up Yumbl's vids after that tho, he mentioned it.
@automation7295
@automation7295 Год назад
But the quadrant interchange Biffa used in Mississipitea ended up looking unrealistic, both his Mississipitea and Blightea-on-the-Wold looks unrealistic. Biffa's cities always end up having streetlights poking through the road above, highway bridges being too low, often causing double decker buses and trucks to clip through bridges.
@inyobill
@inyobill Год назад
@@automation7295 "Unrealistic"? Where there are mainline Rail lines with grades in excess of 3%? Where roads take up exorbitant area, relative to other assets? Really? Can we get more picky?
@Sum41rthe1
@Sum41rthe1 Год назад
You're wrong. I am here due to finally getting inspiration to build after about 3 months off, started 2 days ago and bam, update. All my mods broken. So I am here for my fix of Cities Skylines, been a while since I have watched due to lack of Cities inspiration lately. I need inspiration to keep interested!
@YUMBL
@YUMBL Год назад
You’re wrong?
@Sum41rthe1
@Sum41rthe1 Год назад
@@YUMBL Just the "let me guess why you're here part". nothing by it :)
@j.j.r.6075
@j.j.r.6075 Год назад
Would love a video looking at 'assymetrical junctions'. Where the angle is not 90 degrees, and traffic slows right down trying to turn a sharp turn - how to deal with this (without rearranging the city) Or 5 way intersections - is it a simple as 4+2? Wonderful content as always!!
@jeremyhaugen273
@jeremyhaugen273 Год назад
Thank you. I finally understand high capacity round-a-bouts after playing them for about a year now.
@gumbyshrimp2606
@gumbyshrimp2606 Год назад
Perfect topic for a new cities skylines video considering recent updates
@namenamename390
@namenamename390 Год назад
Unless the traffic is unusually high in that specific directions, dedicated right turn lanes on intersections might not be necessary. You often see this in real life as well, where the intersection has a dedicated left turn and light phase for left turns only, but the rightmost lane is both for traffic turning right and going straight. Granted, in C:S the difference is not that huge as a 2+3 lane street takes up the same amount of space as a 2+4 lane.
@YUMBL
@YUMBL Год назад
Absolutely. I just didnt want to cover every iteration of asymmetric roads. 4+2 is the sweet spot imo, but of course an intersection is very flexible.
@jamesfoster9189
@jamesfoster9189 Год назад
I'm just another person here for the serene satisfaction from watching clean intersections, I don't even play the game (yet)
@gwaeron8630
@gwaeron8630 Год назад
Awesome and informative as always!
@MajorPolySci
@MajorPolySci Год назад
thx for the content! one thing i notice in real cities that i never see anyone use game, and this is way off topic but, one way streets downtown. every big city and even medium and small cities have one way roads but i never see anyone use them in this game. i love your content, i do kinda miss yumbledor here in youtube, but i’ll live, THX!
@rlenn6512
@rlenn6512 Год назад
One trick I like that is similar to your "blowing out the intersection" involves much the same tactics except a 3+2 is used with the dedicated right lanes being able to "go on red". It wouldn't be as useful with that much traffic though. I think I even saw you do it in another video, but not sure it was you. It does involve using lane connector to force left and straight turns into the inboard lane so right turn won't be affected. I will give this version a try next time I am having trouble in a heavier traffic situation! I think its more useful like in your PARCLO video. I think I figured out where I saw it...
@DeanShirley818
@DeanShirley818 Год назад
The biggest mistake I see with the roundabout portion is the roundabout is just too small. Like with lane mathematics and road hierarchy - road size, intersection size, and roundabout size really matters. Making the roundabout physically larger and thus increasing the distance between nodes helps a ton. When nodes are too close together traffic "hesitates" and won't move from one node to the next till it's clear. Once you do that there is no need to go with a 5 lane roundabout and force lanes. Just bump it up in diameter so the nodes are further apart and traffic will naturally flow faster even when there are less lanes.
@shaneintheuk2026
@shaneintheuk2026 Год назад
A good summary and introduction to your channel. It was a good recap for me as I have a problem junction and was about to go nuclear when a simple timed traffic light will suffice.
@beonedge1235
@beonedge1235 Год назад
Good day. Tip of the day. CTRL+S (press "S" twice) it will select 1 side and press it again it select the other side... Cheers
@MoonShotMan
@MoonShotMan Год назад
That last roundabout iteration would be absolute chaos in real life.
@corysmith9975
@corysmith9975 Год назад
It's not too bad, there's pretty similar setups outside Wickenburg AZ and outside Vegas NV and they are kinda stressful as a driver the first time but once you've done it it's less stressful than roundabouts where you're not sure what anyone is trying to do, at least in my experience.
@notdeadnetwork
@notdeadnetwork Год назад
Never comment, but your videos are just wonderful. Thank you, so helpful!
@Afro__Joe
@Afro__Joe Год назад
More here just because I like your videos, not having traffic issues thanks to you and Biffa. :) ..or should I say "yet"? Just wanted to add if you only wanted trafffic to stick to their lane on one side, you can switch through options with the same Ctrl-S binding that you use to set it up, should go from both sides, to one, to the other, to none.
@Zeakthecat
@Zeakthecat Год назад
personally with timed traffic lights, i usually have slip ramps for right turning traffic and i usually remove the right turn arrow so i can have 2 left turn lanes and 2 straight on lanes. the problem with me is once i see a red area, i start having a form of OCD and try to get it down to a orange or a light yellow. and usually when that happens, i often don't do well at all. lol
@ComfortableFetus
@ComfortableFetus Год назад
You were wrong, and unfortunately not even close I don't actually even own C:S I just come here to learn the general ideas of Civil and Highway engineering, and because you're entertaining while teaching us
@shaymazor89
@shaymazor89 Год назад
This video kinda hints on why in reality, timed traffic lights are the usual choice for busy junctions. That roundabout is too space consuming and for real people, all these lanes will surely cause a serious mess.
@CJLloyd
@CJLloyd Год назад
Far from it. In reality, roudabouts are amazing for one reason: safety. They remove a lot of conflicts and slow traffic down. That's intentional and reduces accidents. However, Cities Skylines doesn't care about safety, so the slow down impacts the traffic in game without a worthwhile payoff.
@YUMBL
@YUMBL Год назад
“Busy junctions” mean different things in different places. Most busy junctions near me could not be replaced with a roundabout without some miracle-level traffic reduction. Car dependency is real.
@EdwardClayMeow
@EdwardClayMeow Год назад
You are making me want to get back into Cities Skylines so I can test out all these tricks.
@UKMonkey
@UKMonkey Год назад
In your "turbo roundabout", the junctions permissions aren't right - you can see the cars approaching are all stopping rather than flowing. It's like they've got stop signs or something. It's certainly possible to have them enter the junction more smoothly than that without having the "enter blocked junction" ticked! Infact, you can see the stop at @15:40 (start at 15:30 to see them stop) - they've an empty junction but halt anyway.
@projectjster
@projectjster Год назад
YUMBLtv is the king of traffic management. Not even a close second.
@lvpvsmalvm522
@lvpvsmalvm522 Год назад
in Scotland we have 5 and 6 lane roundabouts with traffic lights. They are very good for heavy traffic service interchanges
@azuarc
@azuarc Год назад
Macro fixes (other video) are usually better than what's being proposed here. Especially since typically when you're in a situation where you need to make one of these fixes, it's in a part of the city where there's no space. Also, everything here seems to rely on traffic manager -- even the basic roundabouts.
@YUMBL
@YUMBL Год назад
The two are not mutually exclusive. Always start with macro fixes is the message here.
@achillesa5894
@achillesa5894 Год назад
Excellent video. I would say a heavily optimized traffic light with 5+3 lanes is one step above the final roundabout, but yeah if even that is not cutting it then a compact interchange like the SPUI makes a lot of sense. Or you can create some sort of bypass with Vanilla Overpass or some other method.
@modernist927
@modernist927 Год назад
I think the war on traffic management is over Biffa is slowly leaving roundabouts and Yumbl is slowly accepting roundabouts
@YUMBL
@YUMBL Год назад
Nature is healing.
@carstenzimmermann4435
@carstenzimmermann4435 Год назад
Like the old man said: “Luke, you’re going to find that many of the truths we cling to depend greatly on our own point of view.”
@YUMBL
@YUMBL Год назад
Hello there!
@turtledruid464
@turtledruid464 Год назад
I've found from experience that a 3+1 turbo roundabout can handle about the same amount of traffic as a 4+2 light if you set it up properly. The 4+2 roundabout works, but it's so unrealistic that I can't bring myself to use it.
@YUMBL
@YUMBL Год назад
Yea, i dont like the 4+2 result either. I just didnt want people thinking it was being misrepresented.
@What_Other_Hobbies
@What_Other_Hobbies Год назад
In the last aroundabut, it would have been great if TM could let the right lane go through regardless of the yield sign. it is essentially a slip lane for right turn traffic. I guess you could do a 4 lane roundabout with a slip lane, but that's more steps.
@YUMBL
@YUMBL Год назад
It is not conflict free. The thru and left turning traffic uses it as well.
@Mr-dm5we
@Mr-dm5we Год назад
Dude I'd really like to see you making traffic fixing series similar to what Biffa and Sam bur did, because it seems to me you know a lot more about it
@YUMBL
@YUMBL Год назад
People dont tend to watch my series. I get asked a lot, but many more show up for videos about learning the game.
@UtkarshUpadhyayTheGreat
@UtkarshUpadhyayTheGreat Год назад
@@YUMBL He's talking about traffic fixing series like Biffa used to do, not let's play, I bet many watch all your traffic fixes of different submissons!
@djahandarie
@djahandarie Год назад
@@YUMBL Yeah I think a traffic fix series from you would get massive attention! Especially if you do it on some massive build which will have epic traffic issues like something with 500k+ population and the More Vehicles mod. That’d be completely new ground.
@YUMBL
@YUMBL Год назад
“Oh look, a new yumbl vid…” “YUMBL Dies.”
@isaacheaton1805
@isaacheaton1805 Год назад
I think you mentioned the problem right at the start. 'intersection at the START of your city'. Real cities don't have starts they have edges best way to build a city in game in my opinion is start with a ring road using a national road and start connecting to it with T junctions in many directions. Then as the city grows you can upgrade the road connections
@YUMBL
@YUMBL Год назад
But the game does have starts and its almost always a single highway connection. I agree that a ring is best, but thats rarely how maps start.
@h-0058
@h-0058 Год назад
Well, no, I'm here because you make cool videos. If I have a problem intersection, I just ban private cars and that fixes things :) EU style.
@TheVandush
@TheVandush Год назад
00:10 lol I don't even own the game. I just enjoy watching the problem solving and designs people have.
@comradegamerplex
@comradegamerplex Год назад
Its funny how the traffic in my city automatically behave the same as how the turbo roundabout is set up, but I haven't even set up the roundabouts to be turbo roundabouts
@CallumCBG
@CallumCBG Год назад
you could probably clear quite a bit of the traffic if you used a 3 lane roundabout while also having the cars enter at a shallower angle since irl you wouldnt enter at a 90 degree angle otherwise you take longer to enter and get round since you have to slow down more
@simonmcneilly55
@simonmcneilly55 Год назад
The “ Blow out intersection “. Is the standard intersection here in Abu Dhabi , most roads are 6 lane and 80 kph.
@MrFluteboy1980
@MrFluteboy1980 Год назад
"Blowing Out the intersection" is a term I heard on City Nerd's video on 'Stroads'
@YUMBL
@YUMBL Год назад
Same here. I found it perfectly apt :)
@MrFluteboy1980
@MrFluteboy1980 Год назад
@@YUMBL no pork chops in your interactions though 🤣🤣
@Multimasti3
@Multimasti3 Год назад
Wassup yumbltv? I love your videos they help me so much
@YUMBL
@YUMBL Год назад
Thank you, glad to help!
@DsYkX
@DsYkX Год назад
The roundabout: You don't actually need Traffic Manager. Under junctions in the traffic routes tool under your overlay menu, you can disable the traffic light and then add stop signs, which serve as yield after stopping. You do want to place a highway there if you don't intend on having crossings through the centre, or make your own route for pedestrians so they do not cross the road. (Or pathfinding may not even happen due to the shape)
@YUMBL
@YUMBL Год назад
Traffic still wont “enter blocked junction” within the roundabout though. Its really bad
@DsYkX
@DsYkX Год назад
@@YUMBL 2 thinks I'd like to clarify: - I'm referring to the first small roundabout, if you make that big of a roundabout with that many lanes, this isn't for you. - This is for people who play vanilla. TM:PE is an essential mod no matter what. Hands down.
@corysmith9975
@corysmith9975 Год назад
On the last roundabout would it be valuable or possible to have an option for entries to turn all the way around? I've gone through roundabouts like that where I've gotten confused and picked the wrong lane and when it's an interchange at a highway entry it can be a truly.... adventurous mistake. I'm always thankful for the option to circle back around and try again!
@YUMBL
@YUMBL Год назад
You could but at the cost of capacity and the need to add an extra lane.
@felipebernardes7179
@felipebernardes7179 Год назад
I'd love to see some vanilla solutions, because I can't play with mods.
@felipebernardes7179
@felipebernardes7179 Год назад
Actually I'd like to see how you would handle an intersection between a single lane road (1 go 1 come), a dual lane avenue (2 go 2 come) and a railroad track. Vanilla way.
@johncipolla8335
@johncipolla8335 Год назад
the timed traffic lights confuse the heck out of me
@TheBl4ckSh33p
@TheBl4ckSh33p Год назад
More solutions without any mods would be nice.
@enfynet
@enfynet Год назад
Sometimes these videos are great. Other times I hate playing on Xbox.
@_NoName_314
@_NoName_314 Год назад
no, i'm here because you uploaded a vid 🤣
@snowapeyt
@snowapeyt Год назад
For the 4+2 roundabout, would it be more efficient for the traffic taking the 3rd exit, to exit into the 'fast lane' instead of the 'slow lane'? (In the version shown in the vid) the traffic on the opposite side taking their 1st exit is also exiting into the slow lane, and the slow lane is also being occupied by the through traffic from the 'right'. This puts 3 lanes of traffic into the slow lane and only 1 lane into the fast lane. Whereas, if the traffic taking the 3rd exit uses the fast lane instead it's split evenly and I can't see how that would disrupt the flow of traffic through the roundabout. (Correct me if I'm wrong :) )
@snowapeyt
@snowapeyt Год назад
As you look at the colours, the dark green would merge with the peach instead of the lime.
@kianzarrin
@kianzarrin Год назад
you should create Timed traffic light using Alt+Control+click here to create alternate timed traffic light. because most cars want to go straight than to turn left. this will create priority/left turn cycles.
@YUMBL
@YUMBL Год назад
Hey Kian! I’ve never tried it. Sounds simple enough. Does it change by “more waiting than driving”?
@kianzarrin
@kianzarrin Год назад
@@YUMBL yes
@YUMBL
@YUMBL Год назад
Makes sense. Thanks for everything you do in the community :)
@romanrat5613
@romanrat5613 Год назад
I was able to fix my traffic by converting my city’s central boulevard into a modded 12 lane expressway
@eyespyyourspy1328
@eyespyyourspy1328 Год назад
Between this channel and Biffa's channel I have learned an insane amount on how to lay out my roads. Some little tweaks need to be made in some areas, but City number 2 and 3 should be extremely efficient
@inyobill
@inyobill Год назад
Very interesting, as always.
@hitechredneck6366
@hitechredneck6366 Год назад
Biffa will be pleased.
@xtremejay2000
@xtremejay2000 Год назад
You need lane mathematics and dedicated turning lanes. This fixes MOST traffic issues. Then you can start concentrating on getting less people to drive. Though a large industry is always a nightmare no matter what.
@YUMBL
@YUMBL Год назад
I think of it in reverse, but both are important.
@xtremejay2000
@xtremejay2000 Год назад
@@YUMBL true but unless you are playing in sandbox mode you don't have a lot of public transport options at the start. So when making roads, lane math and turning lanes can help you get ahead of the problem.
@prov_y8911
@prov_y8911 Год назад
for the turbo roundabout I personally don't see the need of having a 4 lane into 5 on the roundabout for a 4-way intersection, I always do, x-way intersection, then all roads leading are x-1 and on the roundabout itself is x, so basically, for a 4-way intersection, have 3 lanes coming into the roundabout, 4 in the roundabout, having such big ones seem like unnecessary conflict points, unless you choose to sort the traffic with the traffic signs in TM:PE (i.e. transport truck only road) or to have a road come back around, as the outer lane is best to keep as dedicated right turn for the road it's connected to
@YUMBL
@YUMBL Год назад
I was just matching the volume handled by a 4+2 road
@prov_y8911
@prov_y8911 Год назад
@@YUMBL ahhh that's fair
@Praevus
@Praevus Год назад
Love your videos. At 4:28, you have a huge selection of road types. What UI mod (?) did you use to get the game to show it to you in this manner?
@YUMBL
@YUMBL Год назад
Thank you! “Better roads toolbar” is the mod
@inyobill
@inyobill Год назад
I learned something once. I forget what it was.
@kingrex1931
@kingrex1931 2 месяца назад
In my city the traffic always goes between 68-71%, when I turn off de-spawning, it went down to where it goes between 65-68%. Traffic is busy, but it is always flowing. The city has a lot of high-density zoning. Could it just be that traffic is busy and the percentages are alright?
@YUMBL
@YUMBL 2 месяца назад
That may be. If everything is functional and not backing up it’s not a problem. Have you already implemented transit?
@kingrex1931
@kingrex1931 2 месяца назад
@@YUMBL Yes. Mostly Buses and Subway.
@mikewagner2299
@mikewagner2299 Год назад
Yumbl for Secretary of Transportation
@SeanTheEvans
@SeanTheEvans Год назад
Loved the videos, but the 1st of this series gave mostly vanilla solutions. I've watched a bunch of videos and still have the 4 lane intersection problem, but this video essentially gave me nothing, considering I don't have mods. Is there no vanilla solution?
@YUMBL
@YUMBL Год назад
You’ll want a well designed transit system.
@AdNecrias
@AdNecrias Год назад
If you reached that last point you might also be needing bigger trains or metro leading into bus/tram distribuitors. Having mass transit help out can keep the traffic manageable for longer.
@nendwr
@nendwr Год назад
Surely the magic roundabout comes before the interchange?
@YUMBL
@YUMBL Год назад
Still a rather low traffic solution as it turns out.
@anujitpal1571
@anujitpal1571 Год назад
do these American roads change color if we use road options?
@eax2010EA
@eax2010EA Год назад
Does anyone know what are conditions for people choosing one mode of transport over another?
@YUMBL
@YUMBL Год назад
I think age, income, education, and type of housing are all factors. I’m not sure of the specifics though
@Largueirus
@Largueirus Год назад
In the last roundabout, what if someone going, say, N-S but needs to head back up N...? They don't have that option with the lane connectors, right?
@YUMBL
@YUMBL Год назад
Correct. They should find a legal place to turn around.
@Largueirus
@Largueirus Год назад
@@YUMBL Sorry, didn't know that wasn't legal in the States. In my country it is.
@YUMBL
@YUMBL Год назад
It is generally legal, but if the markings disallow it you shouldnt. Such is the case in some turbo roundabout designs.
@scottwelch5001
@scottwelch5001 Год назад
I'm here to see whether or not anyone else is experiencing what I am, with the Parks and Promenades update corrupting their entire game... I can't even load to the home screen anymore.
@YUMBL
@YUMBL Год назад
www.reddit.com/r/CitiesSkylines/comments/xe46zx/plazas_promenades_patch_day_your_mods_are/
@buttons256
@buttons256 Год назад
If Americans need any more proof that you drive on the wrong side of the road here it is, your roundabouts go COUNTER clockwise 😂
@riverezell3953
@riverezell3953 Год назад
You say we need traffic manager to make the roundabout - why is that?
@gaston1397
@gaston1397 Год назад
0:12 you are not close at all, I don't even play this game 😂
@leagueofrailway101
@leagueofrailway101 Год назад
What about your city series ?
@YUMBL
@YUMBL Год назад
Still going!
@kevinmertel6108
@kevinmertel6108 Год назад
One thing I've heard/read over the years is the AI has issues with more than 4 lane roundabouts.
@YUMBL
@YUMBL Год назад
I dont think so. You do have to manage it carefully though.
@inyobill
@inyobill Год назад
Hence, the lane connections using Traffic Manager.
@leondroidgeeks
@leondroidgeeks Год назад
What mod are you using for the 4+2 road? I couldn't find it and your mods collection is just too big 😅
@YUMBL
@YUMBL Год назад
Here you go :) steamcommunity.com/sharedfiles/filedetails/?id=2583394094
@leondroidgeeks
@leondroidgeeks Год назад
@@YUMBL Awesome, thanks a lot! :)
@Siddharth9092
@Siddharth9092 Год назад
How do you have so much traffic flowing with 0 population? Is this some mod that allows traffic spawning for testing?
@YUMBL
@YUMBL Год назад
I’m using “interchange test map”. Its all dummy (intercity) traffic.
@Siddharth9092
@Siddharth9092 Год назад
@@YUMBL 👍Great I'll use that. Thanks for the videos, really appreciate all your hard work.
@robbymcfly
@robbymcfly Год назад
I only build turbine roundabouts. No other variation makes sense to me. 🤷🏻‍♂️
@Cthulhu4President
@Cthulhu4President Год назад
15:40 Americans couldn't handle this many lanes 🤣 I can't tell you how many times I've had to slam on the breaks on the highway because someone wasn't intelligent enough not to come to a dead stop over the fact two lanes had to swerve slightly to one side to make room for an overpass support; 5 lanes is too much for the average American mind.
@YUMBL
@YUMBL Год назад
This roundabout is dangerous irl no matter where it is.
@avmavm777
@avmavm777 6 месяцев назад
How do you get the 4+2 roads? Is it a mod?
@YUMBL
@YUMBL 6 месяцев назад
Theyre an asset from the steam workshop.
@jacobsecor5015
@jacobsecor5015 Год назад
Am I crazy, or did you already do this entire video once?
@YUMBL
@YUMBL Год назад
I dont think so. Lmk if you find it 😅
@basitansari9571
@basitansari9571 Год назад
@@YUMBL Videos like realistic intersections and Pushing the roundabout are extremely similar
@YUMBL
@YUMBL Год назад
I certainly do a lot with intersections and roundabouts.
@ItsRealVlogs
@ItsRealVlogs Год назад
where do i get the 4+2 road in the workshop?
@YUMBL
@YUMBL Год назад
steamcommunity.com/sharedfiles/filedetails/?id=2181746799 is one. Google is the way to go for searching the workshop!
@YUMBL
@YUMBL Год назад
steamcommunity.com/sharedfiles/filedetails/?id=2583394094
@t0m33r5
@t0m33r5 Год назад
what mod is the 4lane/2lane road??
@YUMBL
@YUMBL Год назад
steamcommunity.com/sharedfiles/filedetails/?id=2583394094
@matthewnorman9803
@matthewnorman9803 Год назад
How did you adjust the traffic in this game
@YUMBL
@YUMBL Год назад
No traffic simulation adjustments were made here.
@matthewnorman9803
@matthewnorman9803 Год назад
@@YUMBL can you get some sort of traffic simulator to increase and decrease the cars in this game?
@YUMBL
@YUMBL Год назад
I think so, but ive never needed to.
@JohnathanHollins
@JohnathanHollins Год назад
how do you get your vanila roads to look that way? what mod is it?
@YUMBL
@YUMBL Год назад
Road options
@JohnathanHollins
@JohnathanHollins Год назад
@@YUMBL Thanks!
@KettleMan1000
@KettleMan1000 Год назад
Great video. Except its useless for anyone on console
@YUMBL
@YUMBL Год назад
The first video will benefit them much more
@blaketracy4377
@blaketracy4377 Год назад
I'm here because I seeing crisp geometry
@JimBones1990
@JimBones1990 Год назад
Last 20 secs.🤣
@YUMBL
@YUMBL Год назад
Wha happen?
@JimBones1990
@JimBones1990 Год назад
@@YUMBL Channel badge placed on top of roundabout.
@YUMBL
@YUMBL Год назад
Oh yea! I always use the same cards. This time it was just right :)
@p3rfectsimplicity
@p3rfectsimplicity Год назад
What map is this
@YUMBL
@YUMBL Год назад
Interchange test map
@apolloaerospace7773
@apolloaerospace7773 Год назад
Wrong, I clicked on this video because of the roundabout thumbnail.
@YUMBL
@YUMBL Год назад
A move of taste.
@carstenzimmermann4435
@carstenzimmermann4435 Год назад
From what I've seen in this game, a single lane can provide huge capacity if the flow is uninterrupted. Multiple lane are only needed to distritube/collect the stream smoothly or (like in your example) as a buffer. A fully used 4lane highway is more likely a sign for a poor layout than for big demand. Your video about the SPUI (single node version) made me try 5+3L junctions, the tutorial about timed traffic lights (with the "secret" cycles to clear the junctions) brought it to perfection. Those junctions have by far the best capacity/space I've seen, pure peak performance. Thanks for your tipps and inspiration!
@carstenzimmermann4435
@carstenzimmermann4435 Год назад
From what I've seen in this game, a single lane can provide huge capacity if the flow is uninterrupted. Multiple lane are only needed to distritube/collect the stream smoothly or like in your example as a buffer. A fully used 4lane highway is more likely a sign for a poor layout than for big demand. Your video about the SPUI (single node version) made me try 5+3L junctions, the tutorial about timed traffic lights (with the "secret" cycles to clear the junctions) brought it to perfection. Those junctions have by far the best capacity/space I've seen, pure peak performance. Thanks for your tipps and inspiration!
Далее
Solving the Parking Problem  -  A Cities Skylines Video
21:45
女孩妒忌小丑女? #小丑#shorts
00:34
Просмотров 4,9 млн
The Simple Solution to Traffic
5:14
Просмотров 39 млн