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Flames of War Battle Report: Rifle Company (83rd Division) VS Fallschirmjager Company 

Valley Gaming
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The Americans are attacking a Fallschirmjager Company with tiger iis on the way. The Americans are leading the assault with a Rifle company from the 83rd infantry division.

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7 окт 2024

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Комментарии : 29   
@mouser98k
@mouser98k 15 дней назад
The little mortar was definitely the MVP of the game lol
@christophernix8003
@christophernix8003 2 месяца назад
My OCD kept screaming "Fix that fence!".
@valleygamingfowmesbgswl
@valleygamingfowmesbgswl 2 месяца назад
Sorry lol
@PanzerSchule
@PanzerSchule 2 месяца назад
Artillery that actually kills stuff! Made all the difference in this game.
@valleygamingfowmesbgswl
@valleygamingfowmesbgswl 2 месяца назад
So rarely it actually works
@PanzerSchule
@PanzerSchule 2 месяца назад
@@valleygamingfowmesbgswl Yeh, you have to roll so many successful dice then your target has to roll so many unsuccessful dice!
@soerenkepler
@soerenkepler 2 месяца назад
@@PanzerSchule what made the difference was abysmal deployment
@pacofores
@pacofores 2 месяца назад
Great report as always 👏🏻👏🏻.Fearless veteran infantry offers so little in defensive scenarios...🤷🏻‍♂️
@vandpubsell
@vandpubsell 2 месяца назад
They do better than Tiger II's. Just not worth the points.
@valleygamingfowmesbgswl
@valleygamingfowmesbgswl 2 месяца назад
It's for the counterattack. If they actually pass
@soerenkepler
@soerenkepler 2 месяца назад
Dont you get better opponents? Again the game was lost with some pretty abysmal deployment. Game was ok, if you enjoy beating up a guy, who doesnt know what his army can do, but as a tactical game its worthless. You could opt though to teach the poor guy to spread out his infantry to minimize the effect of mortars for instance. Tell him also that KTs are worthless offtable, and that wespes are worse than mortars, when firing against infantry on the move. And - its probably a good idea to bring some AA. Integrate the HMGs into the FJ squads, get rid of the schrecks. Dont reveal an ambush unless there are open lanes of fires….
@valleygamingfowmesbgswl
@valleygamingfowmesbgswl 2 месяца назад
Cheers for the feedback bud and thanks for watching
@soerenkepler
@soerenkepler 2 месяца назад
@@valleygamingfowmesbgswl oh and since your opponent insists on having 3 KTs joining the battle too late to make a difference, drop 1 and put those 2 into ambush. Could pay for the AA too.
@valleygamingfowmesbgswl
@valleygamingfowmesbgswl 2 месяца назад
@soerenkepler put a 100 point list together for Seb and I'll see if he wants to try it
@soerenkepler
@soerenkepler 2 месяца назад
@@valleygamingfowmesbgswl Fallschrirmjäger Company HQ: 2x MP40 SMG team, Panzerfausts - 5pts Fallschrirmjäger Platoon: 7x MG42 & K98 rifle team, Panzerfausts, 2x sMG42 HMG - 15pts Fallschrirmjäger Platoon: 7x MG42 & K98 rifle team, Panzerfausts, 2x sMG42 HMG - 15pts 2cm Light AA Platoon [3pts]: 2x 2cm AA gun 8.8cm Heavy AA Platoon [12pts]: 4x 8.8cm AA gun + pakfront 8pts - 20pts Total: 58 pts Reserve Fallschirmjäger 12cm Mortar Platoon: 3x 12cm mortar - 8 pts Fallschirmjäger 8cm Mortar Platoon: 4x 8cm Stummel mortar - 8 pts 15cm Nebelwerfer Battery [9pts]: 3x 15cm Nebelwerfer - 9 pts Fallschrirmjäger StuG Assault Gun Platoon [17pts]: 3x StuG (7.5cm) Total: 42 pts Optional trade: 1) 12cm+8cm mortars (total 16pts) for Fallschrirmjäger StuH Assault Howitzer Platoon [15pts]: 3x StuH (10.5cm) 2) integrated HMGs (8pts) for 4 HMG platoon (6pts) + Von Der Heydte (2pts) - 2+last stand!
@soerenkepler
@soerenkepler 2 месяца назад
Historical list so no KTs (which have lost him the games recently). Deploy the FJs in front of the objectives - not behind - (1 each) and create a kill zone with the pakfronted 88s. They deploy independently. Stugs in reserve for a fast reaction force. Spread out the infantry to allow as little barrage dmg as possible. Ambush with the pakfront or even better - an FJ platoon if opponent goes all-in on forward objective
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