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Flamethrower | The Bazaar | Item Reveal Series 

The Bazaar
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Welcome to The Bazaar!
Looking to play the game? Head over to playthebazaar.... and grab a Founder's Pack to get access to our upcoming Closed Beta starting October, 2024!
The Bazaar is an Intergalactic Marketplace full of dangers and wonder. Experience infinite replayability in this dynamic and free-to-play Hero Builder, where players battle commercial rivals for wealth and glory.
Join us on our channel for frequent updates!
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5 сен 2024

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Комментарии : 42   
@TheOfficialChapmanUK
@TheOfficialChapmanUK Месяц назад
Music: 10/10 Artwork: 10/10 Gameplay: ?/10 Raynad voiceover: 11/10
@OuterEdgeOutpost
@OuterEdgeOutpost Месяц назад
Items are cool but I'm mostly watching these for the VO reveals. Preening Duelist was fun to write. I'm loving the performance! 😂
@MrBazat
@MrBazat Месяц назад
One minor thing I find very interesting: the burn effect here is mechanically the same as the poison effect in Slay the Spire, and yet because of the different mechanics of the two games, "burn" makes much more sense in this context, thematically. In Slay the Spire, you apply a whole bunch of poison, you take your turn which takes a whole bunch of time, the enemies take theirs which also takes some time, and somewhere in-between they are hit by the poison damage ONCE. Which makes the poison effect feel like it acts slowly, with a whole bunch of time in between each tick. Hence "poison" is thematically appropriate. In this game, the burn effect, even though mechanically it's the same, from a pacing standpoint it ticks twice every second. As such, it makes it feel much faster and urgent and flashy and "in your face", which makes "burn" a much better keyword for this mechanic than "poison". I feel like a lot of game designers would get this wrong. You see a cool mechanic somewhere and go "huh, my game should have something like this". And it absolutely should, an important aspect of making good games is drawing inspiration from other good games. But then the developer doesn't give a second thought about how they could adjust it to fit their own game better thematically. I know it's a very minor detail, but it's this kind of attention to detail that makes me excited about games :)
@nonehead32
@nonehead32 Месяц назад
There is poison in the game. Though it is more of a Mak mechanic. That is why you do not see it here. If you want a summary of what we know about the game so far, visit my channel. You will find appropriate video there.
@huskytales9839
@huskytales9839 Месяц назад
This looks really polished, the art is fantastic, and the voice acting is on point. Can't wait for a soundtrack.
@JonWesMay
@JonWesMay Месяц назад
the interaction on the path choice - So, so, so good!
@KAISER181818
@KAISER181818 Месяц назад
You are killing it Reynoodle, the game looks fantastic
@purplatypus7405
@purplatypus7405 Месяц назад
Im in. Backed and ready to stream Backpack battles and SAP are fun but im ready to see what a team of this size and skill can bring us. The polish looks unparalleled.
@PsychonunBO2
@PsychonunBO2 Месяц назад
The animations are clean af. Well Done
@luigisopa
@luigisopa Месяц назад
I have to say that Reynad voiceover is SPICY 🌶️
@swmpz
@swmpz Месяц назад
Loving the dooley music!
@evilspacebunny
@evilspacebunny Месяц назад
it's my favorite song so far :3
@Variecs
@Variecs Месяц назад
Okay, mr. Reynad, jsut give me your game already, i need a new card game to play after they killed my LoR
@aR0ttenPICKLE
@aR0ttenPICKLE Месяц назад
That coconut went flying
@ChessQuestionMark
@ChessQuestionMark Месяц назад
you think you fell out of a coconut tree?
@Rachel-Pham
@Rachel-Pham Месяц назад
FLAMETHROWER
@hipunpun
@hipunpun Месяц назад
Looks great, can't wait!
@ChessQuestionMark
@ChessQuestionMark Месяц назад
punpun would never say that
@SeanMcKenna_
@SeanMcKenna_ Месяц назад
Maybe a little OP
@zmollon
@zmollon Месяц назад
I need a new card game after they killed LOR. Please.
@DaveReviewsThings
@DaveReviewsThings Месяц назад
That was sweet. Can't wait to play with fire 🔥
@ZalvadorZali
@ZalvadorZali Месяц назад
This game will be fun on mobile
@Austinn72
@Austinn72 Месяц назад
yea looks great I want to play it rn
@Lyzerk
@Lyzerk Месяц назад
This Is Lit!!
@jongreenepwns
@jongreenepwns Месяц назад
Imagine if this game is actually done within the next decade or so!!! That would be nuts
@flatsodaclub
@flatsodaclub Месяц назад
Can we tell if the vinyls are still available? I don't want to get the tier 3 pack if I don't know whether Ill get the vinyl or not
@aR0ttenPICKLE
@aR0ttenPICKLE Месяц назад
Yes they are still available. They will make an announcement when they run out of them
@flatsodaclub
@flatsodaclub Месяц назад
@@aR0ttenPICKLE thank you :)
@aR0ttenPICKLE
@aR0ttenPICKLE Месяц назад
Its looking so goooood!
@Replay1910
@Replay1910 Месяц назад
If I buy the $100 version can I get Reynad to autograph the vinyl?
@mekullag
@mekullag Месяц назад
yess Dooley items 😍
@briankelly1240
@briankelly1240 Месяц назад
Wonder if it bypasses armor
@nonehead32
@nonehead32 Месяц назад
oh yisss
@UranoSteam
@UranoSteam Месяц назад
When does the game release ?
@Tantemify
@Tantemify Месяц назад
how much ram is needed on mobile ?
@thethingyouarewatching
@thethingyouarewatching Месяц назад
Wait, the same items increase damage on weapons and burn in flamethrower? How do you even balance that? Ain't applying burn much better than doing damage? If an item that increases damage for X is good enough to be played on a weapon, when applied to a flamethrower will be totally OP. If it's not OP as a burn stacker, than will be trash as damage increase, no? I am missing something?
@MrBazat
@MrBazat Месяц назад
You can give the weapon "applies X% of its damage as burn". So if you increase its damage by 50, you maybe increase its burn damage by 10. That's just one way to address this, there's a million others.
@JonWesMay
@JonWesMay Месяц назад
There are items/cards that counter burn, you can cleanse burn in the game.
@reynad27
@reynad27 Месяц назад
It is super spicy with weapon buffs yes
@thethingyouarewatching
@thethingyouarewatching Месяц назад
@@JonWesMay That is a smart way to balance it out.
@Nick-ch8cf
@Nick-ch8cf Месяц назад
love the production but the items here feel so uninspired
@testingreadaboutit
@testingreadaboutit Месяц назад
Not trying to be a shill here, but remember that great games like this are not based on any one card, but the combinations of effects. What is being revealed is not really "flamethrower" but the "burn effect" as a mechanic. We can assume this mechanic has a interesting array of support. By being given the "mechanic", we get a taste of what the Bazaar will coalesce into.
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