Download link - gamejolt.com/games/thereturnt... 00:00 - Night 1 12:44 - Night 2 23:14 - Night 3 34:38 - Night 4 45:25 - Night 5 01:01:38 - Night 6 01:12:52 - Extras
So I’m not the only one who thought that. I suspected it the moment the Phone Man said the player should record tapes. I love Phone Guy, so I’m glad the game paid homage to him :)
I actually really love the between night phone calls. The conversations between William and Henry seem so convincing, like this game could be Canon. Also the designs of the animatronics, the office, and the overall layout is amazing. They weren't kidding about staying true to the first few fnaf games in terms of gameplay, while adding the new story telling dynamic. This is peak right here, has everything I love about fnaf. Just my opinion btw. After all, as an og I loved fnaf for the character designs and creepy atmosphere, but as the franchise grew, and the designs changed, I stayed for the story behind it all. The backstory of what happened, when it happened, why it happened, has always been a bit fascinating. Also my favorite animatronics are w. Bonnie, The Mangle, and Fredbear. W. Chica takes a close fourth place though.
Its such an insane detail that the newspaper at the end of night six shows that Henry was arrested for Williams crimes just like William said would happen at the end of night five
If you read the magazines, it says that Henry Emily was "confirmed" to be the killer in this canon, meaning that either he was framed by William, or Henry is going to be the new suspect in this game's lore.
In this game, isn't the last narration by William explecitly explaining how he carefully fabricated all the evidence so that Henry would be framed and not him?
Also something I love about this game: It is heavily implied that William knew what would happen with the spring suit and fully went with it, with the hope he would become "inmortal in a new and better form", which he kinda did
for anyone thinking his pay is rather low,remember,this is from the 80's,adjusted for inflation hed be making a little under 1200 usd adjusted for inflation,which at the time,was alot easier to live on than nowadays
At least the phone guy in this game is honest and right to the point. Sure, he sounds a bit snarky, but he isn't saying any bull crap Edit: Whoa was not expecting this many likes
and Better yet; It's the CEO of Fazbear Entertainment; Wathel Broggie[I Didn't find that out from the Video; Because It sounded more like Awful Bro-Key to me]
What I loved so much about this fan-game is the office design, it felt so claustrophobic, even more so than fnaf 1. So when something was at your door it means it was right up in your face
Is it weird that I find this kinda relaxing? I mean on one hand we've got 8 Bit Ryan having the soul scared out of him. And then we've got Indie Fuel just owning it. The environment without any jumpscares is honestly kinda nice. And really goes to show how beautiful the game is.
Ya get to enjoy the finer details, the designs of the environment, the sound design, hell even seeing the anmitronics move on the cameras without some letsplayer freaking the fuck out. You get to sit there and see the hard work put in. Its nice.
For those who want to rewatch the cutscenes 0:04 springlock performer pov 12:10 scanning fredbear 22:39 scanning springbonnie 34:03 scanning prototype springbonnie 44:45 scanning prototype fredbear 56:26 William afton’s thoughts on the events Note: this is pretty long and difficult to make as it is, so I apologize for not having the phone calls of Henry and William talking. I’ll update it later
I just gotta say that I absolutely love the slowed fnaf 1 menu music that plays in the background during the phone calls. It really helps you feel the seriousness and tension between Henry and William.
Night 6 is almost impossible, I'm kind of jealous that you managed to beat it. I swear Fredbear 2.0 will just sit there and never go away sometimes. I can't even count the amount of times I've lost due to a power outage.
I love how we play as Phone Guy, my favorite character. It’s nice to see some lore about the guy since we didn’t get much in Fnaf. I also like how his name is Scott, since Scott Cawthon himself voiced him!
Honest;y of all fangames ive seen this one feels the closest to Canon, it build up regarding lore feels so plausible, the conversation between the two most mysterious characters of the franchise, william's descent into madness, the final cutscenes, all seems as if it actually happened. also thsi game ambience just makes me so tense and i love how extra scary the cameras are made in here.
The animatronics jumpscares are the most scariest because it sound like it’s a mix of FNAF 2 and Sister Location sound. Then there’s the puppet being Joker-
The sound design, the style, the mechanics, even the voice acting, this game is a picture perfect fan-made FNAF game. If you told me this was made by Scott Cawthon, I'd believe you.
Scott couldn't make such a polished game like that. Sure, he's behind the original Fnaf we love and remember, But honnestly, do you really compare one shaking frame jumpscare with litteral breathing animation on camera? Scott is the founder of Fnaf, and I respect him for that, but what he does, someone else can do it while creating more original gameplay. He sees better Fnaf fan game like Open Source and takes it down by pure jealousy. This is not okay.
Was the 'we don't want a puppet creeping into a man's mouth' line a refrence to the fazbear frights stories? More specifically the 'room for one more?' Story?
The dream about turning to a junkyard robot - To Be Beautiful The tale about tiny puppets crawling into a man's mouth - Room For One More Time Travelling Ball Pit - Into The Pit
A lot of them are literally taken from it. - "...leave that handsome devil..." - "I'll answer youe question with a question: who wants to make some money!" - "Tragic, but informative." These are just a few that I know are directly taken from Portal 2. Cool references in my opinion!
He says a lot of random non-connected sentences/words. From what I’ve heard he says: “Boys”, “Lemonade”, “Creeps”, “Mister, look out, I am here.”, “Something is weird.”
1:00:05 if you look at the missing children posters in the end credits you will see a 616 area code for the phone number. That is the Grand Rapids, MI metropolitan area code. Is the game creator from there? Is that the official location of where the restaurant started in Scott Cawthon’s mind? I’m from Michigan so I’d love to know if there’s any significance behind this!
The only thing they should have added was changing that final recording where they all spoke at once. Make the voice give incorrect instructions to try to 'trick' the player, or have him randomly insert words related to the deaths. Something to add an extra creepiness beyond loud noises.
1:07:09 Is it a bug? All phone calls at once. Pretty impressive you didn't seemed bothered by that. Also gotta love the youtube subtitles struggling with the phone call mess xD
William in this sounds like Admiral Tarkin from Star Wars (specifically Bad Batch) Also I just noticed the fnaf 1 main menu screen audio plays during Henry and William’s calls
I always wanted a fan game where you’re playing as Michael in a nightmare in a security office at a Fredbears look alike. However things would be off. The animatronics would consist of Freadbear, Spring Bonnie, Baby, Foxy, Ballora, and Enard. Recognize the animatronics? They all represent the afton family. Fredbear would represent Evan, Spring Bonnie would represent William, Baby would obviously represent Elizebeth, Ballora would represent Clara, Foxy would represent Michael in his youth, and Enard would represent Michael now. The dialogue between nights would be chats between Michael and other members of his family or possibly even Henry’s family. Possible drama that could lead into gameplay. Perhaps Enard could mimic the voices of the family, or the animatronics, Foxy would run down the halls, Ballora could act sort of like the puppet, Baby and Spring Bonnie could be the basics like Bonnie and Chica, and Fredbear could operate similar to Freddy possibly with a bit more illusion. Perhaps as he gets closer to office he starts to look more worn down and terrifying
I can tell that golden Freddy That Talks use the hecu soilders voice lines From half life lol in fact some of these sound effects sounds like the half life 2 sound effects interesting choice