Composed by Michiru Yamane. Castlevania: Lament of Innocence, is an action-adventure video game developed and published by Konami for the PlayStation 2 console, back in 2003.
Is there like, a trick to fighting effectively that gives it a more satisfying feeling than the impression I got from it? I found it difficult to both hit and dodge average enemies in early game, especially right after the tutorial section finished. Do note I'm accustomed to the 2d play style much more.
I will return to my memory from the first time running into this part of the secret hidden levels this game plays well. P.s. PS3 brought out a lot in hindsight
This reminds me a little bit of the swamp chapter music in the "Avatar: The burning earth" game in the area Aang and Katara go through just before the first Appa minigame.
This was after FFX but it shares a similar sound bit from "Phantoms" from FFX and I always wondered if the two songs had a connection somehow. Suppose the composer took note of the sounds of FFX and ran with it?
@@jacksonludwig8560 You know now that you mention it this song does sound very similar to "Phantoms" from FFX that you mentioned. Both of these songs were always soudned so peaceful and soothing to me when I was younger. I would just lay down and listen to both for hours when i just needed to relax and contemplate things in life or to help me sleep. Right now I'm here listening to "Fog Enshrouded Nightscape" as I type this.