As a ESL (English as a Second Language) reading comprehension lesson I have my students read game instructions and then "teach" me how to play the game depending on their understanding. It also helps with giving instructions and conversation English. It makes for a fun and interesting lesson. Today we are going to play Forbidden Island.
Is that an Okay with more of a question mark. Like i don't get why you're sharing this type okay. Or an Okay with an exclamation mark. Like it's really cool of me to teach using board games.
I don't know if Wil or Felicia still read comments on videos this old, but I have to sincerely thank them both for making TableTop. I have a 10 year old and a 7 year old, and I've been hoping to get them into more advanced games than Monopoly or Sorry etc for a while. I have Settlers of Catan, which is great, but still a little too much for them to effectively strategize with. Watching this video for Forbidden Island made me realize how it would make the perfect 'next step' for them. First, it's a cooperative game which can help really drive home the idea that you don't need to always win or be against each other to have fun with a game. Second, it's so amazingly easy to learn, but can still be quite challenging with an adjustable difficulty. Thanks to watching this video, I went out and immediately bought the game and now have an excellent way to have some family time together without the kids arguing or being overly competitive. Forbidden Desert is next on the list, so thanks again!
TheSlorg other great options we've found for that age group are Carcassone (tile-laying game) and Zooleretto/Aquaretto (games with adorable animals). At 8, my niece could often school adults at these three. I find that, while there are games that are still over her head at 11, for the most part, an eager child can do well at games well over their age recommendations if their adults support them on the first few game-play sessions (ditto with some co-op games for exactly that reason). Kids are smarter than grownups tend to think, and tile and dice games are usually really good fits that get them thinking strategically at early ages. And, once they get their footing with strategic gaming, they tend to advance by leaps and bounds and, with their non-linear thinking, can often making amazing showings against the rest of us with our adult inside-the-box thinking.
King of Tokyo is also a great game to play with children. I've played it with a nine year old girl and she loved it. Especially when the girl rolled punches! ;)
Bought Forbidden Island today and went back to a friends house with two friends to play. We played one game and IMMEDIATELY set it back up to play again. So so much fun, thanks SO MUCH to Wil Wheaton and TableTop for introducing us to our new favorite game!!!
Can I just say huge props to the animation department. These little intermissions explaining the rules are just BRILLIANT. Kudos to you and thank you so much for doing this so exciting and funny. ^^
I guess he meant what he said - it sank. It can happen if it is flooded when the game starts (it is among the six flooded tiles), then you draw a "waters rise" card on your first turn, and then it can sink. Ouch.
Doesn’t make much sense as what every card comes out must be sent to the discard pile. So you never draw same card twice in a round unless a water rising card comes out having you shuffle the discard flood pile and put it on top of the deck which really messes with you b
Watching this video made me really interested in Forbidden Island, so I went out and purchased a copy from my local Barnes & Noble. I've played 4 games alongside friends, and we only succeeded once (not counting the game I just played by myself that I won, considering Forbidden Island is specifically for 2-4 players). We all love it - thanks, TableTop, for sharing this gameplay with us!
DrDeathpwnsu Did you happen to pay attention to the video, or even watch it? Forbidden Island is a game in which all players, working together, are much more likely to lose than win.
About the INTRO: A fantastic idea in the beginning of the episode to get viewers exited about the story and theme! In my opinion this would be a great way to start every single episode. Wheaton already explains the game mechanics on camera so this is a refreshing change. I hope it wasn't just for this episode! Thank you for a great show!
I know Forbidden Desert is better, but the presentation on this game is just so gorgeous, it ranks higher for me. If I'm going to spend a half hour or more staring at something, I'd rather see art than beige X's.
Got too agree out of all my games (about thirty) forbbiden island is one of the best looking ones. Will should play Black Fleet it's a really nice looking game too.
I brought it camping last weekend and it worked out great. Easy to learn and quick to play, and the randomness and difficulty keeps up the playability.
I was hoping for this episode! Forbidden Island is a brilliant game for the family. I usually play with two people, but it's nice to see that it's just as challenging for four. THANKS Mr. Wheaton for pulling this one out of your hat. AWESOME stuff!
Yeah, they had a helicopter lift card. When the Engineer said, "I physical cannot get there guys." The Pilot should had screamed something like, I can have a lift card, you move there and you save that thing! lol They already knew that tile was going to sink because mathematically, they had already flipped 4 cards from the last round and it wasn't that tile. So, on the Engineer's turn, it has to come up, even if another water raise card came up.
@@chocoboblue99 That would have bought them more time but then the problem would've been getting the Engineer back and he doesn't have enough cards yet to get the treasure so the diver might have been able to meet him over there perhaps. Then pilot would have to come get him? idk
The drummer of one of my favorite band ever and one of my favorite board game ever on the same video???? This format is really awesome I like it a lot.
So far, we've had Kevin Sussman (Stuart), Bill Prady (co-creator) and John Ross Bowie (Kripkie), so it's only a matter of time before we get Jim along for the ride.
GREAT Guests Will! Big fan of Scalzi really enjoyed Locked In. I also really liked your reading of if for the audio version. Never have seen Bobak outside of NASA very cool, all great guest. It looked like it was very fun.
I've been looking at this game for a while now and my little one is old enough to enjoy the mechanics. We finished our first game about 10 minutes ago...and we WON. We were both so happy. It was a close one though. A lucky draw of Helicopter Lift cards ensured that a cut-off tile wasn't going to sink us completely. Thanks Wil for making us take the leap and pick up the game.
After watching this video, many moons ago, I bought the game and was surprised to learn that it sells for about $16-$17 US. For those who have not played it and cannot tell from the video. Forbidden Island is a lot of game for less than $20. It is one of my favorite games, and I have yet to beat it on legendary.
Of course he is. That was one of Wil's lines from his first appearance on The Big Bang Theory, in the episode "The Creepy Candy Coating Corollary." He originally said it to Sheldon when Wil beat him at "Mystic Warlords of Ka'a."
22:50 Will: "A 3 in 14 chance of success is better than a 1 in 14 chance of success." Well, yeah, but that probability's chance of catastrophe, not chance of success, so nope.
haha You can't judge a book by it's cover. If you had shown me these three guest and asked which one was which just based on there profession and looks I would have been shamefully wrong. I would have said Jason Finn is the sci-fi writer, John Scalzi is the space engineer and Bobak Ferdowsi was the drummer from the presidents LMAO.
Well, based on their appearance I think it should be fairly obvious that Bobak is the NASA engineer. I mean, he has the word "NASA" shaved into the side of his head.
I've owned this game for a few years and love it! I'm glad it got played on my favorite RU-vid show. P.S., I also heard Bobak on NPR's "Wait...Wait...Don't Tell Me." You sir are keeping NASA and space travel AWESOME.
Even when he's not guest staring on the Big Bang Theory, Will Wheaton is still harassing Sheldon Cooper. Yes, the character, not Jim Parsons. Because of the Moon Pie reference..... Agh, I give up.
That was fun. I think the difficult starting position made it even more interesting. Kudos to the hist for not faking a different shuffle and for his Rod Serling. Bravo to ethics and art.
Honestly, Forbidden Island and Pandemic are almost nothing alike. They have that one mechanism in common where you reshuffle the discard pile before drawing new trouble spots, but that's about it. There's no way that one game makes the other obsolete; presentation, game length, and complexity differentiate these two games quite a bit. I play this with my 4 year old -- Pandemic isn't going to serve this purpose.
Also you're collecting the same suit of card to cure the disease / collect the treasure, and moving around the board taking off cubes / flipping over tiles. They're not the same game but they play very similarly ...
For co-op games, I feel like if everyone is helping decide each others' turn, it may as well be single player. It just feels like something is lost, like you're not really "working together with other people" but all debating on what buttons to push on a single player game. I think the magic of it lies in people independently making their own choices and being their own people, who happen to be on the same team, rather than all more or less "playing the same guy". What's weird though is that in RTS games when you've actually got 2 or more people playing the same player/side, it actually feels a lot more cooperative, even though you're rather literally "playing the same guy." There's no congress or "I think we should do X," everyone is making their own choices independently (despite controlling the same set of units). It ends up feeling more like you're working with other people, because they're their own person doing their own thing. tl;dr: There's no cooperation between one unit, it just feels empty. (I wish I could say it better, but whatever.)
I just bought this game for this very reason - it's essentially a simpler version of Pandemic. For people who aren't hardcore board gamers, Pandemic can be very overwhelming with all of the rules. As a huge fan and proud owner of Pandemic, I bought this game as a sort of "gateway game" for my friends and family who still think Monopoly is a real board game.
Michael Berry hahaha I use Monopoly as the go-to negative game when trying to describe the board games I like. I always say "if I say board game and you think Monopoly, then we are in delifferent dimensions"
Why hasn't this show been picked up for TV? This is the best watching paint dry show since Watercolour Challenge. It shouldn't work, but it is so addictive. More fun than watching poker or chess on the TV. Perfect late night after the pub fare. And the quality of the guests has been outstanding. Perfect for Quest or here in the UK Dave.
The Art Direction, Editing, Sound, and all the little added "play by play" graphics with outlines and arrows is pretty amazing. You guys are really building something high end!
I really wish they'd do an Arkham Horror episode, but it'd either have to be a 2+ hour show or split into 4ish parts. Arkham Horror is by far my favorite co-op board game of all time! So fun!