Add a splitter to the front of the car. It'll stop the wheelies. The reason it's doing wheelies is cause of the spoiler and the fact that the rear wheels are powered. If it was a FWD car with a bit of downforce from a splitter and spoiler to keep it on the ground, it may fair better
Land speed record cars often have several hundred kilograms of lead or tungsten weights added to their chassis to lower CoG, increase inertia( great for resisting deflection caused by cross winds and small bumps in the road.) and fine tune balance. With very long tracks the decrease in acceleration isn't as critical as high speed stability.
Its spinning because of the engine torque. The driveshaft of the car has to go from stopped to spinning very fast, that puts the same (equal and opposite) torque force on the car. You can see this if you take a stock offroad car like a g-wagon and floor it from a stop. You'll see that it starts to rotate a tiny bit especially if you loosen the suspension some.
Here's why it spins the way it does: You know when you hold a vacuum cleaner and turn it on it kinda shocks because the motor starts spinning? That what's happening to your car when you push the gas, the car is so light that the torque of your engine revving up is enough to spin the entire car
I imagine the flipping over has to do with the engine's torque on the chassis being greater than the inertia of that 1kg. The immediate slowing from the 300 mph bursts could be just air resistance. Playing with an airsoft gun as a kid I could see the pellet slow after it left the barrel. That said, with the large surface area on the car it could be just aero drag.
13:52 The car has so little mass (and thus, so little momentum) that its' air drag makes it slow down extremely fast when forced to a certain speed. It's like dropping a parachute or throwingg a piece of paper; it's got so much size but too little inertia to keep its' speed up.
The aerodynamics are limiting the top speed. That P1 has something like 1000 kg of downforce, so will act like a car over 1000 kg. It lifted and 'floated' due to airflow under the car, with not body weight pushing down, and aided by downforce on the wing, the nose lifted and it went airborne.
The maclaren was doing the spins with one kilogram because the engine itself produces lateral g, because of the spining inside the engine , so that means the car is so light that with inly the engine spining inside the car it will make it flip.
The car rolls at 1kg because of when you accelerate, the engine “torque curves” which means the engine moves slightly to the left/right in the engine bracket. Because it’s so light, it rolls easily because of the “torque curve”.
It rolls arround like that because the car is so light that just speeding up/slowing down the engine puts enough torque on the whole car to flip it over
Did you ever notice how race cars tilt to the side a little when you floor it in neutral? I think it happens because of the crankshaft's momentum, same as one engine prop planes tend to lean a bit to the side on takeoff. Well, the game may be trying to simulate that tilting by applying a small rotational force to the car. Devs, of course, didn't count on people to make 1kg cars, therefore this phantom force, designed to be counteracted by suspension, is enough to make your 1kg McLaren do barrel rolls. Don't know shit about how the game works, but sure as hell in the physics part.
Jakexvx 3:51 I believe a gutted P1 would weigh about 250kg. I have no proof for this though, so ignore this comment and move on, or if you like, do some research.
The reason the car keeps rolling over to the right when you set it to 1kg is because the weight of your driver in the driver's seat is still there, and it's still adding extra weight to one side of the car. This causes the car to want to roll in the direction that your driver's body weight is causing it to go.
I think it roles like that cause of the torque created be the engine when you rev it never knew video game physics took that into consideration thats pretty cool!
If you can change weight distribution that might be an interesting thing. Maybe fwd with all weight in back and vice versa? Could pull some sick wheelies and stoppies if you get it right
Also when you force it to go 300 mph, you should put it in 6th gear because the engine breaking force of 1st gear overcomes the minute amount of momentum that the car has, even going 300 mph.
To summarize the whole vid: Maclaren P1: "You spin me, right round. Baby right round, like a record baby, round, round, round, round." Just repeats a couple BILLION times afterwards.
Jonah Beale Howevet i think the 44hp would be faster at the beginning because of how traction works (correct me if im wrong) and the 2000hp will quickly catch up and overtake it when drag increases with velocity.
When you force cars to go a certain speed using the dev menus, don't leave them in 1st gear. That's what is slowing your 2kg of a car down so abruptly.
Why it wheelies: Aerodynamics press down harder in the back why it does a barrel roll: Engine-Torque (Engine wanting to rotate like you can see in old muscle cars)
ok the reason that the car flips when you press the gas is because when the gas is pushed the engine turns and that little movement overturns the whole car.
When car weighs 1kg game understands it right with good physics. The car is flipping bcs its so light that torque of the engine itself is flipping car sideways.
Horse buggy racing time! I suggest giving a car of your choice a single horsepower, and tuning it up for maximum performance without any mods in effect other than whichever mod it takes to give your car one horsepower. Try it!
I think the game accounts for the rotational force of the crankshaft and driveshaft, causing the car to spin in the opposite direction since it's so light. Just my theory
You have so much torque that the maclaren juste flip around because of the couple motor 😂 Sorry i dont have a good english but as a french i Can tell that you make such à good content 👍
I think you made the grip on the tires too high when you set it to 1 kilo. The instant the tire touches ground, it lifts up one side of the car and makes it flip
Every racing sim does the car spin/flip thing if you put too much power in the cars. I believe its due to torque, but its surprising if its true and its actually that.
Jake, forcing yourself to 300 mph doesn't really do much because you have almost no inertia. You also end up flying with the 43kg one at 280 mph because of the air resistance, you became a wing.
It’s doing barrel rolls because the developers of the game made a fake torque mechanic system that makes the car tip to the side a little when you give it some gas