Best way to deal with these vets is to get help from others. Do note having you entire squad charge at them head on will cause you to lose 9 out of 10 times
@@1nsaniel Yeah, it used to be very different... very, very different! Also, it used to be easier! What Rustard is doing here takes a lot of skill and I actually give him props for it! While it looks unrealistic and breaks immersion for me, knowing how hard it is makes me fear and respect a very dangerous and talented opponent! Just one more thing to fear in Foxhole!
So basically you spin, shoot, spin, shoot and that is shadow dancing. You don't care if the reticle bloom is big as possible? Just let RNG guide your bullets? What is the point of the whole aiming gimmick if you can be more effective Just moving all the time and act like TF2 sniper bot?
It's usually not as effective as in this video; Rustard lucked out not so much because of the RNG but because this front didn't have any automatic weapons nor anyone else to shoot at him :P
I just hope he was having too much fun killing me to actually kill much logi. I doubt it though, I did leave out an encounter where he almost stole a nearly full fuel truck; only Rustard knows what else Rustard did that day!
Not really, they tweaked a few things but mostly added other mechanics to fight against it, like cover and suppression, among other things. I don't follow the technicals too closely, I mostly just log in and play. I know it used to be easier to do somehow because I had an easier time doing it than I do now and surely all of it can't be from not playing as much! :P
@@ddgaxelnilsson7855 It's basically when a player controls their soldier in an unrealistic manner in order to dodge bullets while fighting. It's definitely a useful skill that is frustrating to fight against but for me, it breaks the immersion. There are certain mechanics in the controls and the game which can be... finessed to one's advantage. The basic level is; spin, shoot, spin, shoot, spin shoot...