Duke Nukem 3D was THE FPS game that broke the "Doom clone" curse for the category (Build engine was a bit more advanced). Released between Doom and Quake on April '96. Maybe it wasn't your time, but huge, huge miss.
@@jordanfreman4954 No, Duke was the first for sure. No one looked at it and thought 'Doom clone', it was powerful on its own. Since Half Life is 3D and Quake and Quake 2 were already around, it's not the same thing. Oh, and yeah,the curse ended. No games 'felt' like half-assed Doom games, and FPS became a category on its own.
I'll never forget getting Sound Blaster speakers for the first time ever back in 91/92. It blew my mind while playing WOLF 3D. I was 7 back then. Great memories.
I remember the first time I saw Doom running on a PC in an electronics store. I stood there for a good 30 minutes and just stared at the monitor. I couldn't believe what I saw because I only had an 8088 PC at home at this time. I remember thinking: This looks like a movie.
@@KrotowX do you remember those games that came with it like the talking parrot? Well, its not exactly a game but it would crack me and my mate up because the parrot would make a different noise when you pressed a different key, then it wud freeze up with the sound still coming out going MEEEEEEEEH! We used to turn the speakers up to max to annoy my mates mum. We were 7/8 and thought that was hilarious hahaha.
Foebane72 it's not Duke 3D that's bad, it's Duke Nukem FOREVER that's bad or are you just one of those people who loves 90s action movies and couldn't take the satire of the genre that is the whole game.
It's less of a miss than e.g. Duke Nukem, but Bungie's Marathon was incredibly innovative in a lot of ways (including multiplayer modes) and set the stage for the entire Halo franchise.
Back in a time where you could carry up to 30 weapons, usable items, jump, medkits, large colorful landscapes, fast and frantic gameplay, hidden secrets and play via LAN parties and couch coop with a buddy. Now it's brown n bloom, street grey, regenable health, checkpoints every 30 seconds, auto saving and only being able to carry two weapons. Sad how much times have changed.
There is one king of 90s shooters and its the king of all shooters and the game that basically pushed online gaming to the forefront. first game to have online rankings and competitions. and that is Quake and the mod Quakeworld.
Some games that I forgot to include in this video are The Terminator: Rampage (1993), Ken's Labyrinth (1993), Bram Stoker's Dracula (1993), Nitemare 3D (1994) and Bad Toys 3D (1995). There are obviously several games missing for 1996.
I was surprised not to see "Blood", but I have to give you kudos for remembering Witchhaven (one of the best in my opinion) and Strife. Both excellent FPS of their time. Actually, I just remembered that "Blood" came out in 1997, so I guess that omission is understandable.
Operation: Body Count, released in 94 was also one that could've made this list. My brother and I (now in our mid 30s) had fond memories of playing most of these FPS games growing up. Dark Forces was so awesome at the time...we were blown away.
Agreed with the consensus, Duke Nukem 3D was a BIG miss in this video... That clearly was a FPS game like no other. Also, I think this might be another FPS from that era, Alien Trilogy (which I think was released on the PlayStation 1), I think that was a 1995 game.
Terminator: Future Shock or Skynet totally got me. It was so revolutionary game in many ways. Its sad lots of people forgot this games. Everybody remembers Doom, Duke, Blood, but Terminator is little bit forgotten today.
in "In pursuit of Greed" the music playing is a very similar song of what you get in Crusader: No Regret (song is called "Ninth Crusade" by Andrew Sega, aka "Necros")
@@ThePassingVoid That's a 2 year-old comment... Btw, Alien Trilogy is a FPS that was released for DOS, PS1 and Sega Saturn. en.wikipedia.org/wiki/Alien_Trilogy
@Chris Katko Another fun fact. Before Looking Glass Technologies created System Shock, they created the fully 3D Ultima Underworld in 1992, under the name Blue Sky Productions. When John Carmack saw Ultima Underworld, he decided to make his own 3D engine that ran faster.
to be fair it was the era of shareware as well (fully functional game typically the first third of the levels, effectively free, pay to register the full version with the rest of the levels).
I had a floppy disk copy of Wolfenstein back in 1993. My PC didn't have stereo speakers, so the game had no music and generic sound effects. My PC wasn't even capable of connecting to the Internet. Damn, we've come a long way in 25 years.
@@JuniorBlitz Dude, i worked in game industry between 2001 and 2005 (as leveldesigner), and treust me, i am blown away with what you can have in game nowadays. I was limited to 20 000 polygones on screen (including NPCs, and weapon - it aws 20k x 30 fps - so 600k /s) - now? There are items that hawe more than 20k polygons, and you can heve hundreds of them on screen.
Gamma brightness in the video option menue was extremely important for the doom franchise. Having this option turned too high will dramatically affect the game graphics detail. Playing in a dark room with brightness and gamma turned downed in the game; will bring out the best graphic detail. In this video the brightness was turned up way to high giving it a cartoon feel instead of a realistic feel.
Obviously, Doom, Quake, and Wolfenstein 3D had by far the best floor-to-wall and environment-to-enemy contrast, providing the cleanest graphics for best-possible orientation. All the other games would have achieved that only at much higher resolutions, like 640x400. Watching them at low-res, I get lost or dizzy all the time.
I want them all as Redux versions like the new Duke 3d ,Shadow Warrior ,Blood and Brutal Doom. replaying Heretic and Hexen1 at the moment with the Doomsday Engine. I can highly recommend it. Alien Trilogy as Redux would be nice too. Damn i love em all those games. my all time fav games
Mostly the list of games in the videos is similar. You can always find the big and famous titles. I was happy to find games like: Pursuit of Greed, Depth Dwellers or Neves of Steel. well done.
Jeez, after all these years, Wolfenstein 3D still makes my heart pump... Great game, for sure. But damn if the controls arent awful. You can never see where those nazis are coming from! lol.
Dark Forces was the first FPS to give me a slight case of vertigo and it just felt weird seeing and hearing the Star Wars universe turned a corridor shooter with a synthesized score. I wish I could better explain how I both wanted to play the game but also how bizarre it made me feel playing it.
@@TheGroundedAviator I feel like the older cod games were far more complex and skillful in their design. Black ops zombies might as well be its own separate game. Its definitely pretty tough and challenging as simple as the mode may be in concept.
Chex Quest, ShadowCaster, CyberMage, Magic Carpet & Descent. I could see how you overlooked Duke Nukem 3D, because the Atomic Edition came out at the end of 1996. In fact, I think I personally got it in 1997. I always wait for everyone else to suffer through the patches.
Id Sowtware guys were just dropping new revelation bombs with W, D1\2, those Q were like frigging spaceships compared to competitors only Duke cold somehow stand near D1.
Idk, games that use sprites instead of 3D models for enemies creep me out. And the Doom guy’s face used to scare me as a kid whenever he would get all bloody from low health.
Rise of the Triad was a very good first person shooter. So was Duke Nukem. Warcraft II and Command & Conquer were amazing. Doom 2 of course. I think I played those 5 games more than any others in the 1990s. Loads of fun. Heretic, Hexen, Quake. Played those too. The old games were the best.
I'm surprised to not see System shock on here! Came out right after DOOM . Could actually look around, jump, and crouch. You even had to hack doors and terminals to get to certain places. The cyberspace sections are weird but fun.
you mentioned realms of the haunting but didnt put it in your list! Up there in my greatest games of all time list - compare it to the others from 1996 in your list for storytelling, depth and atmosphere. I just checked and it came out on the 31st December 1996....so it counts :P
Good old days :'( Doom, Ultimate Doom, Doom 2 was good, but love Heretic and Hexen more. Quake 1 was also cool. :) ID Software made a great job at those days. ;-)
List of ALL games mentioned on this video _________________________________________ ______ 1992 ---------- Wolfenstein 3D Spear of Destiny (Wolfenstein 3D) ______ 1993 ---------- Blake Stone DOOM ______ 1994 ---------- Corridor 7: Alien Invasion Cyclones Depth Dwellers DOOM II (2) Heretic (The prelude to the Hexen Series) Rise of The Triad _______ 1995 ---------- Dark Forces Hexen In Pursuit of Greed Nerves of Steel Witchaven ______ 1996 ---------- Final Doom Power Slave Quake Skynet (Probably a Terminator game) Strife: Quest For The Sigil
Descent (1994) and Descent 2 (1996) should definitely be mentioned... they beat all other 3D games from those years (except maybe Quake) - real 3D (including 3D models), 6 degrees of freedom, very complex levels, _great_ music and sound...
SilentJohn Late reply I know ;) descent would technically be a “vehicle” shooter? But terminator future shock hat similar specs and was released in 12.31.1995. Maybe the first “real” 3D FPS
Where's Descent (1995), Duke Nukem 3D (1996), System Shock (1994), and Marathon (1994) ? those are all games that were pretty big back in the day. I don't think witchaven was big back then, but im glad you included that. Definately deserves more recognition.