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FS22 Most Profitable Production | Farming Simulator 22 

Driver53 Gaming
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In this video I break down which production is the most profitable.
#farmingsimulator #production #fs22
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28 июн 2024

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Комментарии : 198   
@BobDiot
@BobDiot 2 года назад
Greenhouses are undervalued. Start up cost is next to nothing and only requires water, which you can get for free. They pay themselves off super quick and it's basically pure profit
@BradleyON1
@BradleyON1 10 месяцев назад
Solar panels too 😂 Edit: And wind turbines
@willsull22
@willsull22 6 месяцев назад
@@BradleyON1I thought about strictly running a map on livestock and windmills- would be boring at first for a while😂
@BradleyON1
@BradleyON1 6 месяцев назад
@@willsull22 honestly the placeable "generators" wind,solar ect are over powered... especially if you leave the game on and then put the world time on 360x then got to sleep 😂
@matthewtalbot-paine7977
@matthewtalbot-paine7977 28 дней назад
​@@BradleyON1I mean at that point it's basically cheating like you aren't playing the game and you are making money doing it. I'm not saying that you should not do it but if you do you might get bored quickly
@neilharbott8394
@neilharbott8394 2 года назад
I did just run some tests on greenhouses - and your math is the limit of income. The production rate of greenhouses is based on water usage, which is a static rate. The output does not increase if you select all products: - 1 product is produced at 100% rate. - 2 products are produced at 50% each. - 3 products are produced at 33% each. In essence the decision to produce all three allows you to hedge against the market, and average the income over sell price of each. I think most folks would pick lettuce, just because it produces slower (for a higher value), so there is less labor to ship to market. I think what would be interesting to know about the other production facilities is whether they are similarly limited - either by input product or production capabilities. (There's so many tests to run and so limited time per day!!!)
@greghilton7797
@greghilton7797 9 месяцев назад
When you crank 'em up with a few upgrades then they really start to talk. I have 18 large green houses. The 6 doing Lettuce are on upgrade 5, the 6 doing tomatoes are upgraded to level 3 and the 6 doing strawbs are on standard. This gives me 5 full Krone semi trailer per month to put into the warehouse for sale in February for $5Ml lettuce $3Ml tomatoes and $1Ml strawberries. Sure it takes an extra day to truck them all to the sell points. And the bonus is, I got really good at reversing trailers.
@justinsirbak456
@justinsirbak456 2 года назад
We needed this by far most helpful Farm Sim guide yet
@willsull22
@willsull22 6 месяцев назад
Greenhouses made me my first 1mil. Zero loans, after I had 3, I couldn’t keep up. I started with strawberries but are VERY fast, lettuce is a slower slightly more $ process, so I ran those. The compounding profits are insane. I was running a rotation of 6 Semi’s
@verox1415
@verox1415 5 месяцев назад
did you put them on auto sell or did you store the paletts and sold them at best price?
@SkullSnax
@SkullSnax 2 года назад
The one bit you left out here is some kind of total profit. For example, I find bread to be really slow production, but one harvest of wheat will give me enough floor to be making bread for over a year, and then I have a steady income year round. Whereas Canola Oil produces quite fast and from one harvest I have to store to sell in the right month otherwise it would all be sold before it reaches its peak price.
@ryanpauloneeyed9669
@ryanpauloneeyed9669 2 года назад
Sweet man. Was just about to start testing this myself. Saved me some time for sure
@markwitter1485
@markwitter1485 2 года назад
Thx mate! Well done and thx for the work put in!
@The_Black_Knight
@The_Black_Knight 2 года назад
A good example in understanding some aspects of the "microeconomics of farming". However, most farmers base their incomes through full acreage calculations not base materials with the exceptions of lumber companies. Then apply equipment, facility, operation, fuel, and maintenance cost reductions for estimated final profits.
@catbirdbeesimulations
@catbirdbeesimulations 2 года назад
Thanks for the research and time spent to make this video!
@dansiegel995
@dansiegel995 2 года назад
Very good analysis. A few points: 1. you didn't cover the BGA - when you buy it, it gets electricity and methane prices, about 50% more than regular sell price. Also, electricity and methane have the same prices year round, according to the economy.xml file. Factor in cur sugar beats, manure, and sliurry proceesing...and then autoselling digestate (which also is same year round IIRC), and it may very well be the best production facility around...and that makes sense with its EXTREMELY high initial investment. 2. A GREAT test, and one needed I think, is to test the economy to see if the timing of high prices changes year over year. Its my belief that now that they record last 12 months of prices in economy.xml, that its truly a dynamic market. Sell EVERYTHING EVERY YEAR in January?? Well, prices do drop like a rock when you dump massive quantities, and that would affect the recorded monthly average price. Yeary over year, its my believe this will cause January's high price to eventually drop...and December and February's average prices will slowly increase because you NEVER sell in those months.. Eventually, December may be higher than January. This would make it a true supply/demand model...not hard coded. An easy way to test would be to save the game, modify the economy.xml files, and sleep all year, and see what happens to the prices when you never sell. As well use debug commands to give you free product, and dump massive amounts in the best month, year over year, and see if I am correct in what I think. 3. Another factor is the return on investment - in general I have observed it all takes about 5-7 years on normal economy to get the ROI of land purchases. From your data, it seems a bit less on the productions factories. Correct observation though that you get more profit per month if you use all different recipes simultaneously, but the key is keeping it running ALL YEAR. This concludes that its not a great investment if you have 1 hectare of wheat, and buy a Grain Mill because you make more money. You need a dozen or so hectares, or each grain product, to maximize the Grain Mill. Then it will have a much shorter ROI, and a better ROI than land purchases...but land purchases have the best ROI in early and mid game. That would make a good video to show all of that.
@jdwoods2008
@jdwoods2008 2 года назад
I'm making a fortune on bread. Each granary can support just over 5 bakeries. I've got 2 granaries and 11 bakeries. Also, the smaller brick bakery is fab. It has space for 8 pallets outgoing before it starts using the 'storage' inside.
@jdwoods2008
@jdwoods2008 2 года назад
Also, the growing season for oats is so short you can plant grass in the off-season and get 2-3 cuttings before it's time to plant oat again.
@Driver53Gaming
@Driver53Gaming 2 года назад
@@jdwoods2008 great strategy and thanks for the info on the bakeries.
@KoryBrooks
@KoryBrooks 11 месяцев назад
I was running 30 large green houses making Tomatoes. Just fed them free water from Elm Creek ponds and on Medium economy the profits on a full TLX Phoenix XL pallet autoload truck and trailer was about 60,000 on average in January. Would often collect 4 or 5 loads at a time. But it was very tedious running water back and fourth and the pallets autoloading was a chore at times.
@benja_mint
@benja_mint 2 года назад
super interesting. what i didnt expect: greenhouses are quite good considering you can buy 6-10 of them for the same price as the other production buildings
@joshuadixon4931
@joshuadixon4931 2 года назад
Way more work tho
@danialrustan
@danialrustan 2 года назад
@@joshuadixon4931 Greenhouses can run on the water for months little work really
@luisschaller2419
@luisschaller2419 2 года назад
@@danialrustan greenhouses need water, manure and seeds ( not sure for manure maybe fertiliser dk) it used to take only water but today i saw that it needed more then juste water
@jordantucker9269
@jordantucker9269 2 года назад
@@luisschaller2419 just needs water unless you download a mod
@biggreenblob
@biggreenblob 2 года назад
@@luisschaller2419 greenhouses only need water....
@ELXatrix
@ELXatrix 2 года назад
thx for the overview, hard to figure out wich one works well if you try to factor in the cost of the equipment, i guess wool from sheep is kind of cheap to produce, small tractor with forks, mower and baler and the pen with some animals or loading wagon instead of baler. wood sounds interesting too, not sure you could start with a pickup and a chainsaw, but that will be alot of work to cut the logs down so you can load them...another factor to consider...good thing there are so many choices :)
@notyetdead8804
@notyetdead8804 2 года назад
Awesome video and an amazing amount of work put in. First time viewer but I'll be checking out the channel. Thanks! 👍🤘
@arthercurey1726
@arthercurey1726 2 года назад
I thought this was going to be a description on all the buildings not just one, This guy has got a real hard on for the grain mill..
@Driver53Gaming
@Driver53Gaming 2 года назад
Seems that way doesn't it.
@holden3083
@holden3083 2 года назад
👍. Their production out put and their cycle times are very interesting. Let’s use the word odd.
@utep212
@utep212 Год назад
Well done. Thank you for this.
@bigtrilobyte6676
@bigtrilobyte6676 2 года назад
Thanks again for the great video and information 👍 🚜
@jefferychadd6612
@jefferychadd6612 2 года назад
Thanks for another great video and great information
@christiaanbotha3767
@christiaanbotha3767 2 года назад
great job, thank you very much for this info
@MartyCantrell
@MartyCantrell 2 года назад
Wow, very good video. So much info... *cannot compute* lol
@cbwfarmschad
@cbwfarmschad 2 года назад
Wow is all I can say 😆!! Thanks for this important information for productions!!
@Tacomaguy458
@Tacomaguy458 2 года назад
Yeah, I like the idea of the production chains more than the actual output. I am about 30 hours into a save and still haven't tried anything other than the main 4 grains that the grain mill takes. I found out that you can double dip if you put a bunch of crop in there to sell before you buy it and the crop still shows up for production as well. I only own the grain mill and bakery but bread is just way too slow... I feel like the ratios of use to consumption need to be rebalanced. 1 grain mill makes like 20 times the amount of flour than the bakery will process. Due to this, I usually keep it set to distribute and once the storage is full at the grain mill, ill swap it to sell to sell off what I have before setting it back to distribute. I haven't really messed with the other chains but it just seems to be a lot of work supplying them all for what you get back out of it. I think the end game good should be way more valuable than what they are especially for how slow they process everything.
@daraobrien282
@daraobrien282 2 года назад
Kind of off topic but what map did you use and what’s your favourite map 😅
@danialrustan
@danialrustan 2 года назад
using the pallet storage and logistics mod helps you see a snapshot of everything you are producing in one location. So far works well except honey it won't take. It may be due to not having trigger control over the honey drop location.
@andyfsu3378
@andyfsu3378 Год назад
It also doesn't take sheep's milk or cheese.....
@RustyMoneyGaming
@RustyMoneyGaming 2 года назад
Awesome work :)
@zebai
@zebai 2 года назад
I think a more useful stat would be Profit per Acre. Technically my Oat sells more per unit but I get small amount of it in total so at the end of the day considering limited resources which is better to plant and to feed into the factory?
@Driver53Gaming
@Driver53Gaming 2 года назад
Working on that right now.
@akliethmalkaiet-ck5wd
@akliethmalkaiet-ck5wd Год назад
um, you totaly forgot straw production... they may not call it production but in production you input one thing to get an output for another to make a bigger profit..when you input straw to cows pigs horses you get anothet output... grass also... and milk and wool is very valuble compared to straw or grass.
@jeremiahwilkins5837
@jeremiahwilkins5837 9 месяцев назад
Greenhouses, and bees. Are a nice combo to have going, even if you plan on focusing on something else like growing crops, raising animals, logging, mining. Have a greenhouse and beehive along with it.
@greghilton7797
@greghilton7797 9 месяцев назад
True. I have 47 bee hives, 18 greenhouses and 20,000 chickens to give me $20Ml PA.
@truckerdanvideos
@truckerdanvideos 2 года назад
Only thing I'd say is you won't be to make that much on grapes per month because it takes a few months to be able to harvest them. So the saw mill is the clear winner.
@geofffletcher840
@geofffletcher840 2 года назад
I sub to you but must have missed this, wow such hard work you've done for our benefit. Thanks for this info really interesting as you build up your farm.
@Driver53Gaming
@Driver53Gaming 2 года назад
Thank you very much.
@ottEST
@ottEST 2 года назад
Much appreciated!
@guyinutah
@guyinutah 2 года назад
Thanks for breaking all this down for us post patch! Did they nerf production rate and prices for egg farmers? Feels like they did to me!
@Driver53Gaming
@Driver53Gaming 2 года назад
Not sure. I'll be looking at animals soon.
@clifbar2194
@clifbar2194 2 года назад
Yes, I'm pretty sure they did
@HRBIII77
@HRBIII77 8 месяцев назад
Out of interest have you tested owning just the sawmill versus using sawmill to supply planks to the carpentry production on Western Wilds?
@jimjasutis5046
@jimjasutis5046 2 года назад
Thanks for all the work. A person needs to be careful who he listens to. I saw another video where the guy came to the conclusion that you were better off selling your cotton as a crop than doing any production with it, because he said the fabric sold for less than the raw material. I was kind of surprised to see how much more you made from wool cloth than from cotton cloth, but I guess it makes sense as it takes longer to produce a big stack of wool than it does to produce a big stack of cotton. Thanks again.
@dansiegel995
@dansiegel995 2 года назад
One thing is certain. Its not a good ROI if you buy productions right away. You need enough land and crops to fill it most of the year, with all year being ideal. Land is still the better ROI when you don't have much land and your productions makes you 25% more profit on the crop, for 1 month and shuts down the rest of the year.
@bankhanger2
@bankhanger2 2 года назад
fabric is definitely not worth it, but clothing certainly is (30K / pallet at +- 12 pallets a year)
@dansiegel995
@dansiegel995 2 года назад
@@bankhanger2 If you had 1 field of cotton, giving you 15k cotton per year, productions may not be worth it. 7.5k fabric, 3.75k of clothing. Ok, that clothing may be worth 100k, but you had to invest $160k in productions and lose the opportunity cost of the cotton, which was say ~37k. So, you lose $100k first year, and year after you make only ~$60 profit thereafter. You would be better off buying and farming more land for cotton. Actually, its quite close, so either way would probably be just as good, buying productions early with such a small field - but that's because of the fabric/clothing payouts. It's not the same with a grain mill for example, which only has a 15% markup of flour vs grain prices. Maybe you would have to go big as well and buy a bakery and go for bread to be similar to cotton. In conclusion, productions get better and better the more often they produce product, and early game isn't their place IMO.
@jimjasutis5046
@jimjasutis5046 2 года назад
@@bankhanger2 According to his chart turning wool to fabric adds $4546 to the value and turning cotton into fabric adds $2720 to the value. You may not get rich, but you are in the black.
@bankhanger2
@bankhanger2 2 года назад
@@jimjasutis5046 1 harvest of cotton will last you 2 years before the spinnery runs out (assuming you grew enough to have 2+ bales or 40K+ L). Also the chart is based off of normal economy setting. On easy cotton is +-5K / 1000L, fabric 10K/1000L but clothing is 30K/1000L. So much more worth on easy i'm guessing.
@scottkidder9046
@scottkidder9046 Год назад
Grape processing unit sounds great, but you can’t automate grape production, and you need over 140,000 liters of grapes per year to keep it running at full capacity. The grape harvester has a max capacity of 3500 liters. It would be INSANE to keep it stocked at full capacity at all times. Unless I’m missing something…
@theboyze1
@theboyze1 Год назад
Lol your missing nothing that vid is 11months old
@jakemorris6934
@jakemorris6934 Год назад
This is the comment I came here for, I haven’t touched grapes so wasn’t sure the deets lol thanks
@LeO-0007
@LeO-0007 2 года назад
True Underrated channel
@camaroglory
@camaroglory 2 года назад
Just a critical thought. Things that were left out were equipment cost and effort. Those in mind never go into logging with more that a chainsaw because the equipment cost and greenhouses on paper suck but there is no effort.
@Driver53Gaming
@Driver53Gaming 2 года назад
Gross profit doesn't look at equipment or operating cost. There are too many variables to make a fair comparison.
@Shiftry87
@Shiftry87 2 года назад
12:56 Correct me if i am wrong but i was of the understanding that each production building hade a set amount of cycles it was able to run over the course of 1 month. So if u did run both let´s say Wheat and Barley into Flour the game used this monthly set numbers of cycles and split it betwinn those 2 or however many productions that building hade active for that month. So wouldent it then be better from a stand point of the amount of grain processed/month to only have the 1 type of grain active that gave u the most flour output/cycles. A simple example would be if u only ran 1 type of grain and 1000 wheat got u 1000 flour but 1000 Barley got u 800 flour. Now if u have them both active the amount of cycles are split betwinn them so the mill only process 50% of each so u would get 500 flour (wheat) and 400 flour (barley) = 900 flour if u ran both Wheat and Barley at the same time vs that u would have got 1000 flour =100 more if u only used Wheat. I hope i dident complicated this to mutch and that it made sense. To sum it up do the buildings have a set amount of cycles per month that is then split based on how many diffrent crops are active in that building or does each crop have there own set amount of cycles/month regardless of how many other active crops the building have active?
@Driver53Gaming
@Driver53Gaming 2 года назад
I showed in a later video that the grain mill can run all 4 recipes at once, but some players have stated they were only able to run one recipe at a time with other facilities.
@bitcaps8197
@bitcaps8197 2 года назад
I have tested spinnery and oil mill and proven that activating two productions in a building reduces the cycles per month by half. It is a mistake to think you add up all the monthly productions of a building and earn the combined total.
@Driver53Gaming
@Driver53Gaming 2 года назад
@@bitcaps8197 I made a seperate video on this topic using the grain mill and was able to run all 4 at once. It seems some allow it and some don't.
@Shiftry87
@Shiftry87 2 года назад
​@@bitcaps8197 Unless they have changed this in the last 2-3 weeks this does not apply to the Grain Mill. I did some testing myself after this post and u do get ALOT more flour if u have more then 1 production active in that building. Not sure why the Spinnery dosent work that way. But i am guessing the reson why the Oil mill dosent is becouse u get 3 diffrent outputs, where the Grain mill and spinnery only have 1 output so it should be stackable. The grain mill definatly do unless they changed that in the last 2-3 weeks.
@robertlyle1974
@robertlyle1974 2 года назад
Was yield per field considered? For example, looks like Oat does better than Barley when making flour, but you get a lot more Barley out of a field.
@Driver53Gaming
@Driver53Gaming 2 года назад
I made a video recently looking at yield per hectare. The results in this video are not based on field size. You can have 2 million liters of wheat in silos, but you are still only able to perform the same number of cycles per month as if you only had 50K liters. Gross profitability doesn't look at equipment or operating costs.
@Alexz_Archivz
@Alexz_Archivz 2 года назад
My most profitable is Clothing, Sunflower/Olive oil, and the non-production item: Eggs
@jasonturner927
@jasonturner927 2 года назад
Greenhouses are free money if you ask me, they get paid off quick, and you can put money in your pocket faster.
@jimjasutis5046
@jimjasutis5046 2 года назад
I am sure this is a bug, but with all the guides to production videos I have watched, I can't believe no one has mentioned this one. I built my own Spinnery. I harvested my field of cotton and got enough cotton to run my factory for 15 months. I was trying to decide if I wanted to replant the cotton. I got a contract to harvest someone else's cotton field. When I looked at the #9 map, I saw that the contract was sending the cotton to MY Spinnery. I harvested his field and took the cotton to my spinnery. I got paid $6900 for the contract and now I have over 40,000 liters of free cotton to put into my factory; enough for another 14 months, so now I can plant something else in that field this year.
@Driver53Gaming
@Driver53Gaming 2 года назад
This is an awesome find man. Thanks for sharing here.
@jimjasutis5046
@jimjasutis5046 2 года назад
@@Driver53Gaming I got another cotton field to harvest, and it sent me to the in-game factory, but when I checked prices, both were listed as sales options.
@TheGrizzlyBeard1
@TheGrizzlyBeard1 Год назад
I wish you could have a couple of options for new farmer mode per map where you could start on the normal farm or a different farmhouse on the map and maybe have a hay/animal setup like Erlengrat or now a vineyard setup
@simon_samuelsson
@simon_samuelsson Год назад
Start a multiplayer map and start different farms?
@spazemunky
@spazemunky 8 месяцев назад
My plan I’m going with now is 3 fields of cotton. Mow the grass around them to feed sheep. Then have a fabric and clothing business fed by the wool and cotton
@dragonstar78372
@dragonstar78372 6 месяцев назад
dude brain power level 100
@Safewoood
@Safewoood 2 года назад
I think a % increase chart would be very helpfull
@JOlivo94
@JOlivo94 2 года назад
At 7:30 he said Oats twice. Did he mean a different crop? Otherwise this was extremely helpful. I started making my own comparisons and figured someone had to have already done so. Phew! Thank you!
@ardithconley38
@ardithconley38 Год назад
I make a lot of money with the Large green houses due to the free water mod and the sell mats . I have to do nothing but turn them on. In my last to game saves I have hit max and learned that the green houses large to small count as a production point.. I got tired of spending all my time moving things around so I put the sell mats down. I am playing on the American Farms map and it has no production points or animals. I like that map. I have added animal to my game. I have the sell mats down for the eggs and am planning to sell the milk and wool. Maybe I bring some production to the game Just do not like getting into tight places with tractors trucks and trailers to move that stuff around. These are large fields on that map . I would rather spend my time on them. Generator the game has is the most way to make money. However, the temptation is to put more down and crash the game.
@USMCArchAngel03
@USMCArchAngel03 2 года назад
Great video and thanks for all of this.
@Driver53Gaming
@Driver53Gaming 2 года назад
No problem at all.
@USMCArchAngel03
@USMCArchAngel03 2 года назад
@@Driver53Gaming Hey if anybody is smart enough to figure this out it's you, is there anyway to come up a spreadsheet for what the profit of each crop per acre when it's processed to it's end point? For example it would be good to know if during the early game you decided to buy a bakery and wanted to know which grain you should plant on your limited field space to make the most money or how much is an acre of cotton worth when it's sold as clothes.
@Driver53Gaming
@Driver53Gaming 2 года назад
@@USMCArchAngel03 working on a spreadsheet now actually. One video will be to know how much land is needed to keep a factory running reay round. The other will be final profit per hectare.
@USMCArchAngel03
@USMCArchAngel03 2 года назад
@@Driver53Gaming I'll be looking forward to it!
@diabloeb
@diabloeb 2 года назад
People wanting to start a business should watch this video
@casvandewiel8278
@casvandewiel8278 2 года назад
So i have 7 large green houses and i keep it on selling and make everyday 16k with lettuce on top of that i do soybeans works pretty good
@jimjasutis5046
@jimjasutis5046 2 года назад
After posting a warning about listening to random people I went and quoted someone without checking it out. I saw someone report that setting up a grape field is so expensive that regardless of what you do with the grapes, it will take forever to get your money back. I set up a test field and used the prices from Driver53's latest price updates. I built a vineyard that cost $380,430 for the vines. These vines gave me 20,200 liters of grapes. This would give the same number of raisins. The estimated peak price for raisins according to Driver53's video are $4662 or $2797 or $1554 depending on the difficulty level you use. With these prices it would take 4.04 years or 6.7 years, or 12.11 years to pay off the cost of vines. This is only running the factory a little over 3 months of the year. To get enough grapes to run the factory all year would take $1,464,467,18 in vines, but the ratio stays the same so you could pay off the field at the same time. Not sure I would like to try this on hard mode, but the other two don't seem that bad.
@truckerdanvideos
@truckerdanvideos 2 года назад
Plus the cost of all the equipment needed for grapes on top of the vine cost
@RacinJsn
@RacinJsn 2 года назад
Don't forget that every time you sneeze, tractors and other expensive equipment needs $10k+ repairs even on the lowest settings...
@danialrustan
@danialrustan 2 года назад
So as i understand this. For the factories that produce multiple items. You should only run one output at a time to get max cycles?
@Driver53Gaming
@Driver53Gaming 2 года назад
I review which productions you can run multiple recipes at once in this video. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2UkKgcmQQqw.html
@per-olofadolfsson4874
@per-olofadolfsson4874 11 месяцев назад
Thank you.
@jimjasutis5046
@jimjasutis5046 2 года назад
As you said, those final figures are "gross" profit. The numbers on the grape processors look spectacular, but when you figure in the cost of all the vines you need, even with those great monthly figures, it is going to take you years and years to break even.
@eddiewinehosen6665
@eddiewinehosen6665 Год назад
Yup, Farmer Cop did a much better breakdown of production.
@uncarbonated88akakoolzuurv54
@uncarbonated88akakoolzuurv54 2 года назад
The greenhouse are nice, get the big ones (i have 4) get the big water tanker, fill them fully (2 trips for all 4 big greenhouse) and forget about them. Wen full or close to full set it to auto sell wen price is good (there are lists on reddit for the selling price’s) and get a stack off basically free money every year or so. (After selling (sells on the full houwer) don’t forget te set back to storing).
@Driver53Gaming
@Driver53Gaming 2 года назад
In some earlier testing I saw that you only get 35% - 40% of the highest listed price when the productions are set to selling. Have you seen different in your experiences?
@uncarbonated88akakoolzuurv54
@uncarbonated88akakoolzuurv54 2 года назад
@@Driver53Gaming Not sure on the numbers, but it takes me about 5 min to fully fill 4 big greenhouse that last for 1,5 years before it needs refilling. I play on average 6 houwers irl a gaming session, the way a play thats 3 in-game years so 10 min irl total of my game time. On easy settings its 300k every play session (or about 75k on normal) of basically passive income sinds I turn auto selling on at about 80% full and a good price. So my point is greenhouse take no time and hardly any money yet make easy bucks. (FS 22’s passive coin farm haha).
@matthewtalbot-paine7977
@matthewtalbot-paine7977 28 дней назад
Yeah seems like greenhouses are actually pretty good like they are 10k for the large 1. So them making a few grand is not terrible you just need to buy lots of them and you don't need fields and you only need a water truck, delivery truck and a tractor to haul it all. That being said the game then becomes a delivery game
@TwoCraZyEyes0
@TwoCraZyEyes0 2 года назад
I thought the production chains don't work as fast when you are running multiple things in it? Like say you had the oil mill and you put in sunflower and canola, instead of processing both of them at 4800 per month or would split them and only do both at 2400. Or it's that wrong? Idk I'm genuinely asking
@Driver53Gaming
@Driver53Gaming 2 года назад
I made a video looking at the grain mill a few weeks ago. With it you can run all four recipes at the same time with full output. I have heard that the oil mill will not output max for all though. Seems to be different for each one.
@KillahKain
@KillahKain 2 года назад
I believe your statement at 13:04 was incorrect if you have multiple inputs for a production it switches between them it does not do them all at the same time and quadruple the output of the factory just by putting in varied inputs. Same thing with grapes and raisins if you just produce 1 it outputs max if you produce both it spends half its time on raisins half its time of juice meaning you will get 8k a month producing both not 17k. I could be wrong about this but that has been my experience. Other than that spot on thank you for the video.
@dansiegel995
@dansiegel995 2 года назад
If that is indeed the case, it makes the ROI on productions to be quite horrible. Nevertheless it does deserve a formal test to put any speculation out the window.
@Driver53Gaming
@Driver53Gaming 2 года назад
Thanks for asking for clarification on this topic. Hope you like today's video.
@davidvankasteren361
@davidvankasteren361 2 года назад
@@dansiegel995 I thought it divided it's attention as well. Would be REALLY weird that it would double the output.
@bradleyquick9337
@bradleyquick9337 2 года назад
I thought the same thing, and now it has me wondering. If all 4 grains were inputted, it would divide those totals by four over the course of the month, not max out each grain type into flour over the course of the month. I am going to run this test this morning and see.
@dansiegel995
@dansiegel995 2 года назад
​@@bradleyquick9337I think @KillanKain is correct. From looking at my greenhouse, I have all 3 vegetables activated. Over a 3 month period, I produced only ~750l of lettuce, which is actually the monthly rate. Same for tomatoes and strawberries. But with the greenhouse and grainmill, ok, thats fine, all they produce products that are worth the same amount (greenhouse has 3 different products, however lettuce is 4x the price of strawberries, but 1/4 the rate...making all 3 vegetables can be an advantage when finding high prices). However, the BGA is terrible if it is indeed this way. The BGA processes ~240k silage per month, which can give you ~$150k. However, the manure processing, it can only process 60k manure that month, and that gives you $40k. I make about 2.7Ml of Silage per year, so if I bought it, it would never make any sense for me to process my manure or cut sugar beats there, which give far less revenue per month than silage. Strange, looking forward to a detailed test regarding this. This great affects productions indeed!!
@puteraslayer
@puteraslayer Год назад
A new subscriber from Malaysia. Wow wood and Grape cost per month is ok but the profit pre month is wow just wow. Is this work only with only FS22 or you need the FS22 platinum edition ?
@Driver53Gaming
@Driver53Gaming Год назад
Thank you very much. This video is only looking at bade game productions without the Platinum Expansion. I have a seperate video looking at which production is most profitable for the Platinum Expansion that released last week.
@kaarelk274
@kaarelk274 2 года назад
Trees are slow to grow and grapes are expensive to plant and they take so much time to take care of and to harvest. I like to produce clothes using wool and cotton. Also tried cereal but i think any production chain that needs too much crops and other stuff is not worth it.
@ashleystone4850
@ashleystone4850 2 года назад
They should put u in charge of explane stuff. Ur great at it.
@Driver53Gaming
@Driver53Gaming 2 года назад
Thank you very much.
@rederstv
@rederstv Год назад
Nice info
@nathanbaldwin4495
@nathanbaldwin4495 Год назад
I use auto drive and have the game running on one monitor while working on my other monitors. So I don’t drive. Which crop would be best for fully automated production? Basically I can’t load pallets, but I can use load and unload.
@Driver53Gaming
@Driver53Gaming Год назад
I would say for base game it would be cakes or cereal. Too many mods to recommend if you aren't running vanilla.
@nathanbaldwin4495
@nathanbaldwin4495 Год назад
@@Driver53Gaming I have auto drive, auto load but I don’t have course play yet. I just harvested heaps of sugar beets for my sugar mill. Didn’t realise how slow production was going to be lol. I will look in to those products.
@Driver53Gaming
@Driver53Gaming Год назад
@@nathanbaldwin4495 take a look at the Packing Facility mod. They are faster than base game and you can make a ton of money selling reputation.
@Dontaexy
@Dontaexy 2 года назад
The only thing I noticed is you didn't take into account cost of equipment.. For grapes especially it takes specialized tools for almost every aspect of it from planting to hauling and ALL of that equipment is extremely expensive to lease or buy.
@klashnacovak47
@klashnacovak47 2 года назад
I think he did say this is production only and you would have to take any vehicles you use into account.
@PeterV73
@PeterV73 2 года назад
One thing for sure , the factories that makes the most income also needs the most input . Grapes aren’t cheap to place and harvest . Trees needs expensive material to fell. But it’s nice that somebody takes the time to fiddle it all out ! Nice job driver!
@madmotobg
@madmotobg Год назад
I am a bit confused. On Normal economy the paper factory works very well. I sold 9 pallets for 165000 eur.
@Driver53Gaming
@Driver53Gaming Год назад
This video was released before the Platinum Expansion was released.
@clifbar2194
@clifbar2194 2 года назад
Do your calculations account for 100% yield bonus or is this the base yield for the crop?
@Driver53Gaming
@Driver53Gaming 2 года назад
100% yield bonus.
@clifbar2194
@clifbar2194 2 года назад
@@Driver53Gaming thanks!
@klashnacovak47
@klashnacovak47 2 года назад
You say the money you make from cereal is on top of the other produce like honey raisins etc. If you own the factory do you still get paid for the raw produce or only end product. IE wheat to flour to bread. Would I get paid for the wheat/flour/bread if I own the grain mill and bakery?
@Driver53Gaming
@Driver53Gaming 2 года назад
You don't get paid out for each step along the way, only the final product in your line.
@ayushbhaiofficial1517
@ayushbhaiofficial1517 Месяц назад
which is best Production right now
@myplygames4816
@myplygames4816 2 года назад
The problem with this is that you only see how fast you get money but not how much money you get for 1 liter of a crop
@Driver53Gaming
@Driver53Gaming 2 года назад
I also have multiple other videos in my productions playlist looking at these facilities.
@professorrob6371
@professorrob6371 2 месяца назад
My mind can't grasp the concept of sacrificing honey for example (among other things) to make cereal with, while you can sell honey for more than what the cereal is. Just looking at your chart here on the cereal factory for example. If I sold all the inputs independently, I would make $5,961. So why would I sacrifice all those products to make $1,733 at the end of the day?
@Driver53Gaming
@Driver53Gaming 2 месяца назад
This chart shows how much more profit you will make selling the new output compared to only selling the inputs.
@SimFarmerKevin
@SimFarmerKevin 2 года назад
Do you get charged for the production cycle if activated but no materials are present? I have been trying to figure this out
@Driver53Gaming
@Driver53Gaming 2 года назад
I just did a quick test and was charged 1 hour worth of the production cost when using 1 day months.
@SimFarmerKevin
@SimFarmerKevin 2 года назад
@@Driver53Gaming thanks for doing that test.
@JRodosama
@JRodosama 2 года назад
I disagree about the greenhouses for two important reasons. Reason one is the space that you need in order to use them. They are tiny compared to the amount of space that you need for all of these other crops. Reason two is that the amount of time it takes to actually care for the greenhouses. All they need is water in order to function, and you can fill them up (at least the big ones, not sure about the others) at the beginning of the year and ignore them for the entire rest of the year until you get to the most profitable month. The greenhouses have the perfect amount of space on the pallets outside and storage space, so that they will store literally everything for a year and a month (because sometimes there's some fluctuation). Sure some of these others are strictly more money, but they also require more space and time to manage. I'm not arguing with the spreadsheet, just your idea of them being the worst.
@Driver53Gaming
@Driver53Gaming 2 года назад
I see your point.
@eddiewinehosen6665
@eddiewinehosen6665 Год назад
Add to that there's now addons that take care of the water so you don't even have to do that :)
@danielrivera1833
@danielrivera1833 2 года назад
I been commenting and promised myself I’d subscribe to who ever came out with this video first. Thank you
@Driver53Gaming
@Driver53Gaming 2 года назад
Thank you very much.
@frikkievanniekerk3094
@frikkievanniekerk3094 Год назад
How do you get your ground so level
@svenl_0504
@svenl_0504 2 года назад
Someones knows were i can find thr list he uses?
@themunter4488
@themunter4488 2 года назад
Appreciate all the work, but way too much detail for my little brain 😁
@Driver53Gaming
@Driver53Gaming 2 года назад
Sorry.
@ryking2
@ryking2 11 месяцев назад
I love the work and numbers. But my question is, for grape process facility and sawmill, how much time do I need to put on it on the field compared to Wheat for example? All these numbers are great but we gotta consider the time spent in each production too.
@Driver53Gaming
@Driver53Gaming 11 месяцев назад
Honestly depends on the equipment you are using. If using a chainsaw and crane logging takes a long time compared to using a tree harvester and log grab on a wheel loader. Grapes just take forever. Lol
@snooter28
@snooter28 2 года назад
Can we have the link to these spreadsheets?
@Driver53Gaming
@Driver53Gaming 2 года назад
Right now they are on my Discord server. Working to get a spreadsheet format for everybody.
@Twixx19g
@Twixx19g 2 года назад
Great work 👍 I don't see soybeans
@Driver53Gaming
@Driver53Gaming 2 года назад
This video only covers base game productions. Soybeans does not go into a production facility.
@matyxcz
@matyxcz 2 года назад
Or just do one larger wheat field, 3 chicken coops, and with easy settings when selling year production of eggs at November (and straw in December) you'll have so much money after a few seasons, that you can go ahead towards any production chain based on fun and not profitability 😀
@reesek4632
@reesek4632 Год назад
when was this posted
@fsconsultantcy2559
@fsconsultantcy2559 2 года назад
Chickens are right up there only one ingredient and cheap
@TeeWhyG
@TeeWhyG 2 года назад
Wheres the link yo spread sheet ?
@Driver53Gaming
@Driver53Gaming 2 года назад
Spreadsheets are available in the discord server linked in the video description.
@zcaalock
@zcaalock 2 года назад
you can get free water from river
@CactusBravo42
@CactusBravo42 2 года назад
How can I output honey faster?
@Driver53Gaming
@Driver53Gaming 2 года назад
You will need more beehives.
@Troy-sr9bm
@Troy-sr9bm 2 года назад
At 7:20 you said oats twice, what did you mean?
@Driver53Gaming
@Driver53Gaming 2 года назад
I believe I meant Wheat the second time I said Oats.
@Troy-sr9bm
@Troy-sr9bm 2 года назад
@@Driver53Gaming ah thanks for the clarifications
@Aminole
@Aminole Год назад
Is this still accurate? I just got this game for free and never realized how fun it is until now.
@Driver53Gaming
@Driver53Gaming Год назад
There are production mods that are more profitable now.
@lawdpleasehelpmeno
@lawdpleasehelpmeno 2 года назад
Answer at 13:20
@dacraka5476
@dacraka5476 2 года назад
What is a cycle?
@Driver53Gaming
@Driver53Gaming 2 года назад
A cycle is the recipe being run one time.
@kevindada9881
@kevindada9881 2 года назад
What about Bio Gas?
@Driver53Gaming
@Driver53Gaming 2 года назад
The biogas plant is now basically a sell point. You cannot sell digestate so it cannot be compared to the production goods.
@kevindada9881
@kevindada9881 2 года назад
@@Driver53Gaming It´s not about digestate, it´s about Silage. Harvest -> Process -> (Process 2nd + (2nd ingredient)) -> Sell = Income. Harvest Grass -> Process it to Silage -> Sell at Biogas Plant = Income. And Grass have many benefits. Its easy to handle.
@kevindada9881
@kevindada9881 2 года назад
and you don´t need to buy the Bio gas plant.
@Driver53Gaming
@Driver53Gaming 2 года назад
@@kevindada9881 to me silage could be considered a crop that you make on your farm without needing the biogas plant. Also, it is a 1:1 ratio where as the others aren't.
@samuraidriver4x4
@samuraidriver4x4 2 года назад
@@Driver53Gaming digestate is pretty much free fertilizer, compare that to buying solid fertilizer.
@ivivanov
@ivivanov 8 месяцев назад
can’t get the spreadsheet
@Driver53Gaming
@Driver53Gaming 8 месяцев назад
It is still available on my discord server in the FS22 Production Chains category.
@andrewharker3778
@andrewharker3778 2 года назад
I really don’t think your values are correct. Firstly average sell prices? No one will sell anything in the worst months. A better value would be avg sell price in best month. Or perhaps 80% of that value. I don’t think you can make multiple flour types simultaneously as the rates will change for each product added on. How many bakeries do you need to consume the flour?
@Driver53Gaming
@Driver53Gaming 2 года назад
All great points. I've made other videos looking at updated sale prices and how many recipes can be run simultaneously.
@ashleystone4850
@ashleystone4850 2 года назад
Why make clothes? When u get clothes free at start of the game.
@fsconsultantcy2559
@fsconsultantcy2559 2 года назад
Biogas ?
@Driver53Gaming
@Driver53Gaming 2 года назад
I did not look at the biogas originally due to the cost of investment. I will be making a video on them soon though.
@N00N01
@N00N01 Год назад
My willamina is going to ikea
@SMGJohn
@SMGJohn 8 месяцев назад
Expanding production too much makes it into forklift simulator.
@bertpierey3655
@bertpierey3655 2 года назад
This is not correct. Greenhouses are way most profitable. I played a lot already. Cost only water and have most profits. You need to calculate the cost of making the milk or getting the crops for the production. Then your excel will be totally different. Cows costs lots of money to produce milk. Cant just buy it. So according to my research and playing its totally the say around then you say here. Not using mods that is, otherwise its more easy of course.
@bertpierey3655
@bertpierey3655 2 года назад
And grapes is green in your sheet.. well grapes costs way more to make then this. Machines are very expensive. You cant just take the price of grapes for calculating productions. Thats not fair as you can not buy it. You have to produce the chain. Same for wood. Expensive machines or very very long time to cut down yourself. Again, greenhouse is the way to go if you dont have money. Water costs almost nothing.
@jtravisroper
@jtravisroper Год назад
How did it take over 15 minutes to explain 2 minutes of info. Why does every RU-vidr over explain every thing. Is it just to hear the sound of their voice. It is good info, but too much filler and repetition
@nubetoob9292
@nubetoob9292 2 года назад
Boooooooring
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