Air Combo: 4M1, Toad air variant, 1 hit of wolf, spam rabbits before they go up, hit nue when they on air (You need to be so fast on making this combo a single mistake will get you countred)
I think the reason that most people say that megumi is bad is because all of the moves except for nue are blockable, so trying do combos are a lot harder. Especially against opponents who know how to block properly.
who the fuck say its bad?, its the most safe character in all the game, u can counter skills or dash with frog, u can blockbreack WHILE using rabbits and spam dog at the same time, and if u hit nue u can just start the combo again with the frog
@@8listed and dude, we rlly gona use the "Just parry" thing with the block?, do u guys see that if "Just block" work they can just make literaloneshot blockeables and will be fine?
thank you so much. i was raging trying to figure out how to do the wells unknown abyss + rabbit escape + nue combo the wells unknown abyss is the flying toad
a good idea is when you use toad do an uppercut or a downslam because they have a slight second to get up and block or they can dash away which makes downslams/uppercuts more effective in that combo
your combo is good but you can try the fact that wolf can be used with other moves like hit with wolf and use nue at the same time (sorry for the english error's its not my first language)
here is a better one: (make sure to have divine dog out before you do this combo) dash, 3m1 downslam, rabbit escape, (dash or side dash behind then because they are gonna block most likely) 4m1s, nue, toad, (right when they get hit by nue use toad) then 4m1 and just try to spam the divine dog. This is true combo but the divine dog part isn’t cause they could block it if your not fast enough
Better version of main combo!!! (Cant be blocked) 3 M1 Rabbit Escape Dash behind M1 until final M1 Gama (Toad) 4 M1 Nue Note that if you have Kon (aka Dog) active, instead of the 4 m1s you can do 3 strikes from it, as that also works, but its hard.
man try my combo : 4 m1 (uppercut),toad,4 m1 (downslam), nue,rabbit escape,dash to their spine and 4 m1 (uppercut or downslam),divine dog combo might be not perfect but its worth the damage (not true combo when you use rabbit escape)
I play Megumi a lot, here is my 100 to 1 combo for awakening: snake -> shadow clone -> rabbit escape + max elephant -> Nue -> toad -> 4 m1s This all happens extremely fast, so let me break down the tricky parts. If you didn't already know, you can press G to switch back to your base move set for a little portion of your ultimate bar. Click G to use rabbit escape and right after, press G again to hit max elephant (They can't escape because rabbit escape doesn't allow movement). Nue is vital, it's the move that pushes this combo from 90 damage to 100.
I have a question. I was thinking whether Nue knockback would allow for a Mahoraga summoning. I don't know exactly the range of Raga summon but I am thinking that if I use Nue then Summon Mahoraga before Nue hits I would be able to start it whilst the opponent is flying back and hopefully it would be enough. Have you ever had the chance to test with Raga summon variations in your combo? Maybe mix in a rabbit escape aswell? I don't even know if the server tick rate would even allow for a Nue ---> Rabbit Escape -----> Raga summon before Nue hits so they aren't out of range for the summoning.
Use snake to take them as high in the air as possible then use raga summon, it should be a guaranteed Raga summons. This should work regardless of the other person trying to stop you because you are both falling mid air.
@@Monkeylighthouse well if it successfully lands, the divine dog ability will be cancelled as it goes away when the user is ragdolled, but you have a point on the second part
Heres a tip for public servers. You can store throwables like trash can and fire extinguisher which allows for even more combo variation. To store throwables use Megumi R with throwable and then when you want it use Megumi R again and use M1 during the Megumi R
My combo: first sommon dog for you know why and now it starts 3m ones then dash back rabbit the nue then 2ms of dog then for them forg then do what you want
I met a guy today who was toxic, he was using mahito and popped ult on someone, then he said "EZ" i didn't say anything, but then he came to me and started fighting me and said "Bad" "lol so bad megumi" then proceeded to change characters to megumi and lost, he then said"ur bad at megumi" like bro what💀 ur fighting me with megumi, he then proceeded to lose again and said "that map crumble saved you" "playing cooldowns" i just said that megumi is more of a mid/long range character as all of his attack have a big range, he then said "not really" showing no arguments, he then said that im a cornball and i disconnected, such a smart individual i encoutered today.(take in consideration my ping is 200 and im using controller)
Here’s my combo, (not completely true but I got hakari luck) 4 M1’s, Rabbit escape 4 M1’s use toad to drag, 4 m1’s Nue, and before you do the combo summon dog and don’t get hit then after nue spam him
At the end tries combo on actual player The player before frog-NOPE After frog- OH SHI- Round 2 Before frog- CRAP CRAP CRAP after frog- NO NO NO NOOOOOOO
actually as of an hour before i posted this jjs actually has around twice the player count than tsb edit: nevermind im stupid it was 29 POINT 6k not 296k
try m1 m1 m1 uppercut+divine dog+ rabbit(if done right then they will be stuck in air)+divine + divine + nue i just started megumi but its like an air combo but you could probably fit a toad in there somewhere
Roblox nos estados unidos tem um ling tão baixo, me deixa triste saber que a desvantagem que a América do sul tem em jogos de pvp no roblox é desgracamente alta, e que também o Roblox nem se vai se importar em colocar um servidor na América do sul
Nah check me check me out Waist there dash one down slam air toads rabbbitd and nue r make sure wolf is already out to hit the three time make them have less then have health im him
@@YinksterYT dude, almost all moves are blockeable but not just megumi, all the characters, he is op because he can do what other players do but ranged