@@Lobo45565 awww that means a lot to me! Check out my most recent post on the secret to happiness. It’s full valk gameplay, showing you how I use my movement at times to win fights! ❤️
You’re the best. You will have over 10k subs by the end of the year. Such a positive dude. Would love to see a caustic, rampart, or a valk guide. Also like a voice over game sense teaching video. I would love to play with you sometime also. 😎
Awww man, your comment just absolutely made my week. Thank you. 🥹 I’d be down to create a valk guide, so stay tuned soon! The other characters, hmmm lemme play them a lil’ more then I’d be so down too! Got a game sense video coming soon, so be ready for that :) Send me over your discord username and let’s run some games some time!
The missile upgrade looks very attractive to me. As I manually cancel the missile early a lot. The reasons to do so are 1) You really do not need to fire all 12 missiles in one go to hit a single enemy. 2) The cooldown depends on how many missiles you have actually fired. I usually cancel it after 3 missiles are fired before the patch. But there were only 3 missiles in the first row so it’s difficult to hit someone. After the patch, there are now 5 missiles in the first row. Besides, the cooldown for each missile fired has been effectively reduced by 20% given the total cooldown of firing all missiles unchanged. So now I can fire 4 missiles with the same cooldown as firing 3 in before, while having a much better chance to hit someone.
@@SonyxApexGuides Basically you just press the button to use an ultimate booster or to use any battery / medic pack while the missiles are firing, then it would be canceled early. You can time it to manage how many missile to fire by doing that. Immediately after that, you do a weapon swap to cancel the consumable usage to get back in fight. The downside is that it can only be executed when either your ultimate is not fully charged or your shield bar / health pool is not full. And it might take some practice as it’s two cancellations in a row. However, your opponent will be driven mad when they see a red zone every 6 to 8 seconds in the final several circles, while having their shield drained by 25 points constantly. I’ve been using this tactics since Valkyrie came out. But I don’t think many people have posted it on RU-vid, as it was originally discovered by a Chinese streamer.
I want to master a few legends, to stay flexible in different team comps (mainly ranked focus & I sometimes solo que). I decided for Fuse (aggressive), Newcastle (Support), Crypto (Recon) and I want one more movement character. Who do you rather recommend, Vantage or Valkyrie?
She got Gibby treatment, nerfed season after season before she got powercrept out of the meta by items/new characters. She needs help, badly. Revert the jet pack nerfs, make the ult faster, buff the tactical
@@SonyxApexGuides You are right, especially with the 15% extra hight from the perk, but still she isnt needed for save, quick and reliable rotations (tridents are only quick) anymore.