The important thing I needed from this video was the joints and learning that animations are inputted manually. So if I want to test something, I still have to build it in real life to see. Course you posted 4 years ago. Maybe things have gotten better.
Really nice film dood. Thanks so much. Can you do a demo of worm drive modelling and also rack and pinion. I have just established 3 and 4 axis milling and am now all gears agogo! Cheers again
When I implement motion link between the gear, everything revolves around the larger gear. As far as I know I followed all the instructions correctly. If I preview the larger gear's motion separately then turn correctly.
For no good reason, I have been attempting to make a functioning Rubik's cube in Fusion 360. I have everything modeled correctly, but I can't seem to get a working combination of joints. Do you think it's even possible?