Thank you so much really. I need to build drawer for my office and did not know how to build to begin, then I did not even know how to draw it up in Fusion360 for wood working. You not only showed me how but how to make quick changes. I thank you so much. Now I'm gonna be able to build my own drawer and all I need to do is change the parameters for it to match exactly what I need.
Your parametrics helped me a lot. Next step would be to add parametric drawer fronts. Do you have any recommendations on that? I’m stuck on that part. It would be nice to maintain a gap all the way around the drawers and edges of the box. I’ve messed around with lots of tutorials and a decent mix of yours and others. I’m not good at wood working so cnc makes it easy as I’m a cnc machinist. But generally do one off stuff that are all vastly different. This repetitive work with slightly different options and to not break the model is something else! I added a box joint extension and that alone will help me a lot. Looking for strong ikea cabinet’s essentially. Right now is a bank of drawers to slip in the already built shelves in the garage. And I’d like a variety of drawer depths. The organizer inserts I may do separately. That’s a little over my head right now for the parameters on that.
Can another full box be made with the same parameters and saved as boxes 2, 3, and 4...? I am on my trial version of Fusion and buying mine 1/-1-24. The CNC router comes in three months.
Components are the building blocks that make up assemblies, and a body is one of the elements that make up a component. Each component contains one or more bodies, as well as its own set of origin planes, sketches, construction geometry, joints, and other elements. (From Fusion 360 help)
useful video - but 🙂 - why are side panels on bottom panel and no on sides ? - why you use bodies and no components? - extrude of back panel of drawer - can be done in IMHO better way - starting plane should by back plane of drawer side - and distance as "minus drawer plywood thickness"
understood nothing watching this tutorial basically, may be my level of understanding is lower. or whatever. but i feel tutorial is not for beginner level
Many thanks Tim for putting this out. Happy you made a part 2 from your initial video on this subject, I was pulling my hair out trying to figure out these equations. And now thanks to your vid, I created a "base" default cabinet model that I'll use for every cabinet build going forward. Working as I write this on doing something similar with the drawer faces.
Nice, i would suggest creating a new component for each part of the cabinet. For example, components would look like: CarcassSide, CarcassTopBot, DrawerSide, etc... you have more capabilities of modeling when creating a component for each part. Every one has their own ways but this is what i know to be best practice.
With regard to bodies and components question you asked. To my understanding is that it would be useful if you were planning to add some joints, basically to create a joint you would have to have 2 different components. To my understanding it will also help if you were planning on creating a cut list, if I understood it correctly, when you have different parts of your build as different components they will be displayed separately on the cut list. I am still just learning, so everything I said is to be taken with a huge grain of salt 😅.
I am also still learning fusion for designing my dream workbench. Foureyes [ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YF3Yob2yNoE.htmlsi=FQI0mRaSQeiyl-nF] has a great video on creating a cabinet with sliding doors and helped me understand bodies vs. components a bit more. I am creating mortise and tenon joints out of plywood like Paoson Woodworking's epic Dewalt saw bench build. From there I am organizing those three extruded bodies pressed together into separate components. To my understanding, it's like organizing all the files necessary for each part into its own containing folder. I still have yet to see if that affects the cut list however.
I use fusion for cabinet making profesionally and I use the built in nesting for the manufacturing side. Fusion requires you to have everything you want cut as set to a component. From what I gather, a body feels more like a "digital" term. I will say, after making the switch to orginizing everything into sub assemblys it makes navigation much easier. Also when I model evrything I model everything by bodies and then just convert them to a component after I have finished with detailing.