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GameGuru Max Tutorial - Corpse Fader Behavior Explained 

Blood Moon Interactive
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In this GameGuru Max tutorial, we'll dive into the Corpse Fader behavior, a handy feature that allows any corpse in your game level to gradually fade away after a specified number of seconds. This can help maintain a cleaner game environment and enhance the immersion for your players.
Whether you're creating a horror game, an action-packed shooter, or any other type of game, this tutorial will show you how to manage corpses effectively to keep your game running smoothly.
🔔 Don't forget to like, comment, and subscribe for more GameGuru Max tutorials and game development tips!
Disclaimer: No bunnies were hurt in the making of this video. 🐰✨
Credits:
Saw metal bounce 1 by SamsterBirdies -- freesound.org/... -- License: Creative Commons 0
EyeFly Assets:
forum.game-gur...
EyeFly's RU-vid - Go check him out!
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21 окт 2024

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Комментарии : 15   
@Jisafu
@Jisafu 3 месяца назад
This behavior is new to me, thanks
@Мистермакс-н6д
@Мистермакс-н6д 2 месяца назад
your ideas are cool
@sonicfx07
@sonicfx07 3 месяца назад
Would you do a tutorial on how to warp one animal/character to another place like the warp pods in The Fly?
@bloodmooninteractive
@bloodmooninteractive 3 месяца назад
Have a look at the Swap behavior. It could be used for that.
@extremestrategyshowcase
@extremestrategyshowcase 3 месяца назад
Is this the Small G one?
@hnester6707
@hnester6707 3 месяца назад
What happened with TGC? So sad watching them self-destruct these past couple of years. They had an active community just a few short years ago, now their forums and discord are almost completely dead. Hard to believe this is from the same company that made Dark Basic and FPS Creator. On Steam they are selling packs of 2D icons as DLC for this, which seems really desperate :(
@bloodmooninteractive
@bloodmooninteractive 3 месяца назад
I disagree wholeheartedly. The community is active and growing, the product is improving regularly, and the DLCs are created and sold by 3rd party artists, not TGC. So you need to get better informed.
@hnester6707
@hnester6707 3 месяца назад
@@bloodmooninteractive Well it's your prerogative to disagree, but I've been a TGC customer since 2000 and have bought most all of their main products over the years. And I've never seen things this bad. TGC themselves used to host game making competitions with prizes, lots of engagement with the community. MAX is supposed to be the flagship product, and the dlc is some of the worst quality they've ever offered, no quality control whatsoever.
@bloodmooninteractive
@bloodmooninteractive 3 месяца назад
@@hnester6707 And you'd rather them be doing that then fixing the bugs and optimizing the engine? That's the point. They're learning from their mistakes and leaving DLCs to others. In fact I think it's awesome that they're providing an avenue for talented independent artists to sell their work. But from what I can tell you have a great many misconceptions and misunderstandings to correct. They are not offering the DLCs, they are merely facilitating the artists to be able to sell them. You can choose not to buy them. I don't buy all of them for sure.
@Anthems.88
@Anthems.88 3 месяца назад
It's because the gameplay sucks
@bloodmooninteractive
@bloodmooninteractive 3 месяца назад
@@DBird-gh2ui I believe in fostering a community that supports one another, and I try to encourage everyone to do the same. Unfortunately I'm but one voice. Sorry you had that experience.
@Anthems.88
@Anthems.88 3 месяца назад
Are you ever going to make the bullet impact and gunplay / ragdoll worth playing. It looks beautifull. But no one will play your games. They suck. I wish i didnt buy all the dlc. I never use the engine. Its lame. The gameplay man. Screw all these stupid switch mechanics. Put some real effort unto gameplay.
@bloodmooninteractive
@bloodmooninteractive 3 месяца назад
Sorry you feel that way. There are lots of improvements planned for Max but it may take some time. Understand that I am not the developer. I'm not an employee of TGC. I'm just a fan trying to help others learn the software.
@Anthems.88
@Anthems.88 3 месяца назад
@@bloodmooninteractive I see.
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