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GameGuru Max Tutorial - Day Night Behavior Explained 

Blood Moon Interactive
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30 окт 2024

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Комментарии : 21   
@jbirdmax
@jbirdmax Год назад
Thank You for these tutorials.
@chadgregory2852
@chadgregory2852 Месяц назад
After getting the day night script in....is there a way to display the relative, "time"? like on a clock or displayed?
@bloodmooninteractive
@bloodmooninteractive Месяц назад
You could look at the Game Clock behavior. It doesn't look like it's designed to tell you what time of day it happens to be in game, since it wouldn't have any reference to the other script. But I suppose if you sync'd them up it could work. Let us know here how it goes!
@chuckrackers198
@chuckrackers198 9 месяцев назад
I do not have a Day Night script. I even uninstalled / reinstalled the software. Where does the Day Night script come from? Thanks
@bloodmooninteractive
@bloodmooninteractive 9 месяцев назад
I am using the experimental build which sometimes includes scripts that have not yet made their way to the retail build, although I would have expected this one to be there by now. If you're not familiar with experimental build be sure to watch my video on the topic to understand the pros and cons.
@chuckrackers198
@chuckrackers198 9 месяцев назад
hey thanks for the quick reply, I will check it out!
@BryanDes
@BryanDes 4 месяца назад
What if i want to set multiple events to be triggered at different times how do i do that
@bloodmooninteractive
@bloodmooninteractive 4 месяца назад
It's been a while since I've looked at Day/Night and I believe it's received a few updates (many have) but I'm not super familiar with them yet. I'll need to revisit some of these eventually. In the meantime I suppose it'd depend on what you want to do. There are going to be limits to some of these scripts since they're designed to be somewhat generic. There's nothing stopping you from expanding on them to suit your needs.
@BryanDes
@BryanDes 4 месяца назад
I just ran into some weird issue while editing the custom terrain I was rising the ground then suddenly I rotate the camera to see how far away is the editable area's border from where I was raising the ground but the map started duplicating into a spiral of mirror images how to I fix that I tried closing and reopening GGM but the issue is still there
@bloodmooninteractive
@bloodmooninteractive 4 месяца назад
That kinda sounds cool. No idea without seeing it but you're welcome to DM me on the community discord. Can't promise I can fix it but would be happy to take a look.
@BryanDes
@BryanDes 4 месяца назад
@@bloodmooninteractive ok thanks
@BryanDes
@BryanDes 4 месяца назад
@@bloodmooninteractive where can I find your discord link
@bloodmooninteractive
@bloodmooninteractive 4 месяца назад
@@BryanDes Community discord is available in the software on the Live Streams & Social tab
@FGmen
@FGmen Год назад
Hello friends I have a question how to change scenes in the game and go from one mission to another and the end, did you make a video by the way because I didn't seeinsert the video and mute the music, I plan to buy the program soon Otherwise, support from me, great video
@bloodmooninteractive
@bloodmooninteractive Год назад
Each level should have a win condition, which will vary. The logic in the story board tells it how to flow to the next level or end of game.
@FGmen
@FGmen Год назад
@@bloodmooninteractive Vazi, thanks for the answer, is it worth buying the program?
@bloodmooninteractive
@bloodmooninteractive Год назад
@@FGmen Yes with the right expectations. It's still under development and probably will be for a while. But if you start learning into it now, by the time it's fully developed you'll be an expert rather than starting raw and having to learn everything at once later on.
@FGmen
@FGmen Год назад
@@bloodmooninteractive ok, thanks for the advice, then I will slowly learn to work in the program 🙂
@jbirdmax
@jbirdmax Год назад
I instantly ran into an issue with the Day Night behavior. There is no way of choosing where the sun sets or rises. Its locked to an arbitrary position.
@bloodmooninteractive
@bloodmooninteractive Год назад
I would prefer we be able to determine what the cardinal directions are. If you are planning to have day/night cycle in your level, best to determine which direction is E/W based on the direction of the sun before laying everything out.
@jbirdmax
@jbirdmax Год назад
@@bloodmooninteractive absolutely. Or maybe after we lay everything out? That way it could be adjusted yeah? I put a request on GitHub for this feature.
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