Thank you so much for playing my game! Congrats for winning the demo on the second difficulty level on first try! I watched the whole thing and learned a lot. - I have to make the tutorial pop ups go away after a reward from a battle is picked as it is blocks the UI for no good reason. - The "How to play" interactive tutorial will get a second part that explains the "Good Company Bonus" mechanic and the "P2W" mechanic. Currently the mechanics are not properly explained so the players not use them if they don't experiment with the UI on their own. This is on my list for some time already, but I should finally implemented this to make it easier for new players to learn the game. - I should probably change the pacing of the "How to play" tutorial a bit, to not show new things to read while the opponents are taking a turn, as it can lead to confusion.
That Stream Raiders addiction showed up strong at the start. But, this game does look interesting, it reminds me of a more whacky version of being at work, but fun.