Club 3D NVIDIA GeForce 6600 GT 128 MB vs
ASUS NVIDIA GeForce 7600 GT 256 MB vs
Sparkle NVIDIA GeForce 8600 GTS 512 MB
GPU-Z Specs:
drive.google.com/file/d/1ZAW5dJS2-o9Opg3Srbp4FIm0le3Uw-Bf/view?usp=sharing
drive.google.com/file/d/1AExUhCU2FhIfwKxywUB2iPn5L871ftQ3/view?usp=sharing
drive.google.com/file/d/16yScUHQDpNpue-UmEfOd3a339IxoYtxX/view?usp=sharing
All Games are in 1280x1024
0:00 Intro
0:12 Fallout 3 - Low
0:56 Call of Duty 2 (DX7)
1:22 Half-Life 2
2:13 Assassin's Creed (DX9)
PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 6600 GT 128 MB or GeForce 7600 GT 256 MB or GeForce 8600 GTS 512 MB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)
Drivers:
GeForce 6600 GT 128 MB - 9.18.13.908 (NVIDIA 139.08) / Win 7 64
GeForce 7600 GT 256 MB - 9.18.13.908 (NVIDIA 139.08) / Win 7 64
GeForce 8600 GTS 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)
Game Settings:
Fallout 3 Low
Resolution: 1280x1024
Antialiasing: Off
Anisotropic Filtering: Off
Vertical Sync: Off
Screen Effects: None
Advanced:
Detail: (Low)
Texture Quality: Medium
Radial Blur Quality: Low
Depth of Field: No
Transparency Multisampling: No
Decal Cap: 2
Water:
Water Refractions: No
Water Reflections: No
Reflection Quality: Can not set
Soft Reflections: Can not set
Full Scene Reflections: Can not set
Full Detail Reflections: Can not set
Water Displacement: No
Depth Fog: No
Water Multisampling: Low
Shadows:
Enable Shadows: No
Shadow Quality: Can not set
Shadow Filtering: Can not set
Max Interior Shadows: Can not set
Max Exterior Shadows: Can not set
View Distance:
Object Fade: 2
Actor Fade: 2
Grass Fade: 0
Specularity Fade: 2
Light Fade: 2
Item Fade: 1
Shadowe Fade: 1
Distant LOD
Tree LOD Fade: 0
Object LOD Fade: 25
Land Quality: 75
Call of Duty 2 (DX7 Mode)
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2
Assassins Creed (DX9 Mode)
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4
31 мар 2024