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GeForce 8600 GTS vs GeForce 9500 GT Test In 15 Games (Capture Card) 

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Sparkle NVIDIA GeForce 8600 GTS 512 MB vs
Gainward NVIDIA GeForce 9500 GT DDR2 512 MB vs
Point of View NVIDIA GeForce 9500 GT GDDR3 512 MB
GPU-Z Specs:
drive.google.com/file/d/16yScUHQDpNpue-UmEfOd3a339IxoYtxX/view?usp=sharing
drive.google.com/file/d/19jOcle20z18cMahPsQhrIaZoGxBHDgd4/view?usp=sharing
drive.google.com/file/d/1NTE4SIgLLuk_RaMPvs2olWH3_VWhQf_j/view?usp=sharing
All Games are in 1280x1024
0:00 Intro
0:13 Fallout 3 - High
0:57 Assassin's Creed
1:41 Mafia II
2:16 Call of Duty 2 (DX7)
2:42 Call of Duty 2 (DX9) - Highest
3:07 Far Cry (Highest)
3:46 Far Cry 2
4:22 Doom 3: BFG Edition (Higher)
4:54 Crysis - Low (DX10)
5:49 Crysis 2
6:38 Counter-Strike: Global Offensive
7:27 Half Life 2 (Highest)
8:17 Need for Speed: Most Wanted 2005 (High)
8:58 Race Driver Grid
9:39 Grand Theft Auto V
10:22 Tomb Raider
PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz
GPU: GeForce 8600 GTS or GeForce 9500 GT DDR2/GDDR3
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)
Drivers:
GeForce 8600 GTS 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
GeForce 9500 GT DDR2/GDDR3 512 MB - (NVIDIA 342.01)
Game Settings:
Fallout 3 High
Resolution: 1280x1024
Antialiasing: 4 Samples
Anisotropic Filtering: 8 Samples
Vertical Sync: Off
Screen Effects: HDR
Assassins Creed
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4
Mafia II
Resolution: 1280x1024
AA: Off
Anisotropic Filtering: 1x
Shadow Detail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off
Call of Duty 2
Resolution: 1280x1024
Texture Filtering: Trilinear
AA: Off
Rendering Method: DirectX7
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Call of Duty 2 Highest
Resolution: 1280x1024
Texture Filtering: Anisotropic
Anti-Alliasing: 4x
Rendering Method: DirectX9
Soften Smoke Edges: all
Number of Corpses: Insane
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Number of dynamic lights: High
Shadows: Yes
Far Cry v1.40 Highest
Resolution: 1280x1024
AA: 8x Samples
Texture Quality: Very High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 8
Particle Count: Very High
Special Effects Quality: Very High
Environment Quality: Own
Shadow Quality: Very High
Water Quality: Ultra High
Lighting Quality: Very High
Far Cry 2 (DX10)
Resolution: 1280x1024
AA: None
DirectX ver. 10
Real tree: High
Fire: High
Physics: High
Overall: Optional
Vegetation: High
Shading: High
Terrain: High
Geometry: High
Effects: High
Textures: High
Shadow: High
Environment: High
HDR: No
Blur: Yes
Doom 3 BFG - Higher
1280x1024
600 FPS Framerate
8x Antialiasing
8x Motion Blur
0% Texture LOD Bias
Crysis Low
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off
Crysis 2
Resolution: 1280x1024
System Spec: Gamer (Lowest)
CS GO
Aspect Ratio: Normal 4:3
Resolution: 1280x1024
Global Shadow Quality: Auto: High
Model / Texture Detail: Auto: Low
Effect Detail: Auto: High
Shader Detail: Auto: Very High
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: None
Texture Filtering Mode: Trilinear
FXAA Anti-Aliasing: Enabled
Wait for Vertical Sync: Disabled
Motion Blur: Disabled
Half Life 2 Highest
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: GameUI 8x
Need For Speed: Most Wanted - High
Level of Detail: Highest
Resolution: 1280x1024
Full Screen AA: Highest
Texture Filtering: Highest
World Level of Detail: Highest
Road Reflection Detail: Highest
Shadow Detail: Highest
Car Geometry Detail: High
Car Reflection Detail: High
Car Reflection Update Rate: Highest
Rain Effect: On
Over Bright: On
Visual Treatment: High
Filtering Mode: Anisotropic 16x
Game UI hdr Level 2
Race Driver: Grid
Overall Detail: Custom
Resolution: 1280x1024
Refresh Rate: 60
Multisampling: 2XMSAA
Aspect Ratio: Normal
Gamma: 1.0
GTA V
DX 10
Resolution: 1280x1024
Aspect Ratio: 5:4
Refresh Rate: 60 Hz
FXAA: Off
MSAA: Off
Population Density: Lowest
Population Variety: Lowest
Distance Scaling: Lowest
Texture Quality: Normal
Shader Quality: Normal
Shadow Quality: Normal
Reflection Quality: High
Reflection MSAA: Off
Water Quality: Normal
Particles Quality: Normal
Grass Quality: Normal
Soft Shadows: Sharp
Post FX: Normal
Motion Blur Strenght: Lowest
In-Game Depth Of Field Effects: Off
Anisotropic Filtering: Lowest (off)
Ambient Occlusion: Off
Tessellation: Off
Tomb Raider
Resolution: 1280x1024
Quality: Normal

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26 июл 2024

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Комментарии : 5   
@RetroGamingKingdom
@RetroGamingKingdom 2 месяца назад
GeForce 8600 GTS was a mid-range card released on April 17th, 2007 with release price from $199$ to $229 (Cards with 256 MB of VRAM had memory clocked to 1000/2000 MHz but cards with bigger 512 VRAM sometimes used slower memory 900/1800 Mhz) GeForce 9500 GT was launched on July 29th, 2008 with release price around $85 (Memory clock was from 333/666 MHz DDR2 to 1000/2000 MHz GDDR3)
@3dfxvoodoocards6
@3dfxvoodoocards6 2 месяца назад
Like
@MichalTV-
@MichalTV- 11 дней назад
9500gt ddr3 128bit was good card in 2007
@DanielCardei
@DanielCardei 2 месяца назад
9500 gt my fav card 👍
@Agoz8375
@Agoz8375 2 месяца назад
The Gainward GeForce 9500 GT with 1gb DDR2 and HDMI, DVI VGA output is awesome. Still in my Windows XP gaming system.
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