I feel like the condemned witch in generaders is so underrated. I play quiet life instead if don thousand tho may look into it. Also i like runninh the appropriates for draw power. Also in the extra nine lives cat, mereologic aggregator, and infinitrack earth slicer are pretty good
Quiet Life is good for a slower version of the deck. I used to play Nine Lives and Earth Slicer, but I never found myself going into them so I figured I might as well use more utility cards
Is it worth adding in a 2nd Harr, as his 1st effect is a soft OPT? Is it worth putting mardel at 2 and adding in lonefire blossom as a tech choice? Ash blossom can be revived by hela to sync into level 12 mathmech or centurion auxila - auxila protects your S/Ts - good for field spell protection?
I find that the more names you play the higher chance of a brick you will see. You could definitely run 2 Harr, I used to. Mardel I would keep at 1, lonefire I also used to play in a more plant focused build. It's not really worth it anymore. Hela reviving Ash is interesting. But remember that Auxila only protects your face up S/T cards
Nothing at all, but the real strength of Don thousand is getting a Generaider from deck, and then having an additional card to send with Droplet. If you have Don Thousand and Valhalla, it's free fodder for Droplet
you know i had a similar feeling i don't use Nidhogg but i did run Dovelgus, Naglfar and Frodi for a little "flexibility" and different names for Monstrosity also back then i ran Small World to play around with but i like the mentality
The odds of this being the only card in the back row are incredibly slim, so if someone were to use a Lightning Storm or something like that, you would just negate it with the Unrivaled Fists instead
you know i get you about the Master of Oz thing because i usually run Demiurgy but most can run it over however Oz just stands there sometimes with just enough attack sometimes
I mentioned that I played Diviner when Baronne was legal. But now that there's no "great" lv10 synchro the package isn't really all that strong. At least how I want to play it
@@DifferentDimensionGaming diviner is still pretty solid, since this deck isnt dependent on the extra deck you can have diviner serve 3 purposes. thinning the deck, setting up vala plays and you can breaking boards by sending ntss from the extra